Player Matchup

Horus
Horus
 
Horus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
MunchBo
Da Ji
Level 148
God Stats
2W - 0L
1,713 SR
Queue Stats
35W - 25L
1,511 Elo+
Party 2
Raijin
Raijin
venratos
Raijin
Level 86
God Stats
1W - 0L
1,943 SR
Queue Stats
110W - 26L
1,665 Elo+
Solo
Team Averages
Level 110
1,719 SR
1,559 Elo+

VS

Team Averages
Level 45
1,510 SR
1,393 Elo+
King Arthur
King Arthur
PodpivasniyDed
King Arthur
Level 16
God Stats
0W - 5L
1,169 SR
Queue Stats
14W - 17L
1,308 Elo+
Party 1
Janus
Janus
Rodneykins
Janus
Level 77
God Stats
5W - 1L
1,631 SR
Queue Stats
116W - 130L
1,501 Elo+
Solo
Susano
Susano
Мамонт
Susano
Level 41
God Stats
1W - 1L
1,731 SR
Queue Stats
37W - 34L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 8
8,734
794
1,593
5,045
4,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
MunchBo
Da Ji
12
4 / 0 / 7
9,130
830
8,101
6,437
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
venratos
Raijin
13
5 / 1 / 4
9,848
895
8,870
6,463
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PodpivasniyDed
King Arthur
8
0 / 4 / 0
6,920
629
45
6,614
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
12
1 / 4 / 0
8,345
759
7,963
7,852
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
10
0 / 3 / 1
7,117
647
2,672
7,563
2,129
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
8
6
W
Da Ji
MunchBo
Da Ji
4
0
7
7.5
L
King Arthur
PodpivasniyDed
King Arthur
0
4
0
0
L
Janus
1
4
0
0.25
W
Raijin
venratos
Raijin
5
1
4
7
L
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
10,680
17,945
Taken
22,029
10,786
Mitigated
7,250
3,710
Healing
230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,593
670
400
556
5,045
4,419
458
2,469
2,576
0
6,016
W
Da Ji
MunchBo
Da Ji
8,101
1,983
0
1,520
6,437
3,383
1,415
2,559
3,702
0
25,574
L
King Arthur
PodpivasniyDed
King Arthur
45
0
0
0
6,614
2,838
0
2,552
4,062
0
6,949
L
Janus
7,963
98
0
48
7,852
2,283
0
3,877
3,975
48,324
0
W
Raijin
venratos
Raijin
8,870
349
0
1,234
6,463
2,984
1,103
3,076
3,387
73,176
0
L
Susano
2,672
256
0
182
7,563
2,129
0
2,803
4,760
0
14,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
22,382
142
Minions Killed
96
0
Camps Cleared
0
559,323
Distance Traveled
525,919
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,734
794
6
1
0
198,756
4
W
Da Ji
9,130
830
38
3
0
182,851
0
L
King Arthur
6,920
629
12
1
0
136,872
0
L
Janus
8,345
759
69
6
0
182,142
3
W
Raijin
9,848
895
98
9
0
177,716
0
L
Susano
7,117
647
15
1
0
206,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role