Player Matchup

Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ItSxBiGxTonE
Chernobog
Level 146
God Stats
6W - 4L
1,188 SR
Queue Stats
454W - 435L
1,483 Elo+
Party 2
Hachiman
Hachiman
Virulent-Killer-
Hachiman
Level 88
God Stats
6W - 6L
1,549 SR
Queue Stats
150W - 148L
1,420 Elo+
Party 1
Nox
Nox
dankC0WB0Y53
Nox
Level 111
God Stats
11W - 8L
1,658 SR
Queue Stats
74W - 53L
1,488 Elo+
Party 1
Bakasura
Bakasura
iV3LOC17Y
Bakasura
Level 148
God Stats
10W - 10L
1,636 SR
Queue Stats
297W - 296L
1,487 Elo+
Party 2
Team Averages
Level 118
1,506 SR
1,476 Elo+

VS

Team Averages
Level 98
1,565 SR
1,499 Elo+
Izanami
Izanami
CosmosSolitarus
Izanami
Level 49
God Stats
39W - 42L
1,518 SR
Queue Stats
134W - 131L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
GodWinton
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,441 Elo+
Solo
Amaterasu
Amaterasu
VwAstro
Amaterasu
Level 53
God Stats
27W - 12L
1,672 SR
Queue Stats
330W - 265L
1,491 Elo+
Solo
Scylla
Scylla
iGxhz
Scylla
Level 125
God Stats
2W - 1L
1,774 SR
Queue Stats
26W - 24L
1,530 Elo+
Solo
Da Ji
Da Ji
xXDeathNinja89Xx
Da Ji
Level 164
God Stats
2W - 4L
1,364 SR
Queue Stats
328W - 319L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 3
7,388
616
4,386
6,301
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
ItSxBiGxTonE
Chernobog
13
1 / 0 / 0
7,900
658
4,049
5,317
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 4
6,798
567
7,069
9,995
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 2 / 1
7,220
602
4,366
7,463
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
iV3LOC17Y
Bakasura
15
0 / 0 / 2
7,754
646
2,890
12,841
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,152
596
8,890
12,232
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
GodWinton
Kumbhakarna
5
0 / 3 / 0
4,539
378
1,099
5,730
3,626
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
VwAstro
Amaterasu
12
0 / 0 / 0
7,056
588
5,254
8,604
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
iGxhz
Scylla
13
3 / 1 / 0
7,046
587
7,743
6,220
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
4,240
353
666
1,341
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
5
7
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
3
2.25
L
2
3
2
1
L
Kumbhakarna
GodWinton
Kumbhakarna
0
3
0
0
W
Chernobog
ItSxBiGxTonE
Chernobog
1
0
0
1
W
0
3
4
0.67
L
Amaterasu
VwAstro
Amaterasu
0
0
0
0
W
4
2
1
2.25
L
Scylla
iGxhz
Scylla
3
1
0
3
W
Bakasura
iV3LOC17Y
Bakasura
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
23,652
41,917
Taken
34,127
19,143
Mitigated
16,992
19,455
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,386
309
624
2,245
6,301
2,582
819
3,158
2,935
52,435
0
L
8,890
6,610
0
3,673
12,232
5,374
131
3,406
8,826
0
59,654
L
Kumbhakarna
GodWinton
Kumbhakarna
1,099
189
0
869
5,730
3,626
0
2,350
3,140
4,082
0
W
Chernobog
ItSxBiGxTonE
Chernobog
4,049
2,189
0
1,799
5,317
2,041
1,653
0
4,977
0
62,225
W
7,069
4,596
0
2,091
9,995
2,823
448
888
9,061
0
41,579
L
Amaterasu
VwAstro
Amaterasu
5,254
2,164
0
3,800
8,604
5,407
802
0
8,512
0
54,835
W
4,366
911
1,283
2,142
7,463
3,900
443
1,487
5,889
18,071
0
L
Scylla
iGxhz
Scylla
7,743
1,066
0
1,240
6,220
2,194
0
2,618
3,580
60,497
0
W
Bakasura
iV3LOC17Y
Bakasura
2,890
1,918
0
9,271
12,841
7,797
0
2,756
9,779
0
64,488
L
666
124
43
197
1,341
391
0
378
943
0
3,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
30,033
404
Minions Killed
304
0
Camps Cleared
0
1,209,061
Distance Traveled
856,488
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,388
616
93
8
0
212,249
0
L
Izanami
7,152
596
88
7
0
202,144
5
L
Kumbhakarna
4,539
378
9
1
0
128,393
0
W
Chernobog
7,900
658
96
8
0
237,992
0
W
Hachiman
6,798
567
69
6
0
230,738
0
L
Amaterasu
7,056
588
100
8
0
245,491
3
W
Nox
7,220
602
21
2
0
232,116
0
L
Scylla
7,046
587
93
8
0
219,379
0
W
Bakasura
7,754
646
125
10
0
295,966
1
L
Da Ji
4,240
353
14
1
0
61,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role