Player Matchup

Merlin
Merlin
MrDefense1
Merlin
Level 156
God Stats
10W - 8L
1,619 SR
Queue Stats
693W - 735L
1,471 Elo+
Party 2
Tiamat
Tiamat
ShadeSniper
Tiamat
Level 125
God Stats
6W - 6L
1,433 SR
Queue Stats
242W - 256L
1,441 Elo+
Solo
Rama
Rama
StonedandSalty
Rama
Level 157
God Stats
8W - 8L
1,560 SR
Queue Stats
820W - 866L
1,503 Elo+
Solo
He Bo
He Bo
UnCutKang
He Bo
Level 61
God Stats
5W - 8L
1,590 SR
Queue Stats
233W - 219L
1,520 Elo+
Party 2
Da Ji
Da Ji
kirk489
Da Ji
Level 89
God Stats
0W - 1L
1,703 SR
Queue Stats
282W - 383L
1,409 Elo+
Solo
Team Averages
Level 118
1,581 SR
1,469 Elo+

VS

Team Averages
Level 67
1,499 SR
1,425 Elo+
Martichoras
Martichoras
Burge1611
Martichoras
Level 81
God Stats
2W - 0L
1,640 SR
Queue Stats
104W - 104L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
JIMBOSLEEZY
Baba Yaga
Level 22
God Stats
3W - 2L
1,314 SR
Queue Stats
54W - 69L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
Oklah0mie
Xbalanque
Level 109
God Stats
2W - 0L
1,741 SR
Queue Stats
126W - 131L
1,487 Elo+
Party 1
Fafnir
Fafnir
chantzeypoo
Fafnir
Level 66
God Stats
1W - 0L
1,535 SR
Queue Stats
5W - 7L
1,309 Elo+
Solo
Shiva
Shiva
thepanda303
Shiva
Level 57
God Stats
3W - 2L
1,267 SR
Queue Stats
116W - 121L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrDefense1
Merlin
18
0 / 2 / 1
9,113
759
14,551
8,518
3,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
11
0 / 5 / 1
6,693
558
7,954
8,416
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
6,756
563
2,753
5,982
2,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
UnCutKang
He Bo
16
1 / 3 / 1
8,137
678
7,885
6,990
2,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
kirk489
Da Ji
7
0 / 6 / 1
6,327
527
2,129
8,516
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Burge1611
Martichoras
17
5 / 1 / 11
10,299
858
7,816
13,345
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
JIMBOSLEEZY
Baba Yaga
18
5 / 1 / 8
10,603
884
11,826
10,647
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Oklah0mie
Xbalanque
15
4 / 2 / 12
9,521
793
7,135
7,986
3,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
13
0 / 1 / 13
8,542
712
2,922
8,501
9,950
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 11
9,784
815
4,475
10,647
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
74
1
Kills
19
19
Deaths
6
4
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Burge1611
Martichoras
5
1
11
10.5
W
Baba Yaga
JIMBOSLEEZY
Baba Yaga
5
1
8
9
L
Merlin
MrDefense1
Merlin
0
2
1
0.25
W
Xbalanque
Oklah0mie
Xbalanque
4
2
12
5
L
Tiamat
0
5
1
0.1
L
0
3
0
0
L
He Bo
UnCutKang
He Bo
1
3
1
0.5
W
Fafnir
0
1
13
6.5
L
Da Ji
kirk489
Da Ji
0
6
1
0.08
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
34,174
38,422
Taken
51,126
17,850
Mitigated
35,661
7,680
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Burge1611
Martichoras
7,816
2,071
1,113
4,261
13,345
6,539
891
8,806
4,539
0
42,167
W
Baba Yaga
JIMBOSLEEZY
Baba Yaga
11,826
602
1,422
3,223
10,647
5,140
1,122
5,745
4,902
27,894
0
L
Merlin
MrDefense1
Merlin
14,551
320
626
2,327
8,518
3,515
0
4,681
3,668
43,389
0
W
Xbalanque
Oklah0mie
Xbalanque
7,135
2,935
1,000
1,386
7,986
3,339
3,350
4,915
3,071
0
21,094
L
Tiamat
7,954
145
97
741
8,416
5,272
0
3,062
5,197
12,455
0
L
2,753
925
1,017
827
5,982
2,657
0
1,766
4,120
0
8,611
L
He Bo
UnCutKang
He Bo
7,885
215
427
471
6,990
2,597
0
3,533
3,356
13,763
0
W
Fafnir
2,922
641
279
1,453
8,501
9,950
1,050
4,469
3,537
3,982
0
L
Da Ji
kirk489
Da Ji
2,129
133
171
976
8,516
3,809
0
1,706
6,567
0
2,814
W
4,475
381
2,588
2,823
10,647
10,693
602
6,455
4,192
0
9,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
48,749
96
Minions Killed
157
0
Camps Cleared
0
767,082
Distance Traveled
1,220,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,299
858
72
6
0
212,289
0
W
Baba Yaga
10,603
884
48
4
0
263,153
0
L
Merlin
9,113
759
56
5
0
205,986
0
W
Xbalanque
9,521
793
15
1
0
239,137
0
L
Tiamat
6,693
558
8
1
0
133,389
0
L
Rama
6,756
563
14
1
0
122,643
0
L
He Bo
8,137
678
18
2
0
196,559
0
W
Fafnir
8,542
712
2
0
0
224,416
0
L
Da Ji
6,327
527
0
0
0
108,505
0
W
Shiva
9,784
815
20
2
0
281,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role