Player Matchup

Ishtar
Ishtar
JRBizarre
Ishtar
Level 107
God Stats
1W - 1L
1,532 SR
Queue Stats
124W - 108L
1,479 Elo+
Party 1
Nox
Nox
NDYEEYEE
Nox
Level 88
God Stats
3W - 5L
1,370 SR
Queue Stats
116W - 117L
1,477 Elo+
Party 1
Terra
Terra
Wilberr816
Terra
Level 90
God Stats
1W - 1L
1,677 SR
Queue Stats
168W - 176L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
salchipapasycarn
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,540 Elo+
Solo
Da Ji
Da Ji
slickjames72
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,386 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,465 Elo+

VS

Team Averages
Level 89
1,505 SR
1,457 Elo+
Hera
Hera
 
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ICY3
Fafnir
Level 28
God Stats
1W - 3L
1,160 SR
Queue Stats
182W - 175L
1,468 Elo+
Solo
Terra
Terra
OwNeDbyA7X
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,428 Elo+
Solo
Mercury
Mercury
juvalminott
Mercury
Level 83
God Stats
2W - 2L
1,488 SR
Queue Stats
113W - 119L
1,423 Elo+
Solo
Ullr
Ullr
khashool
Ullr
Level 123
God Stats
6W - 2L
1,879 SR
Queue Stats
766W - 773L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JRBizarre
Ishtar
14
3 / 2 / 1
6,776
847
4,416
6,208
2,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 3
6,574
822
3,848
2,769
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
13
0 / 1 / 3
6,043
755
2,092
6,708
5,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
salchipapasycarn
Erlang Shen
12
0 / 1 / 3
5,965
746
6,698
9,154
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
5,252
657
346
6,011
2,529

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 4
7,074
884
9,920
5,976
2,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
ICY3
Fafnir
11
0 / 1 / 6
6,500
813
5,303
6,561
8,306
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
13
1 / 0 / 4
7,273
909
2,268
4,576
3,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
juvalminott
Mercury
11
2 / 2 / 4
6,419
802
3,843
6,348
2,790
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
12
4 / 1 / 3
7,196
900
3,891
6,614
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
4
Kills
8
9
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
4
3
W
Fafnir
ICY3
Fafnir
0
1
6
3
L
Ishtar
JRBizarre
Ishtar
3
2
1
1.75
L
1
0
3
2.5
W
Terra
1
0
4
3
L
Terra
0
1
3
1.5
W
Mercury
juvalminott
Mercury
2
2
4
2
W
Ullr
4
1
3
5.5
L
Erlang Shen
salchipapasycarn
Erlang Shen
0
1
3
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
25,225
30,850
Taken
30,075
20,523
Mitigated
20,257
10,888
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,920
1,193
413
859
5,976
2,947
0
1,759
4,091
25,681
0
W
Fafnir
ICY3
Fafnir
5,303
538
876
2,124
6,561
8,306
28
1,290
4,900
6,938
0
L
Ishtar
JRBizarre
Ishtar
4,416
1,864
0
490
6,208
2,410
0
2,529
3,553
0
18,959
L
3,848
141
1,887
1,288
2,769
1,093
0
1,758
753
9,914
0
W
Terra
2,268
196
3,889
1,605
4,576
3,124
0
771
3,715
4,943
0
L
Terra
2,092
281
1,469
1,538
6,708
5,947
0
4,100
2,395
5,681
0
W
Mercury
juvalminott
Mercury
3,843
1,205
409
1,155
6,348
2,790
127
1,228
4,939
0
6,146
W
Ullr
3,891
1,528
1,072
1,275
6,614
3,090
779
892
5,510
0
17,824
L
Erlang Shen
salchipapasycarn
Erlang Shen
6,698
1,296
656
3,560
9,154
8,544
0
5,288
3,629
0
12,090
L
346
0
0
0
6,011
2,529
0
2,943
3,029
0
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
34,462
63
Minions Killed
82
0
Camps Cleared
0
752,929
Distance Traveled
831,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,074
884
31
4
0
159,230
0
W
Fafnir
6,500
813
7
1
0
162,527
0
L
Ishtar
6,776
847
20
3
0
156,255
0
L
Nox
6,574
822
18
2
0
187,004
0
W
Terra
7,273
909
3
0
0
183,244
0
L
Terra
6,043
755
12
2
0
153,441
0
W
Mercury
6,419
802
10
1
0
164,441
0
W
Ullr
7,196
900
31
4
0
162,538
0
L
Erlang Shen
5,965
746
12
2
0
159,423
0
L
Da Ji
5,252
657
1
0
0
96,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role