Player Matchup

Janus
Janus
DemetriusTheDark
Janus
Level 60
God Stats
4W - 1L
1,521 SR
Queue Stats
9W - 6L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TorchCoral4
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,728 SR
Queue Stats
114W - 13L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
okdevowasbanned
Cthulhu
Level 47
God Stats
1W - 0L
1,461 SR
Queue Stats
5W - 2L
1,655 Elo+
Party 1
Team Averages
Level 44
1,570 SR
1,688 Elo+

VS

Team Averages
Level 51
1,430 SR
1,389 Elo+
Ne Zha
Ne Zha
AppleJack6215
Ne Zha
Level 24
God Stats
0W - 1L
1,245 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 2
Sobek
Sobek
ChiefDGree
Sobek
Level 37
God Stats
4W - 3L
1,544 SR
Queue Stats
48W - 36L
1,479 Elo+
Party 2
Sol
Sol
SPK_Mr_BooGie
Sol
Level 92
God Stats
26W - 32L
1,501 SR
Queue Stats
672W - 972L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
7,799
780
6,939
6,208
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TorchCoral4
Ah Muzen Cab
13
9 / 0 / 2
9,755
976
12,647
5,167
1,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 8
7,931
793
5,156
7,094
4,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
7,404
740
5,415
8,266
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
9
0 / 2 / 2
6,502
650
3,621
13,964
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 3
6,647
665
4,296
7,632
2,591
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Sobek
0
2
2
0.5
W
1
2
8
2.5
L
0
5
3
0.3
W
Ah Muzen Cab
TorchCoral4
Ah Muzen Cab
9
0
2
10
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
13,332
18,469
Taken
29,862
8,061
Mitigated
18,152
2,414
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
651
0
1,029
8,266
4,302
0
3,130
5,136
0
16,747
L
Sobek
3,621
345
0
2,588
13,964
11,259
0
5,280
8,684
11,679
0
W
6,939
559
0
278
6,208
1,572
235
1,913
3,889
26,977
0
L
4,296
1,138
198
595
7,632
2,591
0
3,755
3,877
20,806
0
W
Ah Muzen Cab
TorchCoral4
Ah Muzen Cab
12,647
6,553
0
658
5,167
1,845
898
2,505
2,387
0
55,251
W
5,156
300
124
1,354
7,094
4,644
0
3,415
3,202
15,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
20,553
136
Minions Killed
73
0
Camps Cleared
0
609,010
Distance Traveled
533,116
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,404
740
31
3
0
180,146
0
L
Sobek
6,502
650
12
1
0
190,986
0
W
Janus
7,799
780
32
3
0
204,368
0
L
Sol
6,647
665
30
3
0
161,984
1
W
Ah Muzen Cab
9,755
976
86
9
0
201,584
0
W
Cthulhu
7,931
793
18
2
0
203,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role