Player Matchup

Ix Chel
Ix Chel
MaliJr2
Ix Chel
Level 69
God Stats
4W - 2L
1,731 SR
Queue Stats
105W - 41L
1,741 Elo+
Party 2
Ymir
Ymir
MaliguachiJr
Ymir
Level 166
God Stats
5W - 0L
1,567 SR
Queue Stats
240W - 108L
1,797 Elo+
Party 2
Thanatos
Thanatos
Scar965
Thanatos
Level 173
God Stats
11W - 6L
1,653 SR
Queue Stats
300W - 168L
1,702 Elo+
Party 2
Team Averages
Level 136
1,650 SR
1,747 Elo+

VS

Team Averages
Level 60
1,431 SR
1,475 Elo+
Izanami
Izanami
a-irigoyta11
Izanami
Level 19
God Stats
0W - 5L
1,293 SR
Queue Stats
21W - 34L
1,224 Elo+
Party 1
Yemoja
Yemoja
sheldom
Yemoja
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 38L
1,570 Elo+
Party 1
Nox
Nox
supperatack
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MaliJr2
Ix Chel
13
13 / 2 / 11
10,434
1,043
19,977
6,699
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 21
8,957
896
4,042
9,673
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Scar965
Thanatos
12
9 / 0 / 10
9,612
961
13,249
10,434
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
a-irigoyta11
Izanami
10
1 / 7 / 1
7,312
731
3,645
13,108
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
sheldom
Yemoja
9
1 / 6 / 1
7,455
746
4,084
15,468
10,141
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 11 / 2
6,806
681
1,841
11,644
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
24
Kills
2
2
Deaths
24
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
MaliJr2
Ix Chel
13
2
11
9.25
W
2
0
21
12.5
W
Thanatos
Scar965
Thanatos
9
0
10
14
L
Izanami
a-irigoyta11
Izanami
1
7
1
0.21
L
Yemoja
sheldom
Yemoja
1
6
1
0.25
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,268
Damage
9,570
26,806
Taken
40,220
17,631
Mitigated
15,293
11,945
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
MaliJr2
Ix Chel
19,977
3,547
1,237
1,339
6,699
3,067
1,464
1,850
4,849
55,022
0
W
4,042
816
0
877
9,673
9,052
162
1,818
7,855
17,006
0
W
Thanatos
Scar965
Thanatos
13,249
3,680
0
8,492
10,434
5,512
1,403
2,483
7,951
0
31,221
L
Izanami
a-irigoyta11
Izanami
3,645
2,020
0
1,360
13,108
2,288
0
8,470
4,393
0
16,508
L
Yemoja
sheldom
Yemoja
4,084
1,219
302
550
15,468
10,141
0
8,468
6,412
10,681
0
L
1,841
318
0
0
11,644
2,864
0
6,622
4,469
18,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
21,573
125
Minions Killed
58
0
Camps Cleared
0
570,902
Distance Traveled
422,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,434
1,043
60
6
0
168,644
0
W
Ymir
8,957
896
37
4
0
182,043
0
W
Thanatos
9,612
961
28
3
0
220,215
0
L
Izanami
7,312
731
22
2
0
148,635
0
L
Yemoja
7,455
746
15
2
0
141,746
2
L
Nox
6,806
681
21
2
0
132,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role