Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Hells King 88
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,315 Elo+
Party 3
Thoth
Thoth
JebenaLetjelica
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,095 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr Joakerr
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,225 Elo+
Party 3
Nox
Nox
Tyonidas
Nox
Level 93
God Stats
0W - 3L
1,186 SR
Queue Stats
9W - 16L
1,306 Elo+
Party 1
Team Averages
Level 65
1,437 SR
1,288 Elo+

VS

Team Averages
Level 151
1,645 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
DankNinja88
Kumbhakarna
Level 155
God Stats
8W - 5L
1,647 SR
Queue Stats
358W - 363L
1,407 Elo+
Solo
Martichoras
Martichoras
MarleyQuinnz
Martichoras
Level 127
God Stats
10W - 5L
1,637 SR
Queue Stats
649W - 664L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
beepbeeppMN
Danzaburou
Level 148
God Stats
2W - 0L
1,740 SR
Queue Stats
155W - 193L
1,402 Elo+
Solo
The Morrigan
The Morrigan
bloodychewtoy
The Morrigan
Level 156
God Stats
3W - 1L
1,961 SR
Queue Stats
225W - 32L
1,881 Elo+
Solo
King Arthur
King Arthur
marssin
King Arthur
Level 170
God Stats
1W - 3L
1,242 SR
Queue Stats
589W - 593L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
4 / 7 / 4
12,700
747
14,955
22,404
28,464
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
17
0 / 7 / 11
10,187
599
7,329
30,231
22,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 7
10,419
613
16,726
14,879
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Mr Joakerr
Ah Muzen Cab
17
1 / 7 / 8
10,742
632
8,466
16,649
6,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 6
11,889
699
13,427
14,487
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DankNinja88
Kumbhakarna
20
2 / 2 / 22
12,923
760
8,023
19,383
25,488
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
MarleyQuinnz
Martichoras
20
5 / 3 / 13
12,697
747
22,457
16,557
9,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
beepbeeppMN
Danzaburou
5
0 / 0 / 0
8,118
478
0
0
0
The Morrigan
bloodychewtoy
The Morrigan
20
24 / 3 / 9
16,872
992
45,172
13,809
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

King Arthur
marssin
King Arthur
20
3 / 7 / 17
12,261
721
12,141
31,911
28,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
13
Kills
34
34
Deaths
15
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
7
4
0.86
W
Kumbhakarna
DankNinja88
Kumbhakarna
2
2
22
6.5
L
Bellona
0
7
11
0.79
L
3
7
7
0.93
W
Martichoras
MarleyQuinnz
Martichoras
5
3
13
3.83
L
Ah Muzen Cab
Mr Joakerr
Ah Muzen Cab
1
7
8
0.71
L
5
6
6
1.33
W
Danzaburou
beepbeeppMN
Danzaburou
0
0
0
0
W
The Morrigan
bloodychewtoy
The Morrigan
24
3
9
9.5
W
King Arthur
marssin
King Arthur
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,903
Damage
87,793
98,650
Taken
81,660
69,949
Mitigated
70,685
20,199
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,955
3,347
737
1,606
22,404
28,464
259
9,656
12,452
53,424
0
W
Kumbhakarna
DankNinja88
Kumbhakarna
8,023
211
2,930
5,037
19,383
25,488
188
9,342
10,041
17,016
0
L
Bellona
7,329
1,882
2,472
8,877
30,231
22,134
353
10,957
18,603
0
16,021
L
16,726
1,091
1,158
1,844
14,879
6,166
0
7,084
7,649
30,741
0
W
Martichoras
MarleyQuinnz
Martichoras
22,457
6,205
488
4,221
16,557
9,174
3,949
8,653
7,904
0
46,809
L
Ah Muzen Cab
Mr Joakerr
Ah Muzen Cab
8,466
4,562
602
1,010
16,649
6,581
1,134
9,313
7,284
0
20,751
L
13,427
1,351
822
1,071
14,487
6,604
156
6,951
7,396
34,313
0
W
Danzaburou
beepbeeppMN
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
bloodychewtoy
The Morrigan
45,172
9,928
1,034
3,087
13,809
7,628
2,478
7,423
6,386
73,596
14,828
W
King Arthur
marssin
King Arthur
12,141
2,171
2,082
7,466
31,911
28,395
480
19,690
12,221
0
20,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
62,871
177
Minions Killed
194
0
Camps Cleared
0
1,334,291
Distance Traveled
1,123,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,700
747
60
4
0
259,669
0
W
Kumbhakarna
12,923
760
18
1
0
282,968
0
L
Bellona
10,187
599
11
1
0
292,568
0
L
Thoth
10,419
613
29
2
0
250,960
0
W
Martichoras
12,697
747
66
4
0
258,917
0
L
Ah Muzen Cab
10,742
632
34
2
0
242,887
0
L
Nox
11,889
699
43
3
0
288,207
0
W
Danzaburou
8,118
478
0
0
0
0
0
W
The Morrigan
16,872
992
90
5
0
294,053
0
W
King Arthur
12,261
721
20
1
0
287,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role