Player Matchup

Cliodhna
Cliodhna
DeadFromRock
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 129L
1,502 Elo+
Solo
Artio
Artio
Marvintron
Artio
Level 128
God Stats
18W - 15L
1,597 SR
Queue Stats
455W - 424L
1,468 Elo+
Solo
Ishtar
Ishtar
SaiyanGodDJ
Ishtar
Level 155
God Stats
0W - 2L
1,551 SR
Queue Stats
127W - 138L
1,543 Elo+
Solo
Anhur
Anhur
Wolfswift3030
Anhur
Level 77
God Stats
39W - 50L
1,230 SR
Queue Stats
638W - 666L
1,462 Elo+
Solo
Anubis
Anubis
glalvanic_smoke4
Anubis
Level 66
God Stats
2W - 3L
1,276 SR
Queue Stats
341W - 365L
1,484 Elo+
Solo
Team Averages
Level 107
1,431 SR
1,492 Elo+

VS

Team Averages
Level 129
1,407 SR
1,474 Elo+
Mulan
Mulan
 
Mulan
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Blxzzrd1837
Janus
Level 101
God Stats
6W - 5L
1,506 SR
Queue Stats
77W - 67L
1,528 Elo+
Solo
Thoth
Thoth
Skemiet
Thoth
Level 59
God Stats
17W - 20L
1,182 SR
Queue Stats
274W - 272L
1,426 Elo+
Solo
Surtr
Surtr
Superjos12
Surtr
Level 172
God Stats
2W - 0L
1,345 SR
Queue Stats
11W - 9L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeadFromRock
Cliodhna
10
2 / 2 / 3
6,137
558
7,284
10,375
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
10
2 / 1 / 3
5,974
543
2,848
9,810
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
11
2 / 1 / 1
6,536
594
5,595
5,655
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
5,927
539
3,188
9,964
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,579
507
2,253
7,363
3,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 0 / 0
7,543
686
6,889
9,763
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
 
Chernobog
10
1 / 1 / 0
5,546
504
4,818
7,134
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 3
5,778
525
3,623
5,643
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Skemiet
Thoth
12
2 / 2 / 5
6,856
623
6,140
6,560
1,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
9
2 / 3 / 1
5,754
523
4,738
12,578
6,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
10
10
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
0
5
W
Chernobog
 
Chernobog
1
1
0
1
W
0
1
3
1.5
L
Cliodhna
DeadFromRock
Cliodhna
2
2
3
1.75
L
Artio
2
1
3
3.5
L
Ishtar
2
1
1
2.5
W
Thoth
Skemiet
Thoth
2
2
5
2.25
W
Surtr
2
3
1
0.83
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
26,208
43,167
Taken
41,678
18,282
Mitigated
18,279
12,337
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,889
1,183
0
4,128
9,763
5,622
0
697
9,066
0
51,638
W
Chernobog
 
Chernobog
4,818
2,726
0
2,955
7,134
2,300
0
718
6,416
0
38,727
W
3,623
274
0
750
5,643
1,619
0
211
5,432
40,629
0
L
Cliodhna
DeadFromRock
Cliodhna
7,284
1,108
0
620
10,375
3,752
0
2,731
7,554
0
45,863
L
Artio
2,848
384
1,460
3,507
9,810
5,975
0
2,184
7,510
12,630
0
L
Ishtar
5,595
3,110
0
1,594
5,655
1,960
420
204
5,411
0
49,453
W
Thoth
Skemiet
Thoth
6,140
905
0
2,527
6,560
1,740
139
1,227
5,333
45,743
0
W
Surtr
4,738
965
0
2,487
12,578
6,998
8
2,112
10,330
398
21,296
L
3,188
2,218
0
3,020
9,964
3,300
0
739
9,225
0
42,360
L
2,253
194
98
2,038
7,363
3,295
0
3,738
3,497
37,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
31,477
316
Minions Killed
323
0
Camps Cleared
0
1,039,304
Distance Traveled
1,081,774
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,543
686
78
7
0
206,326
0
W
Chernobog
5,546
504
61
6
0
216,688
0
W
Janus
5,778
525
74
7
0
236,443
0
L
Cliodhna
6,137
558
67
6
0
257,267
0
L
Artio
5,974
543
17
2
0
219,345
3
L
Ishtar
6,536
594
93
8
0
210,284
0
W
Thoth
6,856
623
74
7
0
203,279
0
W
Surtr
5,754
523
36
3
0
219,038
4
L
Anhur
5,927
539
69
6
0
174,593
0
L
Anubis
5,579
507
70
6
0
177,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role