Player Matchup

Ishtar
Ishtar
MilkyAF
Ishtar
Level 148
God Stats
9W - 4L
1,683 SR
Queue Stats
81W - 42L
1,617 Elo+
Solo
Nike
Nike
ProfessorShep
Nike
Level 159
God Stats
4W - 3L
1,828 SR
Queue Stats
297W - 280L
1,548 Elo+
Party 2
Anubis
Anubis
Unorthodox_Boxer
Anubis
Level 146
God Stats
4W - 4L
1,875 SR
Queue Stats
231W - 234L
1,526 Elo+
Party 2
Da Ji
Da Ji
bbehr-25
Da Ji
Level 104
God Stats
22W - 22L
1,174 SR
Queue Stats
358W - 330L
1,503 Elo+
Solo
Raijin
Raijin
dballin
Raijin
Level 126
God Stats
41W - 33L
1,658 SR
Queue Stats
462W - 411L
1,577 Elo+
Solo
Team Averages
Level 137
1,644 SR
1,554 Elo+

VS

Team Averages
Level 104
1,554 SR
1,569 Elo+
Yu Huang
Yu Huang
IHATECATS123
Yu Huang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,587 Elo+
Party 1
Sobek
Sobek
LotLizardWizard
Sobek
Level 154
God Stats
2W - 0L
1,540 SR
Queue Stats
241W - 206L
1,606 Elo+
Party 1
Anhur
Anhur
SpankieTheElf
Anhur
Level 119
God Stats
3W - 5L
1,353 SR
Queue Stats
347W - 317L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealSbeve
Ao Kuang
Level 107
God Stats
22W - 14L
1,656 SR
Queue Stats
148W - 100L
1,591 Elo+
Solo
Chaac
Chaac
raiikhe
Chaac
Level 136
God Stats
2W - 1L
1,721 SR
Queue Stats
202W - 208L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MilkyAF
Ishtar
6
0 / 1 / 0
3,227
645
3,521
3,349
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 0
3,932
786
1,356
3,882
1,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 1 / 0
2,666
533
214
925
210
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
bbehr-25
Da Ji
5
0 / 1 / 0
3,224
645
2,134
4,207
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
dballin
Raijin
7
1 / 0 / 0
4,016
803
2,448
3,498
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IHATECATS123
Yu Huang
7
0 / 1 / 1
3,670
734
2,499
3,024
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,975
795
1,407
5,730
2,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 0
3,648
730
1,902
2,488
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
TheRealSbeve
Ao Kuang
6
2 / 0 / 0
3,804
761
1,662
3,203
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
raiikhe
Chaac
7
0 / 0 / 1
3,728
746
1,905
3,819
1,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
IHATECATS123
Yu Huang
0
1
1
0.5
W
1
0
1
1.5
L
Ishtar
MilkyAF
Ishtar
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
Ao Kuang
TheRealSbeve
Ao Kuang
2
0
0
2
L
0
1
0
0
L
Da Ji
bbehr-25
Da Ji
0
1
0
0
L
Raijin
dballin
Raijin
1
0
0
1
W
Chaac
raiikhe
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,673
Damage
9,375
15,861
Taken
18,264
5,360
Mitigated
6,936
4,600
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
IHATECATS123
Yu Huang
2,499
280
0
750
3,024
979
0
1,945
889
25,203
0
W
1,407
383
427
2,423
5,730
2,796
0
100
5,630
10,827
0
L
Ishtar
MilkyAF
Ishtar
3,521
2,778
0
1,730
3,349
939
0
1,213
2,136
0
17,534
L
1,356
236
0
1,038
3,882
1,849
0
553
3,329
0
21,594
W
1,902
936
0
1,338
2,488
668
0
114
2,374
0
17,600
W
Ao Kuang
TheRealSbeve
Ao Kuang
1,662
595
0
791
3,203
900
0
261
2,890
19,811
0
L
214
0
0
140
925
210
0
129
796
2,998
0
L
Da Ji
bbehr-25
Da Ji
2,134
737
0
750
4,207
1,320
0
1,758
2,385
0
12,285
L
Raijin
dballin
Raijin
2,448
301
0
942
3,498
1,042
0
1,715
1,647
25,504
0
W
Chaac
raiikhe
Chaac
1,905
255
0
1,779
3,819
1,593
0
0
3,819
0
22,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,065
Gold Earned
18,825
157
Minions Killed
169
0
Camps Cleared
0
488,723
Distance Traveled
563,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
3,670
734
50
10
0
104,326
0
W
Sobek
3,975
795
17
3
0
100,690
0
L
Ishtar
3,227
645
27
5
0
112,564
0
L
Nike
3,932
786
47
9
0
108,145
0
W
Anhur
3,648
730
38
8
0
95,295
0
W
Ao Kuang
3,804
761
32
6
0
141,931
0
L
Anubis
2,666
533
6
1
0
23,033
0
L
Da Ji
3,224
645
21
4
0
135,990
0
L
Raijin
4,016
803
56
11
0
108,991
1
W
Chaac
3,728
746
32
6
0
121,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role