Player Matchup

Khepri
Khepri
DUCKgamr69
Khepri
Level 108
God Stats
8W - 4L
1,607 SR
Queue Stats
123W - 87L
1,642 Elo+
Solo
Nemesis
Nemesis
DanzaChurro
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 334L
1,565 Elo+
Party 1
Hel
Hel
Neguthefennec
Hel
Level 139
God Stats
5W - 11L
1,375 SR
Queue Stats
254W - 243L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Tek_NewFro
Amaterasu
Level 145
God Stats
26W - 23L
1,600 SR
Queue Stats
996W - 985L
1,528 Elo+
Solo
Apollo
Apollo
Thaat Sniper
Apollo
Level 157
God Stats
0W - 1L
1,212 SR
Queue Stats
208W - 218L
1,573 Elo+
Party 1
Team Averages
Level 141
1,459 SR
1,560 Elo+

VS

Team Averages
Level 144
1,556 SR
1,576 Elo+
Nemesis
Nemesis
Lawfferson
Nemesis
Level 148
God Stats
1W - 2L
1,215 SR
Queue Stats
116W - 100L
1,627 Elo+
Solo
King Arthur
King Arthur
LennyLooseLips
King Arthur
Level 158
God Stats
2W - 0L
1,739 SR
Queue Stats
78W - 61L
1,594 Elo+
Party 2
Janus
Janus
SwarmThunder
Janus
Level 128
God Stats
8W - 8L
1,492 SR
Queue Stats
53W - 40L
1,583 Elo+
Party 2
Bacchus
Bacchus
lolilover21
Bacchus
Level 136
God Stats
1W - 0L
1,768 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
ºTeeº
Hachiman
Level 148
God Stats
5W - 1L
1,567 SR
Queue Stats
145W - 117L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DUCKgamr69
Khepri
8
0 / 1 / 2
5,381
538
2,287
7,558
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DanzaChurro
Nemesis
9
0 / 2 / 0
4,946
495
3,296
7,621
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
5,803
580
2,568
6,500
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Tek_NewFro
Amaterasu
8
0 / 6 / 0
5,059
506
1,687
11,151
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
2 / 1 / 0
6,006
601
5,599
6,543
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lawfferson
Nemesis
11
5 / 1 / 1
6,593
659
5,351
7,128
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
LennyLooseLips
King Arthur
11
6 / 0 / 1
6,644
664
8,645
7,388
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 0 / 4
6,263
626
4,856
3,574
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lolilover21
Bacchus
8
0 / 2 / 2
5,216
522
2,019
6,455
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
ºTeeº
Hachiman
10
2 / 0 / 0
5,924
592
7,256
5,609
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
DUCKgamr69
Khepri
0
1
2
1
L
Nemesis
DanzaChurro
Nemesis
0
2
0
0
W
Nemesis
Lawfferson
Nemesis
5
1
1
5.5
W
King Arthur
LennyLooseLips
King Arthur
6
0
1
6.5
L
0
4
1
0.13
W
1
0
4
3
L
Amaterasu
Tek_NewFro
Amaterasu
0
6
0
0
L
Apollo
2
1
0
2
W
Bacchus
lolilover21
Bacchus
0
2
2
0.5
W
Hachiman
ºTeeº
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
28,127
39,373
Taken
30,154
18,642
Mitigated
16,146
12,930
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DUCKgamr69
Khepri
2,287
349
0
2,074
7,558
5,767
0
1,155
6,361
15,194
0
L
Nemesis
DanzaChurro
Nemesis
3,296
1,773
0
972
7,621
2,725
0
1,358
6,177
0
36,396
W
Nemesis
Lawfferson
Nemesis
5,351
2,542
0
1,466
7,128
2,607
0
903
6,225
0
50,570
W
King Arthur
LennyLooseLips
King Arthur
8,645
865
0
1,000
7,388
5,256
0
290
7,098
0
41,012
L
2,568
139
985
1,859
6,500
2,298
0
2,758
3,615
46,551
0
W
4,856
499
0
750
3,574
1,310
0
1,743
1,831
44,580
0
L
Amaterasu
Tek_NewFro
Amaterasu
1,687
243
0
2,956
11,151
4,892
0
847
10,268
0
26,882
L
Apollo
5,599
3,783
0
4,084
6,543
2,960
0
466
6,077
0
50,477
W
Bacchus
lolilover21
Bacchus
2,019
288
0
1,604
6,455
5,071
0
1,456
4,999
10,483
0
W
Hachiman
ºTeeº
Hachiman
7,256
4,785
0
2,777
5,609
1,902
0
463
5,146
0
47,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
30,640
317
Minions Killed
314
0
Camps Cleared
0
1,041,130
Distance Traveled
1,084,750
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,381
538
19
2
0
219,100
3
L
Nemesis
4,946
495
56
6
0
267,494
2
W
Nemesis
6,593
659
74
7
0
237,216
0
W
King Arthur
6,644
664
56
6
0
231,980
1
L
Hel
5,803
580
99
10
0
196,488
0
W
Janus
6,263
626
78
8
0
217,233
1
L
Amaterasu
5,059
506
50
5
0
173,360
0
L
Apollo
6,006
601
93
9
0
184,688
2
W
Bacchus
5,216
522
23
2
0
205,714
0
W
Hachiman
5,924
592
83
8
0
192,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role