Player Matchup

Gilgamesh
Gilgamesh
Sckallt
Gilgamesh
Level 30
God Stats
1W - 1L
1,305 SR
Queue Stats
158W - 164L
1,037 Elo+
Party 1
Ymir
Ymir
cpt_garp
Ymir
Level 3
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 5L
1,192 Elo+
Party 1
Ravana
Ravana
l-Nvexia
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 127L
1,398 Elo+
Party 1
Team Averages
Level 20
1,376 SR
1,209 Elo+

VS

Team Averages
Level 48
1,572 SR
1,609 Elo+
King Arthur
King Arthur
GraksO
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,564 Elo+
Party 2
Neith
Neith
LaLadrona7
Neith
Level 16
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 8L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PartySniper98
Morgan Le Fay
Level 105
God Stats
8W - 0L
1,717 SR
Queue Stats
18W - 5L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sckallt
Gilgamesh
10
0 / 3 / 1
6,858
686
5,182
9,928
9,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
9
1 / 8 / 0
7,346
735
2,844
16,091
15,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
l-Nvexia
Ravana
9
0 / 4 / 1
6,726
673
2,718
9,076
4,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GraksO
King Arthur
11
4 / 1 / 11
8,819
882
8,095
10,426
7,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
12
6 / 0 / 9
9,390
939
8,663
3,319
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
PartySniper98
Morgan Le Fay
12
5 / 0 / 10
9,171
917
12,052
8,288
3,431
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GraksO
King Arthur
4
1
11
9.5
W
Neith
6
0
9
10.5
W
Morgan Le Fay
PartySniper98
Morgan Le Fay
5
0
10
10
L
Gilgamesh
Sckallt
Gilgamesh
0
3
1
0.17
L
Ymir
1
8
0
0.13
L
Ravana
l-Nvexia
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,744
Damage
28,810
35,095
Taken
22,033
29,323
Mitigated
12,535
413
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GraksO
King Arthur
8,095
2,284
0
1,757
10,426
7,788
367
1,141
9,285
0
24,475
W
Neith
8,663
3,172
0
1,081
3,319
1,316
1,443
829
2,490
0
27,067
W
Morgan Le Fay
PartySniper98
Morgan Le Fay
12,052
1,817
0
5,803
8,288
3,431
1,300
1,334
6,954
57,804
0
L
Gilgamesh
Sckallt
Gilgamesh
5,182
610
0
32
9,928
9,481
0
3,607
6,321
0
15,475
L
Ymir
2,844
682
0
34
16,091
15,525
0
5,936
10,155
17,570
0
L
Ravana
l-Nvexia
Ravana
2,718
450
0
347
9,076
4,317
0
3,066
6,010
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,930
Gold Earned
27,380
58
Minions Killed
137
0
Camps Cleared
0
516,329
Distance Traveled
595,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,819
882
23
2
0
207,775
0
W
Neith
9,390
939
38
4
0
194,343
0
W
Morgan Le Fay
9,171
917
76
8
0
193,075
0
L
Gilgamesh
6,858
686
14
1
0
190,358
0
L
Ymir
7,346
735
18
2
0
144,047
0
L
Ravana
6,726
673
26
3
0
181,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role