Player Matchup

Nemesis
Nemesis
AIRFLOW69
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Sun Wukong
Sun Wukong
BlazinBomBud
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Medusa
Medusa
Borregoton
Medusa
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 19L
1,591 Elo+
Solo
Loki
Loki
Player7RD
Loki
Level 14
God Stats
0W - 5L
1,226 SR
Queue Stats
4W - 8L
1,391 Elo+
Solo
Vulcan
Vulcan
SirStinksALot
Vulcan
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 11L
1,337 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,298 Elo+

VS

Team Averages
Level 22
1,495 SR
1,424 Elo+
Discordia
Discordia
Clifort1919
Discordia
Level 26
God Stats
1W - 2L
1,316 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo
Cu Chulainn
Cu Chulainn
EternalSylph
Cu Chulainn
Level 22
God Stats
4W - 7L
1,376 SR
Queue Stats
49W - 43L
1,463 Elo+
Solo
Bacchus
Bacchus
Googlmeweeny
Bacchus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 62L
1,345 Elo+
Solo
Thanatos
Thanatos
Punkwannabe13
Thanatos
Level 12
God Stats
4W - 2L
1,672 SR
Queue Stats
26W - 27L
1,460 Elo+
Solo
Neith
Neith
Schlepkovitz
Neith
Level 22
God Stats
7W - 6L
1,608 SR
Queue Stats
52W - 57L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AIRFLOW69
Nemesis
13
0 / 7 / 2
7,517
626
3,971
14,071
8,245
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
BlazinBomBud
Sun Wukong
13
1 / 8 / 1
7,335
611
2,989
15,385
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Borregoton
Medusa
15
1 / 2 / 4
8,599
717
9,893
9,903
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
15
4 / 8 / 2
8,375
698
11,816
13,890
6,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 1
8,329
694
9,497
7,889
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clifort1919
Discordia
16
3 / 0 / 11
9,604
800
9,118
6,492
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
EternalSylph
Cu Chulainn
16
6 / 1 / 12
9,999
833
14,907
14,466
13,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Googlmeweeny
Bacchus
15
1 / 4 / 13
8,776
731
5,573
11,700
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Punkwannabe13
Thanatos
19
17 / 0 / 2
11,557
963
12,894
11,253
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 12
9,055
755
9,386
13,468
5,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
8
Kills
28
28
Deaths
8
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AIRFLOW69
Nemesis
0
7
2
0.14
L
Sun Wukong
BlazinBomBud
Sun Wukong
1
8
1
0.19
L
Medusa
Borregoton
Medusa
1
2
4
1.5
W
Discordia
Clifort1919
Discordia
3
0
11
8.5
W
Cu Chulainn
EternalSylph
Cu Chulainn
6
1
12
12
W
Bacchus
Googlmeweeny
Bacchus
1
4
13
1.88
L
Loki
4
8
2
0.63
W
Thanatos
Punkwannabe13
Thanatos
17
0
2
18
W
1
3
12
2.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
51,878
61,138
Taken
57,379
32,070
Mitigated
41,803
1,660
Healing
21,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AIRFLOW69
Nemesis
3,971
934
0
328
14,071
8,245
0
1,710
12,142
0
14,031
L
Sun Wukong
BlazinBomBud
Sun Wukong
2,989
635
0
259
15,385
10,014
0
2,988
12,078
0
8,548
L
Medusa
Borregoton
Medusa
9,893
3,541
0
603
9,903
4,826
0
4,382
5,521
0
40,235
W
Discordia
Clifort1919
Discordia
9,118
397
199
1,143
6,492
2,441
793
886
5,606
35,254
0
W
Cu Chulainn
EternalSylph
Cu Chulainn
14,907
4,240
0
692
14,466
13,862
1,410
2,552
11,914
3,383
30,390
W
Bacchus
Googlmeweeny
Bacchus
5,573
536
233
1,553
11,700
14,181
391
2,448
9,252
15,220
0
L
Loki
11,816
3,514
0
250
13,890
6,323
0
4,218
9,439
0
26,883
W
Thanatos
Punkwannabe13
Thanatos
12,894
3,086
0
12,418
11,253
5,667
138
1,747
9,506
0
62,157
W
9,386
4,331
0
5,601
13,468
5,652
4,157
1,864
11,368
0
33,153
L
9,497
1,985
0
220
7,889
2,662
406
1,509
6,333
29,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
48,991
190
Minions Killed
272
0
Camps Cleared
0
1,119,609
Distance Traveled
1,276,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,517
626
28
2
0
233,635
0
L
Sun Wukong
7,335
611
10
1
0
215,128
0
L
Medusa
8,599
717
73
6
0
211,697
0
W
Discordia
9,604
800
66
6
0
252,082
0
W
Cu Chulainn
9,999
833
36
3
0
273,896
0
W
Bacchus
8,776
731
25
2
0
256,541
0
L
Loki
8,375
698
29
2
0
239,554
0
W
Thanatos
11,557
963
82
7
0
283,870
2
W
Neith
9,055
755
63
5
0
210,462
0
L
Vulcan
8,329
694
50
4
0
219,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role