Player Matchup

Ratatoskr
Ratatoskr
Finuck
Ratatoskr
Level 17
God Stats
0W - 6L
1,099 SR
Queue Stats
2W - 14L
1,162 Elo+
Party 1
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 81
God Stats
202W - 168L
1,599 SR
Queue Stats
222W - 199L
1,545 Elo+
Solo
Susano
Susano
Lil_WondeRD
Susano
Level 58
God Stats
3W - 1L
1,867 SR
Queue Stats
22W - 30L
1,467 Elo+
Solo
Charybdis
Charybdis
MogRuith
Charybdis
Level 31
God Stats
1W - 3L
1,302 SR
Queue Stats
203W - 196L
1,325 Elo+
Party 1
Chaac
Chaac
chechenwolf01
Chaac
Level 66
God Stats
1W - 1L
1,782 SR
Queue Stats
48W - 45L
1,301 Elo+
Party 1
Team Averages
Level 51
1,530 SR
1,360 Elo+

VS

Team Averages
Level 113
1,476 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Schmidt85i
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,475 Elo+
Solo
Martichoras
Martichoras
Star_RoyalPePiTo
Martichoras
Level 69
God Stats
4W - 5L
1,438 SR
Queue Stats
259W - 261L
1,510 Elo+
Solo
Ymir
Ymir
kotonyak
Ymir
Level 120
God Stats
38W - 53L
1,441 SR
Queue Stats
383W - 397L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Finuck
Ratatoskr
7
1 / 5 / 0
5,075
461
2,986
8,961
3,895
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Furrulk
Baron Samedi
11
3 / 1 / 0
6,396
581
6,982
4,928
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
10
1 / 3 / 3
5,809
528
3,843
11,313
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
MogRuith
Charybdis
9
1 / 4 / 1
5,424
493
7,261
8,085
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
5,071
461
4,471
10,421
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 0 / 0
7,713
701
8,357
10,041
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
 
Cliodhna
11
3 / 2 / 3
6,615
601
4,146
7,876
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Schmidt85i
Zhong Kui
10
1 / 2 / 0
5,986
544
2,637
7,285
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Martichoras
Star_RoyalPePiTo
Martichoras
11
5 / 1 / 5
7,265
660
7,541
6,963
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
2 / 1 / 6
7,064
642
4,421
11,446
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
16
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
W
Cliodhna
 
Cliodhna
3
2
3
2.25
L
Ratatoskr
Finuck
Ratatoskr
1
5
0
0.2
L
Baron Samedi
Furrulk
Baron Samedi
3
1
0
3
L
Susano
1
3
3
0.83
L
Charybdis
MogRuith
Charybdis
1
4
1
0.38
W
Zhong Kui
Schmidt85i
Zhong Kui
1
2
0
0.5
W
Martichoras
Star_RoyalPePiTo
Martichoras
5
1
5
7.5
L
0
3
1
0.17
W
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
27,102
43,708
Taken
43,611
18,878
Mitigated
28,621
9,814
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,357
3,701
0
4,301
10,041
9,706
0
65
9,976
0
54,014
W
Cliodhna
 
Cliodhna
4,146
581
0
2,762
7,876
2,581
817
798
7,039
0
38,206
L
Ratatoskr
Finuck
Ratatoskr
2,986
778
646
1,487
8,961
3,895
0
1,628
7,333
0
13,230
L
Baron Samedi
Furrulk
Baron Samedi
6,982
786
200
1,530
4,928
2,457
96
2,177
2,751
44,850
0
L
Susano
3,843
1,002
0
2,026
11,313
4,472
0
1,626
9,687
0
43,220
L
Charybdis
MogRuith
Charybdis
7,261
4,904
0
2,155
8,085
2,423
0
1,627
6,458
0
33,221
W
Zhong Kui
Schmidt85i
Zhong Kui
2,637
134
0
3,105
7,285
5,286
0
3,495
3,561
30,642
0
W
Martichoras
Star_RoyalPePiTo
Martichoras
7,541
3,630
0
2,166
6,963
2,845
441
0
6,963
0
50,079
L
4,471
1,179
0
1,770
10,421
5,631
0
0
10,421
65
25,463
W
Ymir
4,421
748
0
4,784
11,446
8,203
135
2,265
9,025
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
34,643
258
Minions Killed
331
0
Camps Cleared
0
1,050,405
Distance Traveled
1,070,880
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,713
701
92
8
0
197,682
0
W
Cliodhna
6,615
601
62
6
0
256,904
0
L
Ratatoskr
5,075
461
22
2
0
239,775
0
L
Baron Samedi
6,396
581
82
7
0
189,756
1
L
Susano
5,809
528
66
6
0
219,247
0
L
Charybdis
5,424
493
50
5
0
207,532
0
W
Zhong Kui
5,986
544
57
5
0
213,360
2
W
Martichoras
7,265
660
96
9
0
207,884
4
L
Chaac
5,071
461
38
3
0
194,095
0
W
Ymir
7,064
642
24
2
0
195,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role