Player Matchup

Bastet
Bastet
Athrun
Bastet
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
256W - 259L
1,408 Elo+
Party 2
Nike
Nike
Dhaos3
Nike
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 205L
1,459 Elo+
Party 2
Ymir
Ymir
Ghoost997
Ymir
Level 48
God Stats
3W - 2L
1,481 SR
Queue Stats
102W - 85L
1,440 Elo+
Party 1
Raijin
Raijin
baderddine
Raijin
Level 29
God Stats
2W - 2L
1,304 SR
Queue Stats
126W - 120L
1,469 Elo+
Party 1
He Bo
He Bo
hseinkhayat
He Bo
Level 56
God Stats
3W - 3L
1,303 SR
Queue Stats
149W - 134L
1,452 Elo+
Party 1
Team Averages
Level 61
1,418 SR
1,445 Elo+

VS

Team Averages
Level 59
1,424 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
Bilicluka19
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
LiquidSnake1983
Ullr
Level 64
God Stats
2W - 5L
1,518 SR
Queue Stats
287W - 228L
1,543 Elo+
Solo
Thoth
Thoth
Somnambulant18
Thoth
Level 86
God Stats
2W - 5L
1,378 SR
Queue Stats
336W - 337L
1,460 Elo+
Solo
Bakasura
Bakasura
X3ntaris
Bakasura
Level 89
God Stats
0W - 2L
1,225 SR
Queue Stats
305W - 291L
1,448 Elo+
Solo
Pele
Pele
stalk_warior
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Athrun
Bastet
17
12 / 1 / 13
10,554
1,055
12,266
10,514
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Nike
Dhaos3
Nike
17
9 / 4 / 12
10,250
1,025
12,173
15,056
14,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
14
1 / 2 / 19
8,355
836
6,619
12,184
16,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
baderddine
Raijin
13
0 / 5 / 20
8,422
842
10,522
9,589
3,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 4 / 12
10,041
1,004
14,036
10,665
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bilicluka19
Cu Chulainn
15
2 / 5 / 12
8,418
842
10,134
15,047
11,395
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 5
9,110
911
7,776
7,435
3,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 9 / 4
6,969
697
5,545
11,072
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
X3ntaris
Bakasura
14
4 / 6 / 7
8,055
806
6,194
13,356
13,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 7 / 5
8,570
857
8,430
13,069
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
30
Kills
16
16
Deaths
30
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
Athrun
Bastet
12
1
13
18.5
L
Cu Chulainn
Bilicluka19
Cu Chulainn
2
5
12
1.6
W
Nike
Dhaos3
Nike
9
4
12
3.75
W
Ymir
1
2
19
5.25
L
5
3
5
2.5
L
0
9
4
0.22
L
Bakasura
X3ntaris
Bakasura
4
6
7
1.25
W
Raijin
baderddine
Raijin
0
5
20
2
W
8
4
12
3.5
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,616
Damage
38,079
58,008
Taken
59,979
44,908
Mitigated
35,767
12,971
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Athrun
Bastet
12,266
2,205
1,080
2,984
10,514
5,222
549
1,528
8,961
0
17,362
L
Cu Chulainn
Bilicluka19
Cu Chulainn
10,134
779
0
1,326
15,047
11,395
308
11,203
3,844
2,084
16,162
W
Nike
Dhaos3
Nike
12,173
864
423
1,447
15,056
14,504
296
2,184
12,335
0
24,495
W
Ymir
6,619
1,183
1,484
1,612
12,184
16,778
461
1,242
10,640
13,082
0
L
7,776
3,365
1,171
1,089
7,435
3,025
1,033
2,846
4,589
0
20,124
L
5,545
303
143
555
11,072
2,955
0
4,158
6,914
11,831
0
L
Bakasura
X3ntaris
Bakasura
6,194
3,425
856
1,913
13,356
13,869
414
5,897
7,459
0
7,329
W
Raijin
baderddine
Raijin
10,522
2,214
235
606
9,589
3,888
1,405
808
8,708
20,088
0
W
14,036
948
1,198
1,902
10,665
4,516
850
1,052
9,148
31,629
0
L
8,430
982
18
1,380
13,069
4,523
0
7,073
5,996
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
41,122
110
Minions Killed
77
0
Camps Cleared
0
992,970
Distance Traveled
858,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,554
1,055
21
2
0
229,021
0
L
Cu Chulainn
8,418
842
11
1
0
192,586
0
W
Nike
10,250
1,025
17
2
0
187,527
0
W
Ymir
8,355
836
16
2
0
198,007
0
L
Ullr
9,110
911
34
3
0
172,167
0
L
Thoth
6,969
697
8
1
0
148,348
0
L
Bakasura
8,055
806
10
1
0
176,145
0
W
Raijin
8,422
842
21
2
0
175,253
0
W
He Bo
10,041
1,004
35
4
0
203,162
0
L
Pele
8,570
857
14
1
0
169,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role