Player Matchup

Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArtzyAlex
Danzaburou
Level 130
God Stats
37W - 20L
1,672 SR
Queue Stats
551W - 559L
1,530 Elo+
Solo
Cthulhu
Cthulhu
BabeLord420
Cthulhu
Level 108
God Stats
2W - 2L
1,525 SR
Queue Stats
200W - 192L
1,499 Elo+
Solo
Raijin
Raijin
LittleKD
Raijin
Level 149
God Stats
2W - 3L
1,402 SR
Queue Stats
78W - 69L
1,607 Elo+
Solo
Team Averages
Level 116
1,520 SR
1,527 Elo+

VS

Team Averages
Level 118
1,520 SR
1,509 Elo+
Zeus
Zeus
Adonai YHWH7
Zeus
Level 159
God Stats
100W - 104L
1,578 SR
Queue Stats
193W - 227L
1,541 Elo+
Solo
Charybdis
Charybdis
AsianPride2269
Charybdis
Level 109
God Stats
35W - 27L
1,601 SR
Queue Stats
429W - 459L
1,495 Elo+
Solo
Janus
Janus
GiantShockwave
Janus
Level 86
God Stats
14W - 19L
1,442 SR
Queue Stats
169W - 163L
1,516 Elo+
Solo
Bacchus
Bacchus
MutantFishHands
Bacchus
Level 86
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Surtr
Surtr
barringer27
Surtr
Level 151
God Stats
3W - 3L
1,487 SR
Queue Stats
157W - 151L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 1 / 3
8,338
1,042
6,337
8,892
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
 
Xbalanque
14
0 / 0 / 3
8,157
1,020
3,610
5,201
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ArtzyAlex
Danzaburou
14
1 / 2 / 4
9,070
1,134
5,441
7,142
3,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
BabeLord420
Cthulhu
14
2 / 1 / 5
8,601
1,075
10,892
11,157
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
LittleKD
Raijin
14
2 / 1 / 2
8,953
1,119
6,775
7,237
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

311

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,867
1,108
11,885
4,697
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
AsianPride2269
Charybdis
14
1 / 1 / 3
8,638
1,080
6,231
8,907
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 3
8,736
1,092
7,588
9,561
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
7,143
893
0
0
0
13
0 / 2 / 5
8,390
1,049
9,722
11,731
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
7
Kills
5
5
Deaths
7
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
3
3.5
W
Xbalanque
 
Xbalanque
0
0
3
1.5
L
3
1
2
4
W
Danzaburou
ArtzyAlex
Danzaburou
1
2
4
1.5
L
Charybdis
AsianPride2269
Charybdis
1
1
3
2.5
W
Cthulhu
BabeLord420
Cthulhu
2
1
5
4.5
L
1
3
3
0.83
W
Raijin
LittleKD
Raijin
2
1
2
3
L
0
0
0
0
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
35,426
39,629
Taken
34,896
24,091
Mitigated
18,313
2,379
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,337
2,206
0
40
8,892
4,041
0
3,648
4,936
0
15,499
W
Xbalanque
 
Xbalanque
3,610
1,568
0
388
5,201
1,937
0
3,178
1,778
0
11,611
L
11,885
604
0
460
4,697
1,895
0
2,807
1,755
21,295
0
W
Danzaburou
ArtzyAlex
Danzaburou
5,441
1,421
0
532
7,142
3,149
0
2,902
4,111
0
18,496
L
Charybdis
AsianPride2269
Charybdis
6,231
3,187
0
863
8,907
3,428
0
3,810
4,211
0
18,533
W
Cthulhu
BabeLord420
Cthulhu
10,892
438
409
510
11,157
12,202
0
5,749
4,536
17,511
0
L
7,588
90
0
470
9,561
3,709
0
5,566
3,322
30,321
0
W
Raijin
LittleKD
Raijin
6,775
787
0
500
7,237
2,762
0
3,879
2,701
34,990
0
L
0
0
0
0
0
0
0
0
0
0
0
L
9,722
3,156
0
1,525
11,731
9,281
0
4,589
6,591
606
23,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
41,774
236
Minions Killed
172
6
Camps Cleared
6
827,557
Distance Traveled
641,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,338
1,042
25
3
2
198,373
0
W
Xbalanque
8,157
1,020
45
6
2
157,635
0
L
Zeus
8,867
1,108
35
4
1
148,039
0
W
Danzaburou
9,070
1,134
52
7
1
155,002
0
L
Charybdis
8,638
1,080
35
4
3
158,123
0
W
Cthulhu
8,601
1,075
28
4
0
154,248
0
L
Janus
8,736
1,092
64
8
1
171,121
0
W
Raijin
8,953
1,119
86
11
1
162,299
0
L
Bacchus
7,143
893
0
0
0
0
0
L
Surtr
8,390
1,049
38
5
1
164,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role