Player Matchup

Vamana
Vamana
DaanHondenvoer
Vamana
Level 41
God Stats
51W - 44L
1,569 SR
Queue Stats
98W - 96L
1,470 Elo+
Party 4
Izanami
Izanami
UKIYO3131
Izanami
Level 48
God Stats
6W - 4L
1,453 SR
Queue Stats
85W - 106L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
WolfmanRof
Zhong Kui
Level 69
God Stats
5W - 4L
1,565 SR
Queue Stats
69W - 83L
1,398 Elo+
Party 4
Ymir
Ymir
iM x SilentzZ I
Ymir
Level 27
God Stats
5W - 5L
1,549 SR
Queue Stats
40W - 49L
1,388 Elo+
Party 2
King Arthur
King Arthur
scarr-_-face22
King Arthur
Level 89
God Stats
4W - 6L
1,300 SR
Queue Stats
177W - 186L
1,411 Elo+
Party 4
Team Averages
Level 55
1,487 SR
1,400 Elo+

VS

Team Averages
Level 64
1,443 SR
1,398 Elo+
Ra
Ra
Bis_BluDshesD
Ra
Level 24
God Stats
3W - 6L
1,365 SR
Queue Stats
166W - 188L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
NeiHauN
Gilgamesh
Level 120
God Stats
4W - 2L
1,305 SR
Queue Stats
168W - 176L
1,351 Elo+
Party 1
Hercules
Hercules
Steinjann
Hercules
Level 68
God Stats
6W - 6L
1,480 SR
Queue Stats
348W - 356L
1,461 Elo+
Party 3
Pele
Pele
katwijkqbf
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 206L
1,400 Elo+
Solo
Chernobog
Chernobog
reinereeten7932
Chernobog
Level 63
God Stats
4W - 6L
1,565 SR
Queue Stats
202W - 202L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,837
584
3,049
8,490
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
UKIYO3131
Izanami
8
1 / 3 / 0
5,239
524
5,873
8,946
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
WolfmanRof
Zhong Kui
11
7 / 1 / 1
6,723
672
6,798
6,810
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 4
5,227
523
1,900
7,606
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
scarr-_-face22
King Arthur
12
6 / 2 / 2
7,018
702
7,909
10,303
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,325
533
1,774
4,073
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NeiHauN
Gilgamesh
8
1 / 4 / 5
5,458
546
4,274
9,345
3,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Steinjann
Hercules
10
3 / 6 / 0
5,827
583
4,616
10,019
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 4
6,278
628
6,107
9,905
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
reinereeten7932
Chernobog
10
3 / 0 / 2
5,564
556
6,640
6,419
1,935
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
15
Kills
9
9
Deaths
15
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
1
1
1.5
L
Gilgamesh
NeiHauN
Gilgamesh
1
4
5
0.88
L
Hercules
Steinjann
Hercules
3
6
0
0.5
W
Izanami
UKIYO3131
Izanami
1
3
0
0.33
W
Zhong Kui
WolfmanRof
Zhong Kui
7
1
1
7.5
W
0
2
4
1
L
2
2
4
2
L
Chernobog
reinereeten7932
Chernobog
3
0
2
4
W
King Arthur
scarr-_-face22
King Arthur
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
23,411
42,155
Taken
39,761
25,190
Mitigated
18,738
8,969
Healing
7,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,774
199
170
722
4,073
1,559
0
2,776
1,297
32,419
0
W
3,049
1,677
0
1,059
8,490
3,688
16
217
8,273
0
45,624
L
Gilgamesh
NeiHauN
Gilgamesh
4,274
1,361
130
1,181
9,345
3,083
81
3,075
6,270
0
16,908
L
Hercules
Steinjann
Hercules
4,616
1,084
0
1,355
10,019
8,031
0
328
9,691
0
20,617
W
Izanami
UKIYO3131
Izanami
5,873
4,908
0
3,790
8,946
2,654
955
0
8,946
0
30,390
W
Zhong Kui
WolfmanRof
Zhong Kui
6,798
282
0
1,106
6,810
4,816
0
1,482
5,253
34,604
0
W
1,900
597
79
1,303
7,606
5,917
26
0
7,606
12,542
0
L
6,107
1,378
0
1,834
9,905
4,130
0
2,060
7,845
0
54,265
L
Chernobog
reinereeten7932
Chernobog
6,640
4,733
0
2,193
6,419
1,935
0
459
5,960
0
35,969
W
King Arthur
scarr-_-face22
King Arthur
7,909
1,728
0
1,632
10,303
8,115
36
0
10,303
0
44,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
28,452
251
Minions Killed
240
0
Camps Cleared
0
998,800
Distance Traveled
1,010,091
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,325
533
59
6
0
201,080
0
W
Vamana
5,837
584
74
7
0
229,396
0
L
Gilgamesh
5,458
546
21
2
0
208,066
1
L
Hercules
5,827
583
26
3
0
193,400
0
W
Izanami
5,239
524
40
4
0
179,550
0
W
Zhong Kui
6,723
672
56
6
0
191,891
0
W
Ymir
5,227
523
17
2
0
196,939
1
L
Pele
6,278
628
85
9
0
218,348
0
L
Chernobog
5,564
556
49
5
0
189,197
0
W
King Arthur
7,018
702
64
6
0
201,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role