Player Matchup

Guan Yu
Guan Yu
ChaoticNeo
Guan Yu
Level 9
God Stats
1W - 7L
1,198 SR
Queue Stats
17W - 17L
1,119 Elo+
Party 1
Achilles
Achilles
DaVeDaVe13
Achilles
Level 86
God Stats
10W - 18L
1,369 SR
Queue Stats
12W - 20L
1,231 Elo+
Party 1
Zeus
Zeus
PoorJoker187
Zeus
Level 101
God Stats
26W - 30L
1,364 SR
Queue Stats
27W - 31L
1,250 Elo+
Party 1
Team Averages
Level 65
1,310 SR
1,200 Elo+

VS

Team Averages
Level 56
1,405 SR
1,293 Elo+
Lancelot
Lancelot
ScarFaceGomez
Lancelot
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,353 Elo+
Solo
Bastet
Bastet
V1BP
Bastet
Level 46
God Stats
21W - 14L
1,320 SR
Queue Stats
41W - 56L
1,247 Elo+
Solo
Artemis
Artemis
WhyOGA
Artemis
Level 59
God Stats
149W - 136L
1,396 SR
Queue Stats
332W - 384L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChaoticNeo
Guan Yu
16
4 / 6 / 7
13,826
728
12,151
28,922
33,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DaVeDaVe13
Achilles
15
4 / 6 / 6
13,153
692
10,499
23,422
31,489
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 7
13,193
694
21,974
18,243
10,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ScarFaceGomez
Lancelot
16
3 / 5 / 13
14,192
747
15,614
31,454
19,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
V1BP
Bastet
16
6 / 7 / 11
14,897
784
22,711
21,620
8,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
WhyOGA
Artemis
17
8 / 1 / 8
15,412
811
20,592
10,590
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
17
18
Deaths
13
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ChaoticNeo
Guan Yu
4
6
7
1.25
L
Achilles
DaVeDaVe13
Achilles
4
6
6
1.17
L
4
6
7
1.25
W
Lancelot
ScarFaceGomez
Lancelot
3
5
13
1.9
W
Bastet
V1BP
Bastet
6
7
11
1.64
W
Artemis
WhyOGA
Artemis
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
58,917
70,587
Taken
63,664
75,237
Mitigated
32,450
15,660
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ChaoticNeo
Guan Yu
12,151
2,744
3,043
6,803
28,922
33,317
138
456
28,466
0
56,338
L
Achilles
DaVeDaVe13
Achilles
10,499
3,783
284
3,774
23,422
31,489
224
0
23,422
78
32,462
L
21,974
3,567
0
1,756
18,243
10,431
336
158
18,085
58,280
0
W
Lancelot
ScarFaceGomez
Lancelot
15,614
3,931
192
8,158
31,454
19,510
420
10,663
20,791
0
44,018
W
Bastet
V1BP
Bastet
22,711
8,262
0
3,801
21,620
8,477
593
6,224
15,396
0
64,251
W
Artemis
WhyOGA
Artemis
20,592
9,191
0
2,150
10,590
4,463
1,804
5,275
5,315
0
70,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
44,501
152
Minions Killed
150
0
Camps Cleared
0
1,010,152
Distance Traveled
1,121,153
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,826
728
63
3
0
373,638
4
L
Achilles
13,153
692
33
2
0
351,002
0
L
Zeus
13,193
694
56
3
0
285,512
0
W
Lancelot
14,192
747
34
2
0
418,613
0
W
Bastet
14,897
784
59
3
0
326,709
0
W
Artemis
15,412
811
57
3
0
375,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role