Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Debesic
Yu Huang
Level 127
God Stats
1W - 2L
1,457 SR
Queue Stats
20W - 15L
1,165 Elo+
Party 2
Amaterasu
Amaterasu
ItzM3jor
Amaterasu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,231 Elo+
Party 2
Thor
Thor
PepaLaCochina
Thor
Level 35
God Stats
2W - 2L
1,720 SR
Queue Stats
13W - 10L
1,572 Elo+
Solo
Lancelot
Lancelot
Xx_ZwareShag_xX
Lancelot
Level 256
God Stats
5W - 8L
1,531 SR
Queue Stats
289W - 257L
1,597 Elo+
Party 1
Team Averages
Level 135
1,541 SR
1,413 Elo+

VS

Team Averages
Level 137
1,658 SR
1,538 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
GodSlayer6969
Anubis
Level 152
God Stats
6W - 4L
1,676 SR
Queue Stats
194W - 250L
1,528 Elo+
Party 3
Mercury
Mercury
Goldbold94
Mercury
Level 117
God Stats
13W - 13L
1,650 SR
Queue Stats
397W - 438L
1,573 Elo+
Party 3
Erlang Shen
Erlang Shen
mutsnuts83
Erlang Shen
Level 143
God Stats
9W - 3L
1,807 SR
Queue Stats
402W - 372L
1,543 Elo+
Solo
Ullr
Ullr
xXCrazyDartXx
Ullr
Level 148
God Stats
15W - 11L
1,656 SR
Queue Stats
366W - 351L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 4 / 0
4,586
459
3,003
7,011
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
Debesic
Yu Huang
8
0 / 3 / 0
4,675
468
3,464
4,698
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ItzM3jor
Amaterasu
9
0 / 3 / 0
4,790
479
1,380
10,457
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

2
0 / 0 / 0
3,640
364
256
1,321
260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
9
1 / 3 / 0
5,288
529
3,381
9,714
6,510
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 7
5,366
537
2,259
4,335
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 3
6,416
642
3,868
5,639
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Goldbold94
Mercury
12
4 / 0 / 3
6,884
688
2,881
6,100
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
mutsnuts83
Erlang Shen
11
3 / 0 / 0
6,743
674
6,786
5,853
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,287
629
5,605
5,407
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
Bacchus
 
Bacchus
0
0
7
3.5
L
Yu Huang
Debesic
Yu Huang
0
3
0
0
W
2
1
3
3.5
W
Mercury
Goldbold94
Mercury
4
0
3
5.5
L
Amaterasu
ItzM3jor
Amaterasu
0
3
0
0
L
0
0
0
0
L
Lancelot
1
3
0
0.33
W
Erlang Shen
mutsnuts83
Erlang Shen
3
0
0
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,484
Damage
21,399
33,201
Taken
27,334
17,650
Mitigated
14,656
7,587
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,003
1,702
0
1,091
7,011
2,300
0
819
6,192
0
25,872
W
Bacchus
 
Bacchus
2,259
258
0
2,300
4,335
3,606
29
472
3,863
10,444
0
L
Yu Huang
Debesic
Yu Huang
3,464
366
0
750
4,698
1,084
0
2,399
2,299
25,668
0
W
3,868
164
0
2,146
5,639
2,782
216
2,162
3,477
40,016
0
W
Mercury
Goldbold94
Mercury
2,881
1,298
0
636
6,100
2,285
0
830
5,270
0
64,078
L
Amaterasu
ItzM3jor
Amaterasu
1,380
963
0
3,002
10,457
7,496
0
0
9,820
0
25,217
L
256
130
0
642
1,321
260
0
523
798
0
2,916
L
Lancelot
3,381
571
0
2,102
9,714
6,510
0
2,386
7,328
0
26,597
W
Erlang Shen
mutsnuts83
Erlang Shen
6,786
3,975
0
2,630
5,853
4,096
0
0
5,853
0
50,516
W
5,605
2,058
0
750
5,407
1,887
0
0
5,407
0
49,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,979
Gold Earned
31,696
185
Minions Killed
354
0
Camps Cleared
0
764,168
Distance Traveled
1,038,761
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,586
459
45
5
0
168,752
0
W
Bacchus
5,366
537
20
2
0
212,094
2
L
Yu Huang
4,675
468
47
5
0
161,632
0
W
Anubis
6,416
642
65
7
0
178,384
2
W
Mercury
6,884
688
108
11
0
263,668
0
L
Amaterasu
4,790
479
47
5
0
174,467
0
L
Thor
3,640
364
7
1
0
31,396
0
L
Lancelot
5,288
529
39
4
0
227,921
0
W
Erlang Shen
6,743
674
80
8
0
208,694
0
W
Ullr
6,287
629
81
8
0
175,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role