Player Matchup

Anhur
Anhur
Guziio
Anhur
Level 113
God Stats
25W - 23L
1,599 SR
Queue Stats
569W - 580L
1,507 Elo+
Party 1
Hercules
Hercules
NastyNorm3875
Hercules
Level 127
God Stats
3W - 2L
1,416 SR
Queue Stats
149W - 139L
1,554 Elo+
Solo
Agni
Agni
Nomzz47
Agni
Level 128
God Stats
1W - 4L
1,214 SR
Queue Stats
531W - 532L
1,535 Elo+
Party 1
Ymir
Ymir
thatredkat
Ymir
Level 129
God Stats
0W - 1L
1,300 SR
Queue Stats
62W - 59L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
tro310
Ao Kuang
Level 103
God Stats
2W - 2L
1,427 SR
Queue Stats
166W - 155L
1,540 Elo+
Solo
Team Averages
Level 120
1,391 SR
1,524 Elo+

VS

Team Averages
Level 94
1,459 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
FLTS
Ah Muzen Cab
Level 137
God Stats
3W - 3L
1,317 SR
Queue Stats
259W - 222L
1,578 Elo+
Party 2
Ares
Ares
FLTSFrosty
Ares
Level 27
God Stats
7W - 2L
1,690 SR
Queue Stats
66W - 50L
1,595 Elo+
Party 2
Fenrir
Fenrir
PræcastEMU
Fenrir
Level 39
God Stats
1W - 5L
1,061 SR
Queue Stats
288W - 291L
1,386 Elo+
Solo
Hades
Hades
Somechuy
Hades
Level 124
God Stats
5W - 1L
1,691 SR
Queue Stats
205W - 195L
1,534 Elo+
Party 2
Sol
Sol
WhoFedTheCat
Sol
Level 141
God Stats
31W - 26L
1,535 SR
Queue Stats
166W - 152L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guziio
Anhur
11
0 / 2 / 0
5,770
525
3,575
7,564
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NastyNorm3875
Hercules
9
0 / 3 / 0
5,387
490
5,976
10,041
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Nomzz47
Agni
11
0 / 2 / 0
5,852
532
2,277
5,949
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,952
450
799
7,461
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
tro310
Ao Kuang
10
1 / 1 / 0
5,699
518
1,872
10,222
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FLTS
Ah Muzen Cab
12
1 / 0 / 1
7,228
657
6,340
5,719
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
6,143
558
3,739
6,309
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
2 / 0 / 0
5,797
527
1,208
5,341
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Somechuy
Hades
12
3 / 0 / 1
7,154
650
8,274
9,756
4,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 0 / 1
6,594
599
4,819
4,774
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FLTS
Ah Muzen Cab
1
0
1
1.5
W
2
1
2
3
L
Anhur
Guziio
Anhur
0
2
0
0
L
Hercules
NastyNorm3875
Hercules
0
3
0
0
L
Agni
Nomzz47
Agni
0
2
0
0
W
Fenrir
2
0
0
2
W
Hades
Somechuy
Hades
3
0
1
3.5
W
1
0
1
1.5
L
0
1
0
0
L
Ao Kuang
tro310
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
24,380
41,237
Taken
31,899
16,673
Mitigated
14,970
8,109
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FLTS
Ah Muzen Cab
6,340
3,431
0
2,780
5,719
1,755
69
257
5,462
0
57,834
W
3,739
248
141
2,243
6,309
4,664
0
2,303
4,006
19,557
0
L
Anhur
Guziio
Anhur
3,575
2,357
0
1,410
7,564
2,572
0
843
6,721
0
42,016
L
Hercules
NastyNorm3875
Hercules
5,976
2,168
0
2,172
10,041
4,327
0
7,049
2,992
0
39,096
L
Agni
Nomzz47
Agni
2,277
155
0
750
5,949
2,183
0
3,790
2,159
46,598
0
W
Fenrir
1,208
208
0
738
5,341
2,080
0
202
5,139
0
35,232
W
Hades
Somechuy
Hades
8,274
1,376
60
7,537
9,756
4,936
0
799
8,957
57,509
0
W
4,819
1,323
0
2,317
4,774
1,535
1,308
1,387
3,387
52,116
945
L
799
209
0
2,677
7,461
3,874
0
3,094
4,367
10,413
0
L
Ao Kuang
tro310
Ao Kuang
1,872
647
0
1,100
10,222
3,717
0
2,056
8,166
51,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
32,916
360
Minions Killed
372
0
Camps Cleared
0
1,072,646
Distance Traveled
1,095,316
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,228
657
108
10
0
224,176
0
W
Ares
6,143
558
21
2
0
225,744
7
L
Anhur
5,770
525
92
8
0
192,014
4
L
Hercules
5,387
490
63
6
0
215,402
0
L
Agni
5,852
532
101
9
0
225,206
0
W
Fenrir
5,797
527
55
5
0
238,055
2
W
Hades
7,154
650
103
9
0
195,246
2
W
Sol
6,594
599
85
8
0
212,095
0
L
Ymir
4,952
450
16
1
0
198,526
0
L
Ao Kuang
5,699
518
88
8
0
241,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role