Player Matchup

Bacchus
Bacchus
CreatingChaos
Bacchus
Level 39
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
DancingYurtle82
Cabrakan
Level 122
God Stats
9W - 9L
1,544 SR
Queue Stats
496W - 450L
1,519 Elo+
Solo
Thor
Thor
Drewshmexy
Thor
Level 37
God Stats
6W - 8L
1,298 SR
Queue Stats
190W - 216L
1,278 Elo+
Solo
Ishtar
Ishtar
Storybook1044
Ishtar
Level 22
God Stats
0W - 2L
1,719 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xIKage
Kukulkan
Level 109
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 6L
1,236 Elo+
Solo
Team Averages
Level 66
1,560 SR
1,383 Elo+

VS

Team Averages
Level 96
1,490 SR
1,493 Elo+
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BoeBryron
King Arthur
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
20W - 14L
1,511 Elo+
Party 3
Susano
Susano
TheDark_division
Susano
Level 89
God Stats
1W - 3L
1,285 SR
Queue Stats
86W - 92L
1,466 Elo+
Party 2
Arachne
Arachne
yess743
Arachne
Level 147
God Stats
3W - 1L
1,424 SR
Queue Stats
126W - 143L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 1 / 0
5,286
441
3,097
8,560
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
9
1 / 2 / 1
5,576
465
4,560
9,413
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,633
386
2,338
4,984
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 0
5,174
431
3,700
5,866
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
xIKage
Kukulkan
10
1 / 3 / 0
5,464
455
2,638
6,026
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 0 / 0
7,789
649
7,673
6,502
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
 
Vulcan
12
3 / 1 / 0
7,066
589
4,718
4,060
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BoeBryron
King Arthur
11
1 / 0 / 1
6,604
550
2,329
7,585
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,343
529
3,157
8,332
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
yess743
Arachne
12
2 / 0 / 4
6,903
575
5,510
8,829
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
13
13
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
0
5
W
Vulcan
 
Vulcan
3
1
0
3
W
King Arthur
BoeBryron
King Arthur
1
0
1
1.5
L
Bacchus
0
1
0
0
L
Cabrakan
1
2
1
0.75
L
0
3
0
0
L
0
4
0
0
W
2
1
1
2.5
L
Kukulkan
xIKage
Kukulkan
1
3
0
0.33
W
Arachne
yess743
Arachne
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
23,387
34,849
Taken
35,308
18,191
Mitigated
16,991
7,879
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,673
2,862
60
3,631
6,502
2,899
0
1,880
4,622
60,713
26
W
Vulcan
 
Vulcan
4,718
1,766
0
660
4,060
1,591
1,401
1,845
2,215
58,365
0
W
King Arthur
BoeBryron
King Arthur
2,329
417
0
1,023
7,585
5,267
0
558
7,027
0
34,136
L
Bacchus
3,097
786
0
2,737
8,560
6,928
0
3,784
4,776
18,598
0
L
Cabrakan
4,560
755
0
3,209
9,413
5,576
0
1,317
8,096
32,238
0
L
2,338
180
0
0
4,984
1,725
0
927
4,057
0
18,193
L
3,700
2,509
0
888
5,866
2,080
0
4,274
1,592
0
32,433
W
3,157
395
0
1,157
8,332
3,200
229
2,559
5,773
0
40,185
L
Kukulkan
xIKage
Kukulkan
2,638
145
197
848
6,026
1,882
0
2,063
3,963
38,398
0
W
Arachne
yess743
Arachne
5,510
3,497
0
6,033
8,829
4,034
0
3,453
5,376
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
34,705
256
Minions Killed
366
0
Camps Cleared
0
1,005,500
Distance Traveled
1,164,350
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,789
649
87
7
0
175,075
0
W
Vulcan
7,066
589
95
8
0
246,517
1
W
King Arthur
6,604
550
57
5
0
209,937
0
L
Bacchus
5,286
441
27
2
0
219,347
1
L
Cabrakan
5,576
465
53
4
0
203,828
0
L
Thor
4,633
386
31
3
0
135,512
0
L
Ishtar
5,174
431
68
6
0
222,305
0
W
Susano
6,343
529
66
6
0
277,830
0
L
Kukulkan
5,464
455
77
6
0
224,508
2
W
Arachne
6,903
575
61
5
0
254,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role