Player Matchup

Bastet
Bastet
Sullyyy133
Bastet
Level 112
God Stats
21W - 13L
1,553 SR
Queue Stats
122W - 116L
1,441 Elo+
Party 1
Osiris
Osiris
TrippyPanda42000
Osiris
Level 128
God Stats
2W - 3L
1,416 SR
Queue Stats
167W - 165L
1,441 Elo+
Party 1
Anubis
Anubis
TwoNPinkLink
Anubis
Level 86
God Stats
2W - 2L
1,868 SR
Queue Stats
45W - 45L
1,499 Elo+
Party 1
Team Averages
Level 109
1,612 SR
1,461 Elo+

VS

Team Averages
Level 111
1,351 SR
1,388 Elo+
Jormungandr
Jormungandr
Nembus_x
Jormungandr
Level 126
God Stats
0W - 2L
1,407 SR
Queue Stats
14W - 21L
1,299 Elo+
Solo
Izanami
Izanami
blastingspeed
Izanami
Level 87
God Stats
25W - 18L
1,528 SR
Queue Stats
61W - 48L
1,409 Elo+
Solo
Thor
Thor
montez1408
Thor
Level 119
God Stats
0W - 1L
1,118 SR
Queue Stats
50W - 52L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Sullyyy133
Bastet
12
3 / 0 / 2
8,014
801
7,242
5,989
2,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 4
7,530
753
4,602
8,108
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
10
1 / 1 / 3
7,363
736
4,554
3,859
1,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nembus_x
Jormungandr
10
0 / 1 / 0
6,980
698
2,143
6,610
4,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
9
0 / 0 / 1
7,194
719
2,806
3,766
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
7,203
720
6,568
9,574
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Nembus_x
Jormungandr
0
1
0
0
W
Bastet
Sullyyy133
Bastet
3
0
2
4
W
1
0
4
3
W
Anubis
1
1
3
2.5
L
Izanami
0
0
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
11,517
17,956
Taken
19,950
11,979
Mitigated
9,002
5,562
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Nembus_x
Jormungandr
2,143
466
0
0
6,610
4,775
0
3,916
2,609
21,715
210
W
Bastet
Sullyyy133
Bastet
7,242
1,735
0
2,280
5,989
2,222
39
534
5,455
0
25,830
W
4,602
1,229
0
1,922
8,108
8,094
0
1,105
7,003
0
29,372
W
Anubis
4,554
0
0
1,360
3,859
1,663
232
716
3,143
19,632
0
L
Izanami
2,806
2,268
0
1,556
3,766
1,215
0
364
3,276
0
24,102
L
6,568
499
0
1,500
9,574
3,012
0
1,052
8,094
0
19,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,907
Gold Earned
21,377
110
Minions Killed
109
0
Camps Cleared
0
621,068
Distance Traveled
445,630
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,980
698
35
4
0
126,360
0
W
Bastet
8,014
801
30
3
0
225,297
4
W
Osiris
7,530
753
44
4
0
210,918
0
W
Anubis
7,363
736
36
4
0
184,853
0
L
Izanami
7,194
719
43
4
0
147,609
3
L
Thor
7,203
720
31
3
0
171,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role