Player Matchup

Loki
Loki
MR EMPYER 559
Loki
Level 68
God Stats
2W - 6L
1,050 SR
Queue Stats
305W - 290L
1,488 Elo+
Solo
Kukulkan
Kukulkan
SunZilla-
Kukulkan
Level 117
God Stats
2W - 1L
1,272 SR
Queue Stats
29W - 36L
1,392 Elo+
Party 1
Susano
Susano
TheMoogs17
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,409 Elo+
Party 1
Neith
Neith
athenafairy
Neith
Level 156
God Stats
3W - 5L
1,437 SR
Queue Stats
84W - 105L
1,453 Elo+
Solo
Ymir
Ymir
poohdeadlocke
Ymir
Level 127
God Stats
2W - 1L
1,494 SR
Queue Stats
292W - 307L
1,438 Elo+
Solo
Team Averages
Level 115
1,351 SR
1,436 Elo+

VS

Team Averages
Level 95
1,546 SR
1,458 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
C_Murda50X
Kuzenbo
Level 87
God Stats
9W - 7L
1,626 SR
Queue Stats
148W - 147L
1,500 Elo+
Party 2
Martichoras
Martichoras
Captain_June2016
Martichoras
Level 121
God Stats
2W - 4L
1,789 SR
Queue Stats
225W - 278L
1,426 Elo+
Solo
Thoth
Thoth
RomneyOnCrack
Thoth
Level 67
God Stats
9W - 9L
1,320 SR
Queue Stats
278W - 272L
1,484 Elo+
Solo
Arachne
Arachne
XgweenVx
Arachne
Level 61
God Stats
1W - 2L
1,494 SR
Queue Stats
44W - 49L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,291
774
6,294
7,570
4,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SunZilla-
Kukulkan
18
3 / 2 / 8
10,519
877
14,668
7,501
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
TheMoogs17
Susano
17
4 / 2 / 5
9,874
823
11,520
8,149
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 6
8,423
702
3,613
6,612
2,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 7
9,222
769
2,892
9,728
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 4 / 8
8,337
695
4,361
13,853
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
C_Murda50X
Kuzenbo
16
2 / 2 / 7
9,747
812
5,705
9,146
11,142
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Captain_June2016
Martichoras
14
2 / 2 / 7
8,702
725
8,350
7,846
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
4 / 2 / 4
9,977
831
13,724
7,286
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
XgweenVx
Arachne
16
3 / 2 / 4
8,787
732
3,335
9,800
4,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
12
Kills
11
11
Deaths
12
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
8
1
L
Kuzenbo
C_Murda50X
Kuzenbo
2
2
7
2.75
L
Martichoras
Captain_June2016
Martichoras
2
2
7
2.75
W
3
2
7
3.25
L
4
2
4
3
W
Kukulkan
SunZilla-
Kukulkan
3
2
8
3.5
W
Susano
TheMoogs17
Susano
4
2
5
3.25
L
Arachne
XgweenVx
Arachne
3
2
4
2.5
W
1
3
6
1.33
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,987
Damage
35,475
39,560
Taken
47,931
23,972
Mitigated
31,727
12,485
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,361
2,021
1,782
4,227
13,853
9,780
326
3,770
9,714
0
8,091
L
Kuzenbo
C_Murda50X
Kuzenbo
5,705
2,251
253
1,376
9,146
11,142
314
4,410
4,521
14,477
0
L
Martichoras
Captain_June2016
Martichoras
8,350
856
2,184
2,409
7,846
3,423
608
2,706
4,929
0
22,723
W
6,294
918
1,652
2,045
7,570
4,161
435
4,314
3,216
0
13,728
L
13,724
443
1,160
997
7,286
2,764
126
3,396
3,768
37,646
0
W
Kukulkan
SunZilla-
Kukulkan
14,668
1,091
375
234
7,501
3,038
926
4,536
2,831
48,985
0
W
Susano
TheMoogs17
Susano
11,520
1,380
1,374
1,516
8,149
4,605
1,215
3,668
4,434
0
18,175
L
Arachne
XgweenVx
Arachne
3,335
2,343
545
2,172
9,800
4,618
247
2,411
6,964
0
5,628
W
3,613
1,816
1,997
1,231
6,612
2,602
1,746
2,416
4,063
0
16,203
W
2,892
289
840
1,221
9,728
9,566
429
4,495
5,034
5,933
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
45,550
180
Minions Killed
124
0
Camps Cleared
0
1,052,206
Distance Traveled
1,067,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,337
695
13
1
0
204,292
0
L
Kuzenbo
9,747
812
16
1
0
232,810
0
L
Martichoras
8,702
725
35
3
0
167,673
0
W
Loki
9,291
774
16
1
0
239,036
0
L
Thoth
9,977
831
53
4
0
217,020
0
W
Kukulkan
10,519
877
95
8
0
228,887
0
W
Susano
9,874
823
24
2
0
227,476
0
L
Arachne
8,787
732
7
1
0
245,608
0
W
Neith
8,423
702
37
3
0
185,628
0
W
Ymir
9,222
769
8
1
0
171,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role