Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cornyh
Chaac
Level 120
God Stats
0W - 2L
1,334 SR
Queue Stats
145W - 144L
1,508 Elo+
Party 4
Chronos
Chronos
Danukikos
Chronos
Level 126
God Stats
1W - 5L
1,406 SR
Queue Stats
186W - 168L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
iker3009
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,442 Elo+
Party 2
Team Averages
Level 130
1,448 SR
1,488 Elo+

VS

Team Averages
Level 103
1,516 SR
1,507 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
MiissTeacher
Ra
Level 68
God Stats
19W - 15L
1,625 SR
Queue Stats
410W - 397L
1,538 Elo+
Solo
Hercules
Hercules
Traklord
Hercules
Level 123
God Stats
9W - 15L
1,500 SR
Queue Stats
218W - 213L
1,527 Elo+
Party 1
Ares
Ares
XraaY_BusteR
Ares
Level 101
God Stats
6W - 10L
1,457 SR
Queue Stats
93W - 95L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,450
545
3,375
6,555
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
2
0 / 1 / 0
3,648
365
57
1,417
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Cornyh
Chaac
9
0 / 4 / 0
5,621
562
6,965
11,800
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Danukikos
Chronos
10
0 / 0 / 1
4,985
499
4,119
5,623
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
iker3009
Hun Batz
9
0 / 4 / 1
5,049
505
1,815
8,988
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 3
6,487
649
6,180
7,986
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
 
Charybdis
11
2 / 0 / 0
6,350
635
4,778
6,844
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,821
682
4,044
4,262
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Traklord
Hercules
10
1 / 0 / 2
5,833
583
5,369
8,796
6,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 3
5,722
572
1,418
5,682
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Mercury
 
Mercury
3
1
3
4.5
W
Charybdis
 
Charybdis
2
0
0
2
L
Chaac
Cornyh
Chaac
0
4
0
0
L
Chronos
Danukikos
Chronos
0
0
1
0.5
W
3
0
3
4.5
W
Hercules
Traklord
Hercules
1
0
2
2
W
1
0
3
2.5
L
Hun Batz
iker3009
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
21,789
34,383
Taken
33,570
15,254
Mitigated
18,497
6,344
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,375
960
0
1,317
6,555
2,238
0
2,211
4,264
0
37,900
L
Cabrakan
 
Cabrakan
57
0
0
72
1,417
1,027
0
0
1,417
1,854
0
W
Mercury
 
Mercury
6,180
2,752
0
721
7,986
3,091
0
615
7,371
0
51,610
W
Charybdis
 
Charybdis
4,778
3,084
0
4,476
6,844
2,796
772
2,080
4,764
0
55,940
L
Chaac
Cornyh
Chaac
6,965
2,111
0
3,896
11,800
7,020
0
1,014
10,786
0
42,624
L
Chronos
Danukikos
Chronos
4,119
1,049
0
831
5,623
2,039
0
571
5,052
33,386
0
W
4,044
387
487
2,464
4,262
1,739
249
242
4,020
55,293
0
W
Hercules
Traklord
Hercules
5,369
2,395
0
2,161
8,796
6,563
42
0
8,796
0
38,258
W
1,418
94
72
1,920
5,682
4,308
260
1,239
4,443
20,495
0
L
Hun Batz
iker3009
Hun Batz
1,815
294
0
228
8,988
2,930
0
1,586
7,402
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
31,213
268
Minions Killed
368
0
Camps Cleared
0
872,191
Distance Traveled
1,051,031
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,450
545
65
7
0
192,499
0
L
Cabrakan
3,648
365
1
0
0
59,534
0
W
Mercury
6,487
649
82
8
0
248,849
0
W
Charybdis
6,350
635
107
11
0
173,110
0
L
Chaac
5,621
562
76
8
0
192,557
0
L
Chronos
4,985
499
70
7
0
202,015
1
W
Ra
6,821
682
103
10
0
227,068
2
W
Hercules
5,833
583
51
5
0
185,432
0
W
Ares
5,722
572
25
3
0
216,572
0
L
Hun Batz
5,049
505
56
6
0
225,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role