Player Matchup

Charybdis
Charybdis
ErisSupremacy
Charybdis
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Maui
Maui
Guilhermaster
Maui
Level 86
God Stats
8W - 6L
1,531 SR
Queue Stats
53W - 39L
1,546 Elo+
Party 1
Serqet
Serqet
Lonely_Busty_Mom
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Janus
Janus
The_GWORLS
Janus
Level 32
God Stats
3W - 4L
1,606 SR
Queue Stats
15W - 29L
1,294 Elo+
Party 3
Chaac
Chaac
ZzlittlemanzZ
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Team Averages
Level 33
1,528 SR
1,468 Elo+

VS

Team Averages
Level 51
1,456 SR
1,536 Elo+
Neith
Neith
Esposo2Nelliel
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,603 Elo+
Party 4
Surtr
Surtr
GekkosDad
Surtr
Level 49
God Stats
31W - 27L
1,565 SR
Queue Stats
161W - 180L
1,524 Elo+
Party 2
Ra
Ra
Handles01
Ra
Level 27
God Stats
0W - 4L
1,183 SR
Queue Stats
33W - 25L
1,551 Elo+
Party 2
Loki
Loki
ORNIJX
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,498 Elo+
Solo
King Arthur
King Arthur
Ruru_kaUwu
King Arthur
Level 123
God Stats
2W - 1L
1,532 SR
Queue Stats
221W - 200L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ErisSupremacy
Charybdis
5
1 / 2 / 2
3,536
707
2,928
3,843
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 1 / 2
3,661
732
1,242
5,082
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,728
746
934
5,056
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
7
1 / 0 / 0
4,307
861
2,209
2,025
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
3,086
617
2,030
3,703
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
3,585
717
3,373
3,041
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
GekkosDad
Surtr
6
1 / 2 / 0
3,541
708
2,585
5,566
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

4
0 / 1 / 0
3,031
606
112
1,422
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
ORNIJX
Loki
7
3 / 1 / 1
4,035
807
1,977
4,187
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Ruru_kaUwu
King Arthur
7
1 / 0 / 0
4,126
825
2,244
5,036
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ErisSupremacy
Charybdis
1
2
2
1
L
0
1
3
1.5
L
Surtr
GekkosDad
Surtr
1
2
0
0.5
W
1
1
2
2
L
0
1
0
0
W
1
1
1
1.5
L
Loki
ORNIJX
Loki
3
1
1
3.5
L
King Arthur
Ruru_kaUwu
King Arthur
1
0
0
1
W
Janus
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,343
Damage
10,291
19,709
Taken
19,252
6,786
Mitigated
7,463
5,872
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ErisSupremacy
Charybdis
2,928
1,739
0
1,474
3,843
1,002
0
22
3,821
0
15,903
L
3,373
793
0
526
3,041
885
0
692
2,307
0
15,419
L
Surtr
GekkosDad
Surtr
2,585
1,172
0
2,111
5,566
2,139
0
1,570
3,936
109
15,184
W
1,242
454
0
1,516
5,082
2,360
0
0
5,082
8,058
0
L
112
0
60
468
1,422
381
0
444
946
6,878
0
W
934
66
0
2,150
5,056
1,530
0
75
4,981
0
14,170
L
Loki
ORNIJX
Loki
1,977
685
0
1,928
4,187
1,134
0
586
3,422
0
17,225
L
King Arthur
Ruru_kaUwu
King Arthur
2,244
302
0
1,350
5,036
2,924
0
0
5,036
0
20,375
W
Janus
2,209
172
0
203
2,025
483
0
102
1,923
23,857
0
W
2,030
702
0
529
3,703
1,411
0
0
3,703
0
9,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,318
Gold Earned
18,318
125
Minions Killed
132
0
Camps Cleared
0
592,424
Distance Traveled
567,680
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,536
707
30
6
0
116,889
0
L
Neith
3,585
717
22
4
0
111,757
0
L
Surtr
3,541
708
25
5
0
115,761
0
W
Maui
3,661
732
8
2
0
120,472
2
L
Ra
3,031
606
22
4
0
59,799
0
W
Serqet
3,728
746
31
6
0
131,779
0
L
Loki
4,035
807
28
6
0
151,096
0
L
King Arthur
4,126
825
35
7
0
129,267
0
W
Janus
4,307
861
49
10
0
114,249
1
W
Chaac
3,086
617
7
1
0
109,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role