Player Matchup

Aphrodite
Aphrodite
Bronze IV
 
Aphrodite
Bronze IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
ImmortalAzeruS
Anubis
Silver II
Level 142
God Stats
19W - 13L
1,612 SR
Queue Stats
179W - 200L
1,180 MMR
Solo
Set
Set
Silver I
Leonardgeek
Set
Silver I
Level 61
God Stats
13W - 9L
1,652 SR
Queue Stats
65W - 80L
1,209 MMR
Party 1
Danzaburou
Danzaburou
Silver V
RiseUP_Liav
Danzaburou
Silver V
Level 60
God Stats
1W - 3L
1,445 SR
Queue Stats
132W - 141L
1,264 MMR
Solo
Agni
Agni
Gold V
gabbitoo
Agni
Gold V
Level 137
God Stats
1W - 6L
1,230 SR
Queue Stats
211W - 225L
1,289 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,488 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,426 SR
1,308 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Hahades
Baba Yaga
Gold V
Level 132
God Stats
6W - 4L
1,398 SR
Queue Stats
65W - 71L
1,207 MMR
Solo
Nemesis
Nemesis
Gold V
JoSeCTT_YT
Nemesis
Gold V
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
699W - 704L
1,352 MMR
Party 2
Medusa
Medusa
Silver I
TheAfloat
Medusa
Silver I
Level 132
God Stats
2W - 2L
1,514 SR
Queue Stats
60W - 69L
1,222 MMR
Party 2
Apollo
Apollo
Gold V
Ymirlifes
Apollo
Gold V
Level 67
God Stats
1W - 3L
1,219 SR
Queue Stats
65W - 71L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 5 / 4
6,248
446
3,461
10,386
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
4 / 4 / 1
8,738
624
12,354
10,212
4,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 3 / 2
7,604
543
8,155
13,951
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
RiseUP_Liav
Danzaburou
10
0 / 5 / 2
6,096
435
4,841
13,331
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
2 / 3 / 0
7,649
546
7,610
9,527
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Sun WukongThanatosAo KuangKali

VS

Bans
BacchusArachneKhepriRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 8
7,447
532
4,673
14,284
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Hahades
Baba Yaga
12
1 / 3 / 4
7,627
545
7,758
10,125
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
JoSeCTT_YT
Nemesis
15
9 / 0 / 2
9,330
666
11,970
12,781
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
TheAfloat
Medusa
14
5 / 3 / 2
8,907
636
8,317
9,007
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Ymirlifes
Apollo
15
5 / 1 / 2
8,873
634
7,205
11,471
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
20
20
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
4
0.4
W
Ganesha
 
Ganesha
0
3
8
1.33
W
Baba Yaga
Hahades
Baba Yaga
1
3
4
1
L
4
4
1
1.13
W
Nemesis
JoSeCTT_YT
Nemesis
9
0
2
10
L
4
3
2
1.67
L
Danzaburou
RiseUP_Liav
Danzaburou
0
5
2
0.2
W
Medusa
TheAfloat
Medusa
5
3
2
2
W
Apollo
Ymirlifes
Apollo
5
1
2
6
L
Agni
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
39,923
57,407
Taken
57,668
28,079
Mitigated
28,021
15,101
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,461
723
1,461
3,289
10,386
7,563
0
3,559
6,693
20,294
0
W
Ganesha
 
Ganesha
4,673
165
0
3,102
14,284
11,675
0
8,531
5,753
26,088
0
W
Baba Yaga
Hahades
Baba Yaga
7,758
529
0
1,957
10,125
4,030
50
5,536
4,589
55,432
0
L
12,354
866
0
4,510
10,212
4,842
398
947
9,237
72,693
0
W
Nemesis
JoSeCTT_YT
Nemesis
11,970
6,440
0
1,651
12,781
4,961
0
2,445
10,336
0
84,654
L
8,155
4,113
0
2,338
13,951
7,093
0
2,113
11,821
0
54,517
L
Danzaburou
RiseUP_Liav
Danzaburou
4,841
1,760
0
2,434
13,331
4,920
0
2,505
10,821
0
36,957
W
Medusa
TheAfloat
Medusa
8,317
4,843
0
3,036
9,007
3,230
940
1,836
7,171
0
62,901
W
Apollo
Ymirlifes
Apollo
7,205
3,975
0
5,301
11,471
4,125
2,914
5,077
6,394
0
69,862
L
Agni
7,610
53
0
1,069
9,527
3,661
0
3,834
5,593
65,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
42,184
393
Minions Killed
467
0
Camps Cleared
0
1,293,504
Distance Traveled
1,441,702
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,248
446
30
2
0
235,462
7
W
Ganesha
7,447
532
7
1
0
283,588
5
W
Baba Yaga
7,627
545
109
8
0
271,645
0
L
Anubis
8,738
624
108
8
0
225,872
2
W
Nemesis
9,330
666
113
8
0
381,835
0
L
Set
7,604
543
66
5
0
302,089
0
L
Danzaburou
6,096
435
64
5
0
248,025
0
W
Medusa
8,907
636
130
9
0
263,399
0
W
Apollo
8,873
634
108
8
0
241,235
0
L
Agni
7,649
546
125
9
0
282,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role