Player Matchup

Jormungandr
Jormungandr
Gold III
MeLLoSp14
Jormungandr
Gold III
Level 185
God Stats
12W - 7L
1,609 SR
Queue Stats
681W - 682L
1,469 MMR
Solo
Awilix
Awilix
Gold III
Wafflix
Awilix
Gold III
Level 128
God Stats
9W - 9L
1,494 SR
Queue Stats
207W - 202L
1,498 MMR
Solo
Raijin
Raijin
Gold V
WarBearNordName
Raijin
Gold V
Level 125
God Stats
1W - 3L
1,320 SR
Queue Stats
59W - 61L
1,434 MMR
Solo
Apollo
Apollo
Bronze III
legarsquiragepu
Apollo
Bronze III
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,545 MMR
Party 3
Bacchus
Bacchus
Bronze III
zaluk08
Bacchus
Bronze III
Level 130
God Stats
6W - 1L
1,871 SR
Queue Stats
9W - 3L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,559 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,520 SR
1,479 MMR
Geb
Geb
Gold III
AItamirano
Geb
Gold III
Level 142
God Stats
1W - 5L
1,120 SR
Queue Stats
102W - 107L
1,542 MMR
Party 2
Janus
Janus
Gold I
Blaydex OP
Janus
Gold I
Level 154
God Stats
1W - 7L
1,386 SR
Queue Stats
112W - 111L
1,607 MMR
Party 1
Surtr
Surtr
Gold IV
Daddydanks117
Surtr
Gold IV
Level 143
God Stats
22W - 19L
1,664 SR
Queue Stats
467W - 470L
1,530 MMR
Solo
Anhur
Anhur
Silver I
chicopiton007
Anhur
Silver I
Level 101
God Stats
8W - 9L
1,545 SR
Queue Stats
126W - 125L
1,281 MMR
Party 2
Lancelot
Lancelot
Gold III
iCrossKiller
Lancelot
Gold III
Level 156
God Stats
1W - 1L
1,883 SR
Queue Stats
100W - 105L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MeLLoSp14
Jormungandr
11
2 / 1 / 3
7,031
703
4,526
9,469
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Wafflix
Awilix
12
4 / 1 / 4
7,298
730
5,923
6,888
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,418
642
2,381
4,610
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 2
6,939
694
6,436
5,523
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
zaluk08
Bacchus
10
3 / 0 / 5
6,789
679
3,863
5,160
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneKaliThanatosThorChernobog

VS

Bans
RavanaBakasuraPeleSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,743
474
2,197
7,738
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
1 / 2 / 1
5,962
596
3,759
3,683
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
4,983
498
5,310
10,180
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,668
467
1,857
7,097
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
iCrossKiller
Lancelot
8
2 / 1 / 0
5,105
511
1,756
4,927
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Janus
1
2
1
0.75
L
1
5
0
0.2
W
Jormungandr
MeLLoSp14
Jormungandr
2
1
3
3.5
W
Awilix
Wafflix
Awilix
4
1
4
6
W
1
1
3
2.5
L
0
3
1
0.17
L
Lancelot
iCrossKiller
Lancelot
2
1
0
2
W
3
1
2
4
W
Bacchus
zaluk08
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
14,879
31,650
Taken
33,625
17,209
Mitigated
15,584
12,908
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,197
324
0
2,263
7,738
5,144
0
3,427
4,311
10,899
0
L
Janus
3,759
118
0
833
3,683
1,021
0
1,005
2,678
45,506
0
L
5,310
1,829
0
1,545
10,180
5,393
0
4,456
5,724
438
32,022
W
Jormungandr
MeLLoSp14
Jormungandr
4,526
2,244
0
3,767
9,469
6,680
207
557
8,912
47,884
0
W
Awilix
Wafflix
Awilix
5,923
2,869
0
1,275
6,888
2,580
0
1,216
5,588
0
60,637
W
2,381
127
0
946
4,610
1,534
0
1,730
2,746
48,518
0
L
1,857
895
0
2,440
7,097
2,273
0
1,229
5,868
0
30,048
L
Lancelot
iCrossKiller
Lancelot
1,756
287
0
2,112
4,927
1,753
0
653
4,274
0
22,951
W
6,436
4,202
0
3,611
5,523
2,004
931
685
4,838
0
57,129
W
Bacchus
zaluk08
Bacchus
3,863
521
301
3,008
5,160
4,411
0
1,931
3,130
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
25,461
377
Minions Killed
254
0
Camps Cleared
0
1,069,106
Distance Traveled
1,030,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,743
474
11
1
0
200,283
0
L
Janus
5,962
596
93
9
0
225,111
1
L
Surtr
4,983
498
56
6
0
177,972
0
W
Jormungandr
7,031
703
92
9
0
182,015
0
W
Awilix
7,298
730
83
8
0
253,398
0
W
Raijin
6,418
642
97
10
0
205,604
0
L
Anhur
4,668
467
51
5
0
177,780
1
L
Lancelot
5,105
511
43
4
0
249,508
0
W
Apollo
6,939
694
89
9
0
203,216
2
W
Bacchus
6,789
679
16
2
0
224,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role