Player Matchup

Geb
Geb
Otaminn
Geb
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,606 Elo+
Party 2
Artemis
Artemis
RadkeFelipe
Artemis
Level 58
God Stats
157W - 232L
1,372 SR
Queue Stats
162W - 245L
1,298 Elo+
Solo
Horus
Horus
SainHornet
Horus
Level 78
God Stats
21W - 13L
1,618 SR
Queue Stats
84W - 69L
1,499 Elo+
Solo
Nu Wa
Nu Wa
WaterishSauce14
Nu Wa
Level 78
God Stats
4W - 1L
1,647 SR
Queue Stats
31W - 22L
1,585 Elo+
Party 2
Pele
Pele
deathmage547
Pele
Level 109
God Stats
6W - 4L
1,435 SR
Queue Stats
51W - 45L
1,469 Elo+
Solo
Team Averages
Level 78
1,514 SR
1,491 Elo+

VS

Team Averages
Level 95
1,576 SR
1,461 Elo+
Bastet
Bastet
Emmanuel 222079
Bastet
Level 121
God Stats
11W - 8L
1,579 SR
Queue Stats
358W - 353L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Liska3
Aphrodite
Level 47
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Bellona
Bellona
Tie22
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Medusa
Medusa
ccmixcoatl
Medusa
Level 158
God Stats
10W - 6L
1,542 SR
Queue Stats
310W - 309L
1,544 Elo+
Solo
Discordia
Discordia
xXOiEuSouGokuXx
Discordia
Level 129
God Stats
4W - 3L
1,533 SR
Queue Stats
277W - 284L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 1 / 7
7,760
456
7,089
12,319
9,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
RadkeFelipe
Artemis
1
0 / 0 / 0
4,889
288
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
13
0 / 3 / 4
8,703
512
11,050
16,208
15,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 8
8,684
511
11,929
8,833
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
12 / 0 / 0
10,131
596
16,520
17,998
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,037
414
6,552
16,339
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Liska3
Aphrodite
9
1 / 1 / 0
6,844
403
4,507
10,404
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Tie22
Bellona
12
3 / 4 / 0
7,231
425
9,659
17,506
13,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
ccmixcoatl
Medusa
14
1 / 2 / 0
7,928
466
7,093
12,888
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
xXOiEuSouGokuXx
Discordia
11
0 / 4 / 2
6,850
403
7,094
9,060
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
6
6
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Aphrodite
Liska3
Aphrodite
1
1
0
1
W
Geb
1
1
7
4.5
W
Artemis
RadkeFelipe
Artemis
0
0
0
0
W
Horus
0
3
4
0.67
L
Bellona
Tie22
Bellona
3
4
0
0.75
W
2
2
8
3
L
Medusa
ccmixcoatl
Medusa
1
2
0
0.5
W
12
0
0
12
L
Discordia
xXOiEuSouGokuXx
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,588
Damage
34,905
55,358
Taken
66,197
36,393
Mitigated
32,545
18,443
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,552
1,707
0
2,558
16,339
4,981
0
3,914
12,386
0
56,176
L
Aphrodite
Liska3
Aphrodite
4,507
656
2,527
5,835
10,404
7,039
115
2,644
7,578
23,013
0
W
Geb
7,089
373
1,688
2,900
12,319
9,720
0
2,729
9,590
18,819
0
W
Artemis
RadkeFelipe
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Horus
11,050
4,109
400
4,710
16,208
15,078
1,515
1,791
14,417
0
62,698
L
Bellona
Tie22
Bellona
9,659
3,663
0
2,103
17,506
13,400
0
4,489
12,349
0
32,114
W
11,929
4,578
0
750
8,833
3,202
539
2,603
6,230
57,674
0
L
Medusa
ccmixcoatl
Medusa
7,093
3,444
0
2,546
12,888
4,628
502
3,504
9,239
0
82,492
W
16,520
4,194
0
7,995
17,998
8,393
305
4,478
13,520
0
80,129
L
Discordia
xXOiEuSouGokuXx
Discordia
7,094
193
0
1,161
9,060
2,497
0
4,467
4,544
53,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
35,890
342
Minions Killed
365
0
Camps Cleared
0
1,328,146
Distance Traveled
1,599,966
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,037
414
75
4
0
384,386
0
L
Aphrodite
6,844
403
41
2
0
292,993
0
W
Geb
7,760
456
15
1
0
340,080
2
W
Artemis
4,889
288
0
0
0
0
0
W
Horus
8,703
512
101
6
0
305,139
5
L
Bellona
7,231
425
42
2
0
335,778
0
W
Nu Wa
8,684
511
97
6
0
303,316
0
L
Medusa
7,928
466
125
7
0
277,628
0
W
Pele
10,131
596
129
8
0
379,611
0
L
Discordia
6,850
403
82
5
0
309,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role