Player Matchup

Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MR-SMOKE-453
The Morrigan
Level 123
God Stats
26W - 24L
1,479 SR
Queue Stats
845W - 886L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
MaMienV
Sun Wukong
Level 103
God Stats
8W - 8L
1,418 SR
Queue Stats
618W - 624L
1,500 Elo+
Solo
Thoth
Thoth
PopoLab38
Thoth
Level 124
God Stats
1W - 5L
1,133 SR
Queue Stats
342W - 357L
1,509 Elo+
Solo
Hades
Hades
stazzgixt
Hades
Level 83
God Stats
4W - 1L
1,680 SR
Queue Stats
211W - 188L
1,480 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,490 Elo+

VS

Team Averages
Level 114
1,453 SR
1,441 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IWantToSeeYouCry
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Bacchus
Bacchus
Norraja
Bacchus
Level 89
God Stats
0W - 1L
1,242 SR
Queue Stats
38W - 37L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
Piedonepapa
Ao Kuang
Level 152
God Stats
0W - 3L
1,194 SR
Queue Stats
279W - 308L
1,468 Elo+
Solo
Da Ji
Da Ji
Xenrado
Da Ji
Level 101
God Stats
1W - 1L
1,830 SR
Queue Stats
34W - 37L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
4 / 3 / 15
9,178
765
5,284
12,231
11,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MR-SMOKE-453
The Morrigan
18
8 / 3 / 11
10,499
875
12,467
8,521
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MaMienV
Sun Wukong
16
3 / 3 / 17
9,441
787
14,073
13,684
12,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
PopoLab38
Thoth
17
3 / 2 / 9
10,059
838
7,619
9,649
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
stazzgixt
Hades
16
6 / 2 / 14
10,197
850
11,247
7,956
4,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 5 / 5
8,327
694
9,236
11,012
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 4
8,411
701
7,251
11,296
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Norraja
Bacchus
18
4 / 3 / 5
9,916
826
8,814
13,425
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Piedonepapa
Ao Kuang
15
4 / 6 / 6
8,720
727
8,550
14,778
13,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Xenrado
Da Ji
13
1 / 5 / 6
7,828
652
6,405
9,384
5,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
24
Kills
13
13
Deaths
24
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
3
15
3.83
L
Loki
 
Loki
2
5
5
0.9
L
2
5
4
0.8
W
The Morrigan
MR-SMOKE-453
The Morrigan
8
3
11
4.5
W
Sun Wukong
MaMienV
Sun Wukong
3
3
17
3.83
L
Bacchus
Norraja
Bacchus
4
3
5
2.17
L
Ao Kuang
Piedonepapa
Ao Kuang
4
6
6
1.17
W
Thoth
PopoLab38
Thoth
3
2
9
3.75
L
Da Ji
Xenrado
Da Ji
1
5
6
0.8
W
Hades
stazzgixt
Hades
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
40,256
52,041
Taken
59,895
36,815
Mitigated
47,717
13,406
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,284
795
230
918
12,231
11,286
29
5,099
7,132
8,280
0
L
Loki
 
Loki
9,236
683
386
727
11,012
5,016
0
5,608
5,404
0
28,036
L
7,251
2,060
1,777
1,351
11,296
5,262
0
6,442
4,854
0
26,653
W
The Morrigan
MR-SMOKE-453
The Morrigan
12,467
1,266
692
1,401
8,521
4,174
508
2,340
6,034
21,517
8,543
W
Sun Wukong
MaMienV
Sun Wukong
14,073
2,670
573
1,860
13,684
12,500
0
3,393
10,291
0
22,982
L
Bacchus
Norraja
Bacchus
8,814
963
728
3,257
13,425
18,911
0
7,457
5,968
22,118
0
L
Ao Kuang
Piedonepapa
Ao Kuang
8,550
2,491
1,145
4,463
14,778
13,100
0
9,832
4,946
18,956
0
W
Thoth
PopoLab38
Thoth
7,619
714
1,447
2,187
9,649
4,254
873
3,214
6,435
32,054
0
L
Da Ji
Xenrado
Da Ji
6,405
826
750
550
9,384
5,428
0
4,971
4,413
0
10,418
W
Hades
stazzgixt
Hades
11,247
1,056
2,061
2,037
7,956
4,601
634
3,293
4,663
16,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
43,202
140
Minions Killed
114
0
Camps Cleared
0
1,157,029
Distance Traveled
986,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,178
765
12
1
0
243,674
0
L
Loki
8,327
694
25
2
0
210,521
0
L
Chiron
8,411
701
48
4
0
150,643
0
W
The Morrigan
10,499
875
41
3
0
209,679
0
W
Sun Wukong
9,441
787
12
1
0
240,734
0
L
Bacchus
9,916
826
18
2
0
222,729
0
L
Ao Kuang
8,720
727
22
2
0
196,511
0
W
Thoth
10,059
838
50
4
0
240,019
0
L
Da Ji
7,828
652
1
0
0
206,039
0
W
Hades
10,197
850
25
2
0
222,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role