Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
Level 120
God Stats
9W - 11L
1,572 SR
Queue Stats
404W - 359L
1,524 Elo+
Solo
Ares
Ares
Simp4Healz
Ares
Level 66
God Stats
13W - 12L
1,674 SR
Queue Stats
409W - 347L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Th3Zues
Cu Chulainn
Level 62
God Stats
4W - 3L
1,682 SR
Queue Stats
111W - 95L
1,538 Elo+
Solo
Bastet
Bastet
Wentanio98
Bastet
Level 69
God Stats
31W - 26L
1,500 SR
Queue Stats
409W - 358L
1,501 Elo+
Solo
Janus
Janus
sitdown96
Janus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,602 Elo+
Solo
Team Averages
Level 86
1,586 SR
1,549 Elo+

VS

Team Averages
Level 94
1,632 SR
1,558 Elo+
Anhur
Anhur
SMRTFELLAxREBORN
Anhur
Level 66
God Stats
8W - 6L
1,644 SR
Queue Stats
129W - 48L
1,675 Elo+
Solo
Artio
Artio
Swadowkiller066
Artio
Level 62
God Stats
9W - 5L
1,650 SR
Queue Stats
358W - 344L
1,547 Elo+
Solo
Janus
Janus
TrawAlmighty
Janus
Level 107
God Stats
5W - 8L
1,776 SR
Queue Stats
327W - 326L
1,581 Elo+
Party 1
Surtr
Surtr
jeremy22
Surtr
Level 127
God Stats
16W - 13L
1,500 SR
Queue Stats
217W - 224L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
thatkidjuice14
Sun Wukong
Level 109
God Stats
23W - 16L
1,589 SR
Queue Stats
473W - 464L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
7
0 / 6 / 0
4,467
447
4,134
9,169
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,880
488
2,510
10,299
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Th3Zues
Cu Chulainn
10
1 / 2 / 0
5,673
567
6,119
9,958
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Wentanio98
Bastet
9
1 / 1 / 0
5,381
538
2,550
7,122
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
sitdown96
Janus
11
0 / 1 / 0
5,697
570
1,955
3,446
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,763
676
12,500
6,059
2,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 7
6,237
624
3,192
7,453
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 0 / 1
6,243
624
1,288
2,578
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
jeremy22
Surtr
10
2 / 0 / 2
5,610
561
2,478
7,264
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
thatkidjuice14
Sun Wukong
11
1 / 1 / 1
6,175
618
5,316
8,860
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
0
6
0
0
W
7
1
1
7.5
L
0
3
1
0.17
W
1
0
7
4.5
L
Cu Chulainn
Th3Zues
Cu Chulainn
1
2
0
0.5
W
2
0
1
2.5
L
Bastet
Wentanio98
Bastet
1
1
0
1
W
Surtr
jeremy22
Surtr
2
0
2
3
L
Janus
sitdown96
Janus
0
1
0
0
W
Sun Wukong
thatkidjuice14
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
24,774
39,994
Taken
32,214
15,793
Mitigated
17,760
12,572
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GreenBot202
Ah Muzen Cab
4,134
1,167
0
939
9,169
2,011
0
1,950
7,215
0
26,887
W
12,500
8,860
0
2,936
6,059
2,248
624
1,200
4,827
0
56,436
L
2,510
642
0
2,580
10,299
5,834
0
1,842
8,457
16,196
0
W
3,192
614
180
2,433
7,453
5,661
234
1,660
5,761
16,268
0
L
Cu Chulainn
Th3Zues
Cu Chulainn
6,119
1,694
0
3,372
9,958
4,710
0
64
9,894
0
34,767
W
1,288
240
0
721
2,578
738
0
489
2,058
46,775
0
L
Bastet
Wentanio98
Bastet
2,550
742
0
4,770
7,122
2,138
0
448
6,660
0
33,965
W
Surtr
jeremy22
Surtr
2,478
1,247
0
2,805
7,264
3,207
0
949
6,243
909
33,873
L
Janus
sitdown96
Janus
1,955
53
0
911
3,446
1,100
0
336
3,110
45,464
0
W
Sun Wukong
thatkidjuice14
Sun Wukong
5,316
1,364
0
1,928
8,860
5,906
0
0
8,860
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
31,028
278
Minions Killed
317
0
Camps Cleared
0
1,030,915
Distance Traveled
1,053,616
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,467
447
43
4
0
191,949
6
W
Anhur
6,763
676
83
8
0
177,709
0
L
Ares
4,880
488
27
3
0
219,841
1
W
Artio
6,237
624
28
3
0
212,392
0
L
Cu Chulainn
5,673
567
62
6
0
166,609
0
W
Janus
6,243
624
87
9
0
207,338
0
L
Bastet
5,381
538
56
6
0
241,897
2
W
Surtr
5,610
561
63
6
0
237,953
0
L
Janus
5,697
570
90
9
0
210,619
0
W
Sun Wukong
6,175
618
56
6
0
218,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role