Player Matchup

Scylla
Scylla
ClaminTime
Scylla
Level 122
God Stats
10W - 13L
1,501 SR
Queue Stats
329W - 328L
1,484 Elo+
Party 3
Surtr
Surtr
Dark_Shadows0420
Surtr
Level 58
God Stats
2W - 5L
1,505 SR
Queue Stats
32W - 42L
1,420 Elo+
Solo
Hel
Hel
F4C3xL355
Hel
Level 126
God Stats
2W - 3L
1,310 SR
Queue Stats
268W - 252L
1,474 Elo+
Solo
Mercury
Mercury
StolidBarrel799
Mercury
Level 108
God Stats
40W - 19L
1,682 SR
Queue Stats
199W - 186L
1,504 Elo+
Party 3
Neith
Neith
TheBearFair
Neith
Level 109
God Stats
6W - 10L
1,527 SR
Queue Stats
290W - 271L
1,535 Elo+
Solo
Team Averages
Level 105
1,505 SR
1,483 Elo+

VS

Team Averages
Level 48
1,525 SR
1,497 Elo+
Sol
Sol
IAmVi
Sol
Level 26
God Stats
1W - 0L
1,370 SR
Queue Stats
37W - 35L
1,495 Elo+
Party 1
Bastet
Bastet
Ju5t1ce
Bastet
Level 48
God Stats
4W - 3L
1,629 SR
Queue Stats
52W - 52L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
NaomiVR
Aphrodite
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 1
Mulan
Mulan
ZeonGregg
Mulan
Level 63
God Stats
2W - 5L
1,318 SR
Queue Stats
83W - 77L
1,479 Elo+
Party 2
Tiamat
Tiamat
Zeron656
Tiamat
Level 41
God Stats
3W - 0L
1,806 SR
Queue Stats
58W - 55L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClaminTime
Scylla
6
1 / 1 / 0
4,566
507
2,334
3,717
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
5,013
557
3,614
6,174
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
5,032
559
2,513
6,304
4,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 2 / 1
5,999
667
4,691
8,787
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 1
4,939
549
5,589
6,182
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IAmVi
Sol
8
0 / 0 / 1
4,891
543
7,632
5,484
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Ju5t1ce
Bastet
10
4 / 2 / 0
5,839
649
3,409
8,576
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NaomiVR
Aphrodite
8
0 / 0 / 1
5,148
572
1,798
6,109
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
ZeonGregg
Mulan
11
0 / 0 / 0
6,317
702
4,025
7,406
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Zeron656
Tiamat
9
0 / 2 / 2
5,557
617
2,895
5,550
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
ClaminTime
Scylla
1
1
0
1
L
0
0
0
0
L
0
1
0
0
W
Sol
IAmVi
Sol
0
0
1
0.5
W
Bastet
Ju5t1ce
Bastet
4
2
0
2
W
Aphrodite
NaomiVR
Aphrodite
0
0
1
0.5
L
3
2
1
1.75
L
0
0
1
0.5
W
Mulan
ZeonGregg
Mulan
0
0
0
0
W
Tiamat
Zeron656
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
19,759
31,164
Taken
33,125
14,106
Mitigated
16,020
9,921
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ClaminTime
Scylla
2,334
650
0
1,515
3,717
929
0
1,282
2,261
21,821
0
L
3,614
1,273
0
913
6,174
3,538
0
0
6,174
413
30,003
L
2,513
182
1,932
3,310
6,304
4,043
0
4,351
1,953
18,885
0
W
Sol
IAmVi
Sol
7,632
3,094
0
1,999
5,484
1,752
0
1,363
4,121
34,386
1,416
W
Bastet
Ju5t1ce
Bastet
3,409
1,141
0
2,359
8,576
3,165
0
96
8,480
0
34,918
W
Aphrodite
NaomiVR
Aphrodite
1,798
323
2,140
3,574
6,109
3,051
0
1,150
4,959
21,159
0
L
4,691
2,792
0
601
8,787
2,844
0
2,043
6,574
0
41,180
L
5,589
2,165
0
1,650
6,182
2,752
0
4,286
1,896
0
39,893
W
Mulan
ZeonGregg
Mulan
4,025
707
0
2,960
7,406
5,440
0
85
7,321
0
48,707
W
Tiamat
Zeron656
Tiamat
2,895
303
0
1,622
5,550
2,612
1,987
2,238
3,312
29,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
27,752
272
Minions Killed
305
0
Camps Cleared
0
889,541
Distance Traveled
887,155
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,566
507
35
4
0
120,099
0
L
Surtr
5,013
557
52
6
0
198,362
0
L
Hel
5,032
559
43
5
0
177,828
0
W
Sol
4,891
543
57
6
0
176,156
0
W
Bastet
5,839
649
58
6
0
206,263
0
W
Aphrodite
5,148
572
34
4
0
164,782
0
L
Mercury
5,999
667
67
7
0
220,225
0
L
Neith
4,939
549
75
8
0
173,027
1
W
Mulan
6,317
702
92
10
0
166,951
0
W
Tiamat
5,557
617
64
7
0
173,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role