Player Matchup

Zhong Kui
Zhong Kui
Brotimusprime
Zhong Kui
Level 103
God Stats
0W - 3L
1,281 SR
Queue Stats
94W - 83L
1,438 Elo+
Party 2
Medusa
Medusa
Cxde-Dreamy
Medusa
Level 59
God Stats
7W - 12L
1,601 SR
Queue Stats
199W - 204L
1,466 Elo+
Solo
Ares
Ares
Hydropwnix
Ares
Level 25
God Stats
3W - 6L
1,336 SR
Queue Stats
8W - 12L
1,425 Elo+
Party 2
Neith
Neith
ROG_PrimalKaido
Neith
Level 77
God Stats
8W - 12L
1,436 SR
Queue Stats
12W - 17L
1,422 Elo+
Solo
Mercury
Mercury
XxJersrs_2003xX
Mercury
Level 125
God Stats
0W - 1L
1,359 SR
Queue Stats
43W - 44L
1,254 Elo+
Solo
Team Averages
Level 78
1,403 SR
1,401 Elo+

VS

Team Averages
Level 84
1,558 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Alheimurinn
Chernobog
Level 93
God Stats
5W - 2L
1,787 SR
Queue Stats
275W - 270L
1,450 Elo+
Party 1
Yemoja
Yemoja
CodyTheQuiet
Yemoja
Level 69
God Stats
2W - 2L
1,487 SR
Queue Stats
102W - 101L
1,461 Elo+
Party 1
Fenrir
Fenrir
GluttonyFMAB
Fenrir
Level 68
God Stats
15W - 12L
1,519 SR
Queue Stats
127W - 118L
1,371 Elo+
Solo
King Arthur
King Arthur
NxKReborn
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brotimusprime
Zhong Kui
7
0 / 2 / 0
4,129
516
2,235
5,975
4,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
3
0 / 1 / 0
3,264
408
245
1,348
311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
4,219
527
3,143
6,530
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,943
493
4,776
4,858
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,432
554
1,490
5,665
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 0 / 0
5,678
710
4,439
4,244
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Alheimurinn
Chernobog
8
0 / 0 / 4
4,549
569
2,905
3,180
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
8
0 / 0 / 2
4,869
609
1,995
6,173
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
9
4 / 0 / 0
5,437
680
3,026
5,088
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
NxKReborn
King Arthur
9
1 / 0 / 1
5,562
695
1,365
5,955
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
0
2
W
Chernobog
Alheimurinn
Chernobog
0
0
4
2
L
Zhong Kui
Brotimusprime
Zhong Kui
0
2
0
0
W
Yemoja
0
0
2
1
L
Medusa
0
1
0
0
W
Fenrir
4
0
0
4
L
0
1
0
0
W
King Arthur
NxKReborn
King Arthur
1
0
1
1.5
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
13,730
24,376
Taken
24,640
12,160
Mitigated
10,893
3,188
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,439
1,442
0
1,180
4,244
1,420
407
1,977
2,267
41,215
0
W
Chernobog
Alheimurinn
Chernobog
2,905
1,608
0
1,110
3,180
1,002
0
147
3,033
0
24,244
L
Zhong Kui
Brotimusprime
Zhong Kui
2,235
229
0
1,121
5,975
4,452
0
3,482
2,493
22,424
0
W
Yemoja
1,995
519
1,529
2,145
6,173
3,586
0
1,670
4,503
13,013
0
L
Medusa
245
148
0
284
1,348
311
0
0
1,348
0
4,111
W
Fenrir
3,026
559
0
221
5,088
2,001
0
981
4,107
0
26,942
L
3,143
79
0
993
6,530
3,974
0
1,519
5,011
8,797
0
W
King Arthur
NxKReborn
King Arthur
1,365
256
0
1,250
5,955
2,884
528
603
5,352
0
25,950
L
4,776
641
0
790
4,858
1,597
0
1,066
3,792
0
25,338
L
1,490
640
0
0
5,665
1,826
0
367
5,298
0
27,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
26,095
140
Minions Killed
217
0
Camps Cleared
0
728,399
Distance Traveled
814,873
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,678
710
79
10
0
151,224
0
W
Chernobog
4,549
569
36
5
0
158,517
0
L
Zhong Kui
4,129
516
39
5
0
144,333
0
W
Yemoja
4,869
609
17
2
0
158,981
1
L
Medusa
3,264
408
5
1
0
47,336
0
W
Fenrir
5,437
680
47
6
0
182,946
0
L
Ares
4,219
527
7
1
0
187,529
1
W
King Arthur
5,562
695
38
5
0
163,205
0
L
Neith
3,943
493
32
4
0
149,508
0
L
Mercury
4,432
554
57
7
0
199,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role