Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
AgitoHanta
Sun Wukong
Silver II
Level 83
God Stats
14W - 7L
1,690 SR
Queue Stats
47W - 52L
1,266 MMR
Party 3
Lancelot
Lancelot
Silver I
M1etz
Lancelot
Silver I
Level 88
God Stats
0W - 1L
1,329 SR
Queue Stats
40W - 41L
1,394 MMR
Party 3
Athena
Athena
Gold IV
adriangumo
Athena
Gold IV
Level 162
God Stats
21W - 10L
1,772 SR
Queue Stats
150W - 157L
1,400 MMR
Party 1
Raijin
Raijin
Gold IV
ikeeer25
Raijin
Gold IV
Level 138
God Stats
7W - 13L
1,598 SR
Queue Stats
187W - 195L
1,368 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,578 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,645 SR
1,346 MMR
Horus
Horus
Gold IV
Frikandelicious
Horus
Gold IV
Level 104
God Stats
20W - 7L
1,683 SR
Queue Stats
80W - 83L
1,287 MMR
Party 2
Thor
Thor
Gold II
Luk30
Thor
Gold II
Level 149
God Stats
9W - 9L
1,798 SR
Queue Stats
470W - 459L
1,355 MMR
Solo
Apollo
Apollo
Bronze III
PunkyMurdock
Apollo
Bronze III
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,354 MMR
Solo
Ares
Ares
Gold V
SaMegan
Ares
Gold V
Level 121
God Stats
13W - 17L
1,393 SR
Queue Stats
116W - 114L
1,282 MMR
Solo
Nu Wa
Nu Wa
Gold II
beukenboompje
Nu Wa
Gold II
Level 158
God Stats
3W - 1L
1,852 SR
Queue Stats
294W - 289L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 4 / 1
8,060
504
5,503
13,387
5,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
AgitoHanta
Sun Wukong
14
2 / 3 / 2
9,302
581
7,206
16,517
10,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
M1etz
Lancelot
16
3 / 2 / 2
9,162
573
6,083
14,954
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
adriangumo
Athena
12
0 / 3 / 4
8,070
504
4,150
16,294
11,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
ikeeer25
Raijin
15
2 / 3 / 3
9,323
583
11,508
9,021
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaKaliThanatosAgni

VS

Bans
FreyaMartichorasCharonHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,379
524
8,619
12,994
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Luk30
Thor
15
5 / 1 / 6
9,427
589
9,057
12,827
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
2 / 3 / 5
8,629
539
6,213
10,477
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
SaMegan
Ares
14
5 / 0 / 5
9,105
569
7,348
13,262
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 10
9,446
590
10,757
10,738
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
15
15
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
1
0.13
L
Sun Wukong
AgitoHanta
Sun Wukong
2
3
2
1
W
1
1
4
3
W
Thor
Luk30
Thor
5
1
6
8
L
Lancelot
M1etz
Lancelot
3
2
2
2
W
Apollo
2
3
5
1.5
W
Ares
SaMegan
Ares
5
0
5
7.5
L
Athena
adriangumo
Athena
0
3
4
0.67
W
2
2
10
3.5
L
Raijin
ikeeer25
Raijin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
41,994
70,173
Taken
60,298
38,240
Mitigated
37,210
23,012
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,503
4,046
0
4,807
13,387
5,110
781
3,470
9,866
0
64,035
L
Sun Wukong
AgitoHanta
Sun Wukong
7,206
1,713
0
4,797
16,517
10,782
158
3,319
12,543
0
62,513
W
8,619
3,305
191
2,467
12,994
9,603
738
1,039
11,955
0
56,774
W
Thor
Luk30
Thor
9,057
1,687
0
1,292
12,827
5,301
31
1,920
10,907
0
75,574
L
Lancelot
M1etz
Lancelot
6,083
425
0
7,070
14,954
7,092
232
2,203
12,710
0
73,609
W
Apollo
6,213
3,555
0
2,824
10,477
4,718
0
2,533
7,944
0
69,561
W
Ares
SaMegan
Ares
7,348
1,402
0
2,341
13,262
13,048
166
4,909
8,353
21,999
0
L
Athena
adriangumo
Athena
4,150
1,503
1,801
3,712
16,294
11,614
0
6,486
9,718
21,894
0
W
10,757
2,121
0
1,992
10,738
4,540
177
5,257
5,481
81,076
0
L
Raijin
ikeeer25
Raijin
11,508
380
0
825
9,021
3,642
171
3,801
5,220
100,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
44,986
524
Minions Killed
471
0
Camps Cleared
0
1,640,749
Distance Traveled
1,701,154
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,060
504
101
6
0
299,396
1
L
Sun Wukong
9,302
581
110
7
0
277,647
8
W
Horus
8,379
524
94
6
0
350,730
0
W
Thor
9,427
589
91
6
0
376,837
0
L
Lancelot
9,162
573
114
7
0
414,067
0
W
Apollo
8,629
539
121
8
0
303,722
6
W
Ares
9,105
569
26
2
0
347,669
2
L
Athena
8,070
504
26
2
0
338,018
6
W
Nu Wa
9,446
590
139
9
0
322,196
1
L
Raijin
9,323
583
173
11
0
311,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role