Player Matchup

Tsukuyomi
Tsukuyomi
Bananaa17
Tsukuyomi
Level 97
God Stats
2W - 3L
1,359 SR
Queue Stats
120W - 111L
1,508 Elo+
Party 1
Hachiman
Hachiman
James7293
Hachiman
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,510 Elo+
Party 4
Merlin
Merlin
McGovern x 6
Merlin
Level 149
God Stats
1W - 2L
1,596 SR
Queue Stats
47W - 41L
1,624 Elo+
Party 4
The Morrigan
The Morrigan
SEB W1LL K1LL U
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 4
Khepri
Khepri
caasperklk
Khepri
Level 84
God Stats
1W - 5L
1,251 SR
Queue Stats
99W - 85L
1,510 Elo+
Party 1
Team Averages
Level 125
1,441 SR
1,489 Elo+

VS

Team Averages
Level 78
1,711 SR
1,490 Elo+
Thoth
Thoth
BigFatJake
Thoth
Level 44
God Stats
5W - 2L
1,668 SR
Queue Stats
222W - 218L
1,522 Elo+
Party 3
Rama
Rama
HarlequinSDS
Rama
Level 100
God Stats
3W - 1L
1,827 SR
Queue Stats
160W - 146L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
Scbastien-
Cabrakan
Level 71
God Stats
6W - 4L
1,626 SR
Queue Stats
317W - 341L
1,459 Elo+
Solo
Pele
Pele
StaySenpal
Pele
Level 130
God Stats
2W - 1L
1,491 SR
Queue Stats
179W - 173L
1,467 Elo+
Party 2
Raijin
Raijin
gutter92
Raijin
Level 46
God Stats
6W - 1L
1,944 SR
Queue Stats
242W - 238L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bananaa17
Tsukuyomi
18
11 / 9 / 4
12,008
706
16,702
19,773
9,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
James7293
Hachiman
15
2 / 7 / 9
9,740
573
12,038
15,737
4,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
20
6 / 4 / 7
13,867
816
23,969
12,251
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
SEB W1LL K1LL U
The Morrigan
14
0 / 6 / 4
8,707
512
7,911
8,453
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
caasperklk
Khepri
19
0 / 3 / 15
11,882
699
5,434
16,086
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
5 / 5 / 15
11,988
705
17,606
12,733
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 5 / 15
12,950
762
11,950
11,911
5,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Scbastien-
Cabrakan
18
1 / 3 / 22
12,133
714
4,266
17,910
31,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 3 / 11
14,101
829
17,917
18,509
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
gutter92
Raijin
18
3 / 3 / 18
11,791
694
15,118
15,241
7,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
19
Kills
29
29
Deaths
19
39
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bananaa17
Tsukuyomi
11
9
4
1.44
W
Thoth
5
5
15
2.5
W
8
5
15
3.1
L
Hachiman
James7293
Hachiman
2
7
9
0.93
L
Merlin
6
4
7
2.38
L
The Morrigan
SEB W1LL K1LL U
The Morrigan
0
6
4
0.33
W
Cabrakan
Scbastien-
Cabrakan
1
3
22
4
W
12
3
11
5.83
L
Khepri
caasperklk
Khepri
0
3
15
2.5
W
Raijin
gutter92
Raijin
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,054
Damage
66,857
72,300
Taken
76,304
42,107
Mitigated
62,477
15,948
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bananaa17
Tsukuyomi
16,702
2,906
540
2,079
19,773
9,631
545
8,270
11,503
0
24,908
W
Thoth
17,606
500
1,056
712
12,733
6,556
2,446
5,541
7,192
43,266
0
W
11,950
6,902
1,251
1,416
11,911
5,843
2,229
6,504
5,407
0
25,266
L
Hachiman
James7293
Hachiman
12,038
3,137
114
2,144
15,737
4,988
874
9,529
6,208
0
17,507
L
Merlin
23,969
614
1,035
2,442
12,251
6,351
451
5,850
6,401
71,794
0
L
The Morrigan
SEB W1LL K1LL U
The Morrigan
7,911
1,249
766
1,384
8,453
3,485
116
5,142
3,144
9,387
4,959
W
Cabrakan
Scbastien-
Cabrakan
4,266
371
524
2,232
17,910
31,905
316
8,255
9,655
8,783
0
W
17,917
2,681
1,043
5,707
18,509
10,285
1,420
8,385
10,124
0
56,658
L
Khepri
caasperklk
Khepri
5,434
286
1,251
4,193
16,086
17,652
156
8,179
7,907
14,211
0
W
Raijin
gutter92
Raijin
15,118
1,369
3,641
2,850
15,241
7,888
1,460
3,670
11,571
36,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
62,963
166
Minions Killed
200
0
Camps Cleared
0
1,303,261
Distance Traveled
1,490,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,008
706
11
1
0
253,786
0
W
Thoth
11,988
705
49
3
0
279,073
0
W
Rama
12,950
762
29
2
0
281,437
0
L
Hachiman
9,740
573
14
1
0
240,055
0
L
Merlin
13,867
816
109
6
0
261,481
0
L
The Morrigan
8,707
512
14
1
0
254,739
2
W
Cabrakan
12,133
714
8
0
0
311,412
0
W
Pele
14,101
829
70
4
0
325,372
0
L
Khepri
11,882
699
18
1
0
293,200
0
W
Raijin
11,791
694
44
3
0
293,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role