Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AnDrE_SCP_7
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Harôld
Zhong Kui
Level 41
God Stats
2W - 1L
1,262 SR
Queue Stats
139W - 131L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MikroAtom
Morgan Le Fay
Level 42
God Stats
5W - 4L
1,101 SR
Queue Stats
263W - 279L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RsLinks
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,282 SR
Queue Stats
56W - 45L
1,438 Elo+
Solo
Team Averages
Level 59
1,329 SR
1,458 Elo+

VS

Team Averages
Level 124
1,534 SR
1,457 Elo+
Susano
Susano
Crimson Scott
Susano
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 42L
1,557 Elo+
Solo
Ix Chel
Ix Chel
KikiGoeGaan
Ix Chel
Level 124
God Stats
6W - 2L
1,669 SR
Queue Stats
732W - 748L
1,451 Elo+
Solo
Danzaburou
Danzaburou
MrWurman
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,473 Elo+
Solo
Poseidon
Poseidon
VaToLoCo_swe
Poseidon
Level 173
God Stats
1W - 1L
1,393 SR
Queue Stats
118W - 121L
1,388 Elo+
Solo
Persephone
Persephone
YakamiSuzuya770
Persephone
Level 120
God Stats
9W - 6L
1,608 SR
Queue Stats
312W - 302L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 6 / 15
10,714
714
12,687
14,634
6,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
AnDrE_SCP_7
Guan Yu
18
4 / 5 / 10
10,846
723
3,488
18,555
16,744
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
Harôld
Zhong Kui
20
7 / 5 / 16
12,868
858
16,835
17,304
14,547
Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
MikroAtom
Morgan Le Fay
20
7 / 4 / 13
12,949
863
19,029
14,809
6,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
RsLinks
Ah Muzen Cab
19
7 / 4 / 10
11,402
760
14,640
15,643
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 11
10,321
688
9,919
16,250
11,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
KikiGoeGaan
Ix Chel
17
1 / 2 / 12
9,991
666
6,852
8,305
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrWurman
Danzaburou
16
2 / 7 / 13
10,075
672
10,419
17,610
8,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
VaToLoCo_swe
Poseidon
20
7 / 6 / 10
12,548
837
15,405
16,201
9,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
YakamiSuzuya770
Persephone
19
10 / 5 / 8
12,787
852
27,835
15,285
7,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
78
27
Kills
24
24
Deaths
27
64
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
6
15
1.58
W
Guan Yu
AnDrE_SCP_7
Guan Yu
4
5
10
1.8
L
4
7
11
1.36
W
Zhong Kui
Harôld
Zhong Kui
7
5
16
3
L
Ix Chel
KikiGoeGaan
Ix Chel
1
2
12
3.5
W
Morgan Le Fay
MikroAtom
Morgan Le Fay
7
4
13
3.38
L
Danzaburou
MrWurman
Danzaburou
2
7
13
1.21
W
Ah Muzen Cab
RsLinks
Ah Muzen Cab
7
4
10
3
L
Poseidon
VaToLoCo_swe
Poseidon
7
6
10
2
L
Persephone
YakamiSuzuya770
Persephone
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,679
Damage
70,430
80,945
Taken
73,651
50,508
Mitigated
40,741
25,166
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,687
9,426
1,439
957
14,634
6,659
839
7,404
7,230
0
34,516
W
Guan Yu
AnDrE_SCP_7
Guan Yu
3,488
272
5,465
5,477
18,555
16,744
0
12,551
6,004
0
4,334
L
9,919
504
1,330
1,200
16,250
11,501
0
7,113
9,137
0
16,889
W
Zhong Kui
Harôld
Zhong Kui
16,835
3,294
2,223
6,130
17,304
14,547
1,678
8,605
8,699
30,063
0
L
Ix Chel
KikiGoeGaan
Ix Chel
6,852
83
4,928
1,740
8,305
3,446
0
5,380
2,925
17,247
0
W
Morgan Le Fay
MikroAtom
Morgan Le Fay
19,029
2,691
187
938
14,809
6,626
907
10,415
4,394
46,723
0
L
Danzaburou
MrWurman
Danzaburou
10,419
2,830
888
3,836
17,610
8,176
0
9,168
8,442
0
22,645
W
Ah Muzen Cab
RsLinks
Ah Muzen Cab
14,640
4,823
1,024
1,326
15,643
5,932
951
11,117
4,526
0
29,562
L
Poseidon
VaToLoCo_swe
Poseidon
15,405
902
956
2,897
16,201
9,834
0
7,637
8,564
36,047
0
L
Persephone
YakamiSuzuya770
Persephone
27,835
643
479
2,272
15,285
7,784
39
6,547
8,715
54,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,779
Gold Earned
55,722
176
Minions Killed
192
0
Camps Cleared
0
1,377,380
Distance Traveled
1,275,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,714
714
44
3
0
251,756
0
W
Guan Yu
10,846
723
6
0
0
292,155
0
L
Susano
10,321
688
13
1
0
249,414
0
W
Zhong Kui
12,868
858
45
3
0
256,723
0
L
Ix Chel
9,991
666
27
2
0
312,024
0
W
Morgan Le Fay
12,949
863
51
3
0
294,224
0
L
Danzaburou
10,075
672
28
2
0
220,881
0
W
Ah Muzen Cab
11,402
760
30
2
0
282,522
0
L
Poseidon
12,548
837
63
4
0
248,380
0
L
Persephone
12,787
852
61
4
0
244,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role