Player Matchup

Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FALLENISBACK
Poseidon
Level 110
God Stats
8W - 1L
1,177 SR
Queue Stats
109W - 97L
1,494 Elo+
Solo
Cabrakan
Cabrakan
Lufeiro666
Cabrakan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 104L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Raku-_-Griz
Ne Zha
Level 123
God Stats
2W - 2L
1,269 SR
Queue Stats
36W - 33L
1,476 Elo+
Solo
Hercules
Hercules
SaffronComb7650
Hercules
Level 27
God Stats
2W - 1L
1,296 SR
Queue Stats
11W - 13L
1,405 Elo+
Party 1
Team Averages
Level 83
1,348 SR
1,467 Elo+

VS

Team Averages
Level 84
1,511 SR
1,502 Elo+
Anubis
Anubis
BlatantSpark629
Anubis
Level 123
God Stats
4W - 6L
1,556 SR
Queue Stats
118W - 135L
1,472 Elo+
Solo
Pele
Pele
FerAded
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,510 Elo+
Solo
Heimdallr
Heimdallr
NoisyllBeLLll
Heimdallr
Level 48
God Stats
24W - 23L
1,740 SR
Queue Stats
61W - 59L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Zinorax
Kuzenbo
Level 127
God Stats
6W - 7L
1,258 SR
Queue Stats
625W - 637L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
rampageeexx
Sun Wukong
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 76L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 0
7,732
515
8,603
9,408
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
FALLENISBACK
Poseidon
16
7 / 3 / 5
10,075
672
9,157
8,345
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Lufeiro666
Cabrakan
10
0 / 3 / 3
6,843
456
2,086
10,220
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
16
6 / 0 / 8
9,949
663
8,937
12,057
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
0 / 1 / 3
8,080
539
6,677
12,974
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,331
555
9,302
10,908
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
FerAded
Pele
3
0 / 2 / 0
4,654
310
571
3,241
895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
NoisyllBeLLll
Heimdallr
12
2 / 4 / 2
7,224
482
9,921
11,621
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Zinorax
Kuzenbo
10
3 / 1 / 1
7,080
472
3,303
9,478
10,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
rampageeexx
Sun Wukong
13
0 / 2 / 1
7,531
502
8,788
13,010
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
8
8
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
L
3
6
0
0.5
W
Poseidon
FALLENISBACK
Poseidon
7
3
5
3.17
L
Pele
FerAded
Pele
0
2
0
0
W
Cabrakan
Lufeiro666
Cabrakan
0
3
3
0.5
L
Heimdallr
NoisyllBeLLll
Heimdallr
2
4
2
0.75
W
Ne Zha
6
0
8
10
W
Hercules
0
1
3
1.5
L
Kuzenbo
Zinorax
Kuzenbo
3
1
1
3.5
L
Sun Wukong
rampageeexx
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
31,885
53,004
Taken
48,258
29,315
Mitigated
32,626
14,867
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,603
2,856
0
4,249
9,408
3,693
802
395
9,013
0
53,079
L
9,302
135
0
2,427
10,908
5,720
0
4,901
5,962
67,441
0
W
Poseidon
FALLENISBACK
Poseidon
9,157
2,076
0
1,481
8,345
2,959
1,269
3,869
4,476
89,955
774
L
Pele
FerAded
Pele
571
250
0
526
3,241
895
0
1,640
1,601
0
5,693
W
Cabrakan
Lufeiro666
Cabrakan
2,086
300
0
1,410
10,220
7,972
196
3,128
7,092
12,188
0
L
Heimdallr
NoisyllBeLLll
Heimdallr
9,921
5,848
0
3,933
11,621
4,709
0
1,592
10,029
0
57,294
W
Ne Zha
8,937
3,412
0
4,013
12,057
5,075
459
3,831
8,226
0
79,303
W
Hercules
6,677
2,359
0
3,714
12,974
9,616
0
1,468
11,506
3,642
46,019
L
Kuzenbo
Zinorax
Kuzenbo
3,303
1,292
0
1,179
9,478
10,440
55
2,623
6,855
20,635
0
L
Sun Wukong
rampageeexx
Sun Wukong
8,788
1,150
0
1,987
13,010
10,862
0
1,012
11,255
0
53,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
34,820
452
Minions Killed
314
0
Camps Cleared
0
1,547,806
Distance Traveled
1,049,755
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,732
515
82
5
0
281,534
0
L
Anubis
8,331
555
110
7
0
248,149
0
W
Poseidon
10,075
672
148
10
0
319,477
4
L
Pele
4,654
310
10
1
0
64,927
0
W
Cabrakan
6,843
456
20
1
0
367,371
0
L
Heimdallr
7,224
482
82
5
0
215,655
2
W
Ne Zha
9,949
663
116
8
0
325,694
0
W
Hercules
8,080
539
86
6
0
253,730
0
L
Kuzenbo
7,080
472
20
1
0
253,219
4
L
Sun Wukong
7,531
502
92
6
0
267,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role