Player Matchup

Hades
Hades
Gold I
BMG DaMaGe
Hades
Gold I
Level 179
God Stats
4W - 2L
1,735 SR
Queue Stats
552W - 457L
1,687 MMR
Party 2
Medusa
Medusa
Gold V
GoldnGabriel
Medusa
Gold V
Level 193
God Stats
67W - 76L
1,494 SR
Queue Stats
504W - 542L
1,250 MMR
Party 2
Poseidon
Poseidon
Platinum IV
KUMBHA is Here
Poseidon
Platinum IV
Level 86
God Stats
10W - 3L
1,787 SR
Queue Stats
35W - 23L
1,819 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,672 SR
1,585 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,609 SR
1,337 MMR
Sol
Sol
Bronze III
BK STRIKEYpK
Sol
Bronze III
Level 83
God Stats
0W - 2L
1,528 SR
Queue Stats
5W - 10L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Use Finesse
Ah Muzen Cab
Bronze IV
Level 94
God Stats
0W - 1L
1,709 SR
Queue Stats
10W - 15L
1,193 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Whos Wrecking
Kuzenbo
Bronze III
Level 45
God Stats
1W - 2L
1,592 SR
Queue Stats
9W - 14L
1,319 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
9 / 1 / 13
14,960
831
20,108
20,678
16,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
8 / 2 / 13
14,989
833
19,883
14,650
7,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
7 / 1 / 15
14,928
829
21,716
12,168
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
XbalanqueAphroditeHachimanHerculesHou Yi

VS

Bans
AnubisMartichorasCabrakanArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 2
13,321
740
16,083
23,036
8,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Use Finesse
Ah Muzen Cab
16
2 / 6 / 1
13,295
739
13,805
19,139
7,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
15
0 / 6 / 3
11,917
662
7,799
26,085
41,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
24
Kills
4
4
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
W
Hades
9
1
13
15.5
W
Medusa
8
2
13
7.25
W
Poseidon
7
1
15
14.5
L
Ah Muzen Cab
Use Finesse
Ah Muzen Cab
2
6
1
0.42
L
Kuzenbo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,707
Damage
37,687
47,496
Taken
68,260
29,685
Mitigated
58,111
17,681
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,083
5,254
0
4,664
23,036
8,540
0
16,276
6,760
50,786
1,887
W
Hades
20,108
923
236
10,653
20,678
16,804
719
10,003
10,675
61,104
0
W
Medusa
19,883
8,487
0
3,172
14,650
7,573
1,870
8,558
6,092
0
50,760
W
Poseidon
21,716
3,594
0
3,620
12,168
5,308
822
5,531
6,637
101,077
0
L
Ah Muzen Cab
Use Finesse
Ah Muzen Cab
13,805
5,287
0
2,697
19,139
7,819
0
12,617
6,522
0
60,102
L
Kuzenbo
7,799
2,619
0
500
26,085
41,752
0
13,201
12,884
27,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
38,533
257
Minions Killed
167
0
Camps Cleared
0
1,064,532
Distance Traveled
877,180
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,321
740
61
3
0
257,039
0
W
Hades
14,960
831
84
5
0
349,320
0
W
Medusa
14,989
833
64
4
0
353,897
1
W
Poseidon
14,928
829
109
6
0
361,315
0
L
Ah Muzen Cab
13,295
739
76
4
0
296,349
2
L
Kuzenbo
11,917
662
30
2
0
323,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role