Player Matchup

Janus
Janus
CABJkid
Janus
Level 125
God Stats
29W - 33L
1,500 SR
Queue Stats
315W - 304L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
NymusX
Danzaburou
Level 134
God Stats
10W - 8L
1,434 SR
Queue Stats
466W - 436L
1,544 Elo+
Solo
Anubis
Anubis
SHELOVESTRE2002
Anubis
Level 147
God Stats
17W - 13L
1,587 SR
Queue Stats
136W - 129L
1,484 Elo+
Solo
Atlas
Atlas
novasparkk-
Atlas
Level 88
God Stats
2W - 5L
1,184 SR
Queue Stats
129W - 129L
1,477 Elo+
Solo
Kali
Kali
zdeofresh
Kali
Level 126
God Stats
5W - 2L
1,842 SR
Queue Stats
299W - 300L
1,506 Elo+
Party 1
Team Averages
Level 124
1,509 SR
1,500 Elo+

VS

Team Averages
Level 113
1,576 SR
1,485 Elo+
He Bo
He Bo
 
He Bo
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Deathman4321
Skadi
Level 43
God Stats
0W - 2L
1,672 SR
Queue Stats
4W - 5L
1,611 Elo+
Solo
Da Ji
Da Ji
I Deam It I
Da Ji
Level 37
God Stats
20W - 9L
1,717 SR
Queue Stats
93W - 91L
1,374 Elo+
Solo
Ymir
Ymir
Its Banner
Ymir
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 169L
1,467 Elo+
Solo
Mulan
Mulan
stonerbear2442
Mulan
Level 146
God Stats
39W - 42L
1,492 SR
Queue Stats
382W - 379L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CABJkid
Janus
16
5 / 0 / 4
10,150
597
10,229
6,777
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NymusX
Danzaburou
1
0 / 0 / 0
4,851
285
0
0
0
16
3 / 0 / 8
10,021
589
11,933
11,347
6,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 8
7,272
428
7,754
15,403
12,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
17
7 / 0 / 4
10,372
610
6,957
15,901
8,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 3 / 0
8,280
487
3,642
9,053
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
7,195
423
8,868
12,910
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 1
7,344
432
5,137
16,651
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
7,548
444
6,078
10,676
10,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,896
406
6,019
10,933
9,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
0
0.33
W
Janus
CABJkid
Janus
5
0
4
7
L
1
6
1
0.25
L
1
3
1
0.5
L
0
1
1
0.5
W
Danzaburou
NymusX
Danzaburou
0
0
0
0
W
3
0
8
7
W
1
3
8
1.67
L
0
3
0
0
W
Kali
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,873
Damage
29,744
49,428
Taken
60,223
29,692
Mitigated
32,986
17,733
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,642
67
0
1,167
9,053
3,043
0
4,231
4,696
68,859
0
W
Janus
CABJkid
Janus
10,229
707
0
2,000
6,777
2,797
763
2,194
4,583
79,418
0
L
8,868
4,405
0
1,245
12,910
4,194
763
7,432
5,444
0
47,889
L
5,137
747
0
1,473
16,651
5,885
0
6,314
10,119
0
61,248
L
6,078
472
0
1,615
10,676
10,830
0
6,320
4,213
38,405
0
W
Danzaburou
NymusX
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
11,933
776
366
7,711
11,347
6,052
916
3,749
7,598
81,728
0
W
7,754
3,411
0
500
15,403
12,812
99
2,433
12,970
28,802
0
L
6,019
905
0
2,261
10,933
9,034
0
5,098
5,835
0
41,398
W
Kali
6,957
3,063
0
7,156
15,901
8,031
78
1,344
14,557
0
108,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,666
Gold Earned
37,263
460
Minions Killed
402
0
Camps Cleared
0
1,349,330
Distance Traveled
1,577,836
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,280
487
133
8
0
332,908
4
W
Janus
10,150
597
153
9
0
343,491
0
L
Skadi
7,195
423
62
4
0
294,886
0
L
Da Ji
7,344
432
83
5
0
353,857
0
L
Ymir
7,548
444
57
3
0
335,673
0
W
Danzaburou
4,851
285
0
0
0
0
0
W
Anubis
10,021
589
126
7
0
309,603
0
W
Atlas
7,272
428
29
2
0
307,785
0
L
Mulan
6,896
406
67
4
0
260,512
4
W
Kali
10,372
610
152
9
0
388,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role