Player Matchup

Xing Tian
Xing Tian
GreenBot202
Xing Tian
Level 120
God Stats
7W - 6L
1,666 SR
Queue Stats
404W - 359L
1,544 Elo+
Solo
Scylla
Scylla
Nilneris
Scylla
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
420W - 422L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Quinn is Black
Hun Batz
Level 129
God Stats
2W - 2L
1,688 SR
Queue Stats
127W - 105L
1,548 Elo+
Party 1
Thor
Thor
SABER S0FT
Thor
Level 148
God Stats
2W - 3L
1,663 SR
Queue Stats
272W - 246L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
dreamknight907
Zhong Kui
Level 127
God Stats
12W - 14L
1,608 SR
Queue Stats
400W - 391L
1,473 Elo+
Solo
Team Averages
Level 118
1,625 SR
1,538 Elo+

VS

Team Averages
Level 92
1,490 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Gustomatic
Nike
Level 167
God Stats
11W - 6L
1,556 SR
Queue Stats
393W - 380L
1,486 Elo+
Solo
Sylvanus
Sylvanus
PanDeAj0
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,757 Elo+
Party 2
The Morrigan
The Morrigan
SwoogNye
The Morrigan
Level 103
God Stats
2W - 2L
1,393 SR
Queue Stats
172W - 176L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GreenBot202
Xing Tian
8
1 / 2 / 1
5,630
563
3,045
10,684
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Nilneris
Scylla
9
1 / 4 / 0
5,333
533
2,439
7,340
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
8
0 / 2 / 1
4,989
499
2,965
8,110
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,740
574
4,531
9,008
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
dreamknight907
Zhong Kui
9
1 / 3 / 0
4,946
495
4,906
6,241
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
8 / 0 / 0
6,954
695
9,356
6,051
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
 
Izanami
9
2 / 2 / 4
5,550
555
7,387
6,291
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 2
6,369
637
6,217
9,082
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
PanDeAj0
Sylvanus
9
0 / 0 / 3
5,502
550
3,765
6,360
4,094
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
SwoogNye
The Morrigan
10
2 / 1 / 2
5,956
596
3,395
7,449
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
0
8
W
Izanami
 
Izanami
2
2
4
2
L
Xing Tian
GreenBot202
Xing Tian
1
2
1
0.75
W
1
1
2
2
L
Scylla
Nilneris
Scylla
1
4
0
0.25
W
Sylvanus
PanDeAj0
Sylvanus
0
0
3
1.5
L
Hun Batz
0
2
1
0.25
L
1
2
0
0.5
W
The Morrigan
SwoogNye
The Morrigan
2
1
2
3
L
Zhong Kui
dreamknight907
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
30,120
41,383
Taken
35,233
21,624
Mitigated
16,970
7,407
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,356
755
0
846
6,051
2,208
302
1,258
4,793
41,544
0
W
Izanami
 
Izanami
7,387
5,414
0
865
6,291
2,443
136
4,027
2,264
0
45,328
L
Xing Tian
GreenBot202
Xing Tian
3,045
74
203
3,106
10,684
8,113
0
3,405
7,265
18,427
0
W
6,217
1,194
0
490
9,082
5,808
0
527
8,555
0
43,551
L
Scylla
Nilneris
Scylla
2,439
556
0
500
7,340
2,419
0
5,297
1,763
32,705
0
W
Sylvanus
PanDeAj0
Sylvanus
3,765
1,877
1,891
2,614
6,360
4,094
0
3,263
3,097
10,429
0
L
Hun Batz
2,965
809
0
525
8,110
2,840
0
2,942
4,976
0
34,452
L
4,531
1,355
0
1,841
9,008
3,310
0
1,391
7,561
0
38,602
W
The Morrigan
SwoogNye
The Morrigan
3,395
680
0
4,085
7,449
2,417
120
991
6,458
43,997
966
L
Zhong Kui
dreamknight907
Zhong Kui
4,906
1,439
0
1,232
6,241
4,942
132
2,042
4,199
32,098
6,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
30,331
277
Minions Killed
303
0
Camps Cleared
0
1,021,949
Distance Traveled
991,248
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,954
695
69
7
0
223,438
0
W
Izanami
5,550
555
73
7
0
190,754
2
L
Xing Tian
5,630
563
21
2
0
217,564
3
W
Nike
6,369
637
64
6
0
172,640
0
L
Scylla
5,333
533
63
6
0
178,678
0
W
Sylvanus
5,502
550
16
2
0
190,066
0
L
Hun Batz
4,989
499
51
5
0
244,191
0
L
Thor
5,740
574
61
6
0
206,907
0
W
The Morrigan
5,956
596
81
8
0
214,350
0
L
Zhong Kui
4,946
495
81
8
0
174,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role