Player Matchup

Achilles
Achilles
 
Achilles
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BloodMageSyn
Nu Wa
Level 177
God Stats
28W - 17L
1,503 SR
Queue Stats
252W - 237L
1,477 Elo+
Party 3
Ratatoskr
Ratatoskr
HairyAfrican
Ratatoskr
Level 136
God Stats
10W - 1L
1,960 SR
Queue Stats
24W - 13L
1,525 Elo+
Solo
Aphrodite
Aphrodite
OhMyHime
Aphrodite
Level 145
God Stats
33W - 21L
1,608 SR
Queue Stats
206W - 211L
1,594 Elo+
Party 3
Medusa
Medusa
WastingAllMyTime
Medusa
Level 161
God Stats
2W - 1L
1,309 SR
Queue Stats
192W - 194L
1,524 Elo+
Party 3
Team Averages
Level 183
1,576 SR
1,524 Elo+

VS

Team Averages
Level 122
1,604 SR
1,511 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Spades42
Danzaburou
Level 87
God Stats
7W - 5L
1,749 SR
Queue Stats
122W - 105L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
VomitingBrains
Nu Wa
Level 189
God Stats
52W - 40L
1,546 SR
Queue Stats
208W - 196L
1,484 Elo+
Party 1
Thanatos
Thanatos
numbahzero
Thanatos
Level 89
God Stats
14W - 9L
1,728 SR
Queue Stats
176W - 169L
1,522 Elo+
Party 1
Set
Set
superepicmickey
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
8 / 2 / 9
9,967
623
14,919
16,028
12,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 11
9,358
585
11,591
7,270
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
HairyAfrican
Ratatoskr
15
7 / 3 / 6
9,347
584
12,183
14,646
5,507
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
OhMyHime
Aphrodite
13
2 / 3 / 9
8,374
523
3,955
12,017
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 4 / 1
8,682
543
7,039
12,445
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 3 / 6
8,006
500
6,328
14,646
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Spades42
Danzaburou
14
3 / 3 / 8
9,436
590
12,773
12,622
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 4
8,378
524
11,765
11,669
4,067
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
numbahzero
Thanatos
14
6 / 6 / 2
8,794
550
9,981
17,775
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 4
7,481
468
5,160
14,501
9,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
23
Kills
13
13
Deaths
23
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
9
6.25
L
Bacchus
 
Bacchus
2
3
6
1.67
W
2
1
11
7.5
W
Ratatoskr
HairyAfrican
Ratatoskr
7
3
6
3.33
W
Aphrodite
OhMyHime
Aphrodite
2
3
9
2.17
L
Danzaburou
Spades42
Danzaburou
3
3
8
2.33
L
2
5
4
0.8
W
4
4
1
1.13
L
Thanatos
numbahzero
Thanatos
6
6
2
1.17
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,687
Damage
46,007
62,406
Taken
71,213
34,480
Mitigated
41,929
17,838
Healing
22,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,919
2,789
0
2,962
16,028
12,582
0
4,875
10,686
0
62,271
L
Bacchus
 
Bacchus
6,328
452
0
2,159
14,646
16,036
0
4,071
10,455
19,921
0
W
11,591
1,482
0
1,190
7,270
2,718
596
2,916
4,307
79,870
0
W
Ratatoskr
HairyAfrican
Ratatoskr
12,183
3,104
0
4,531
14,646
5,507
294
4,370
10,276
0
72,736
W
Aphrodite
OhMyHime
Aphrodite
3,955
185
2,665
4,661
12,017
8,550
152
3,372
8,645
19,654
0
L
Danzaburou
Spades42
Danzaburou
12,773
6,207
0
4,555
12,622
5,034
661
2,584
9,890
0
73,602
L
11,765
3,483
0
2,362
11,669
4,067
13
3,705
7,602
67,637
0
W
7,039
2,129
0
1,829
12,445
5,123
504
2,560
9,840
0
66,016
L
Thanatos
numbahzero
Thanatos
9,981
1,504
0
9,611
17,775
7,463
0
2,836
14,727
0
69,594
L
5,160
1,601
0
3,680
14,501
9,329
0
1,865
12,519
0
44,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
42,095
453
Minions Killed
369
0
Camps Cleared
0
1,543,690
Distance Traveled
1,538,398
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,967
623
67
4
0
313,903
6
L
Bacchus
8,006
500
16
1
0
321,121
8
W
Nu Wa
9,358
585
139
9
0
289,211
3
W
Ratatoskr
9,347
584
102
6
0
378,144
0
W
Aphrodite
8,374
523
39
2
0
283,080
5
L
Danzaburou
9,436
590
105
7
0
289,254
1
L
Nu Wa
8,378
524
94
6
0
304,136
0
W
Medusa
8,682
543
106
7
0
279,352
0
L
Thanatos
8,794
550
88
6
0
337,726
0
L
Set
7,481
468
66
4
0
286,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role