Player Matchup

Thanatos
Thanatos
Diddac
Thanatos
Level 117
God Stats
41W - 41L
1,546 SR
Queue Stats
760W - 703L
1,537 Elo+
Solo
Anhur
Anhur
IHATECATS123
Anhur
Level 4
God Stats
0W - 1L
1,763 SR
Queue Stats
13W - 4L
1,683 Elo+
Party 3
Yemoja
Yemoja
LotLizardWizard
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 206L
1,611 Elo+
Party 3
Gilgamesh
Gilgamesh
SyrusDontMiss
Gilgamesh
Level 67
God Stats
2W - 2L
1,574 SR
Queue Stats
100W - 80L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
hamixoo
Ah Puch
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,492 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,562 Elo+

VS

Team Averages
Level 143
1,577 SR
1,519 Elo+
Loki
Loki
NsD Whopping
Loki
Level 117
God Stats
22W - 27L
1,441 SR
Queue Stats
198W - 179L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowDownKill
Baron Samedi
Level 196
God Stats
3W - 2L
1,595 SR
Queue Stats
130W - 134L
1,491 Elo+
Party 2
Charon
Charon
Stiggy2309
Charon
Level 123
God Stats
7W - 6L
1,565 SR
Queue Stats
279W - 261L
1,553 Elo+
Party 2
Skadi
Skadi
TreyR9
Skadi
Level 99
God Stats
66W - 39L
1,669 SR
Queue Stats
220W - 196L
1,556 Elo+
Solo
Lancelot
Lancelot
Vulture Nest
Lancelot
Level 180
God Stats
6W - 8L
1,614 SR
Queue Stats
349W - 323L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diddac
Thanatos
10
2 / 4 / 1
5,807
581
4,640
12,610
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,168
517
3,217
5,392
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
5,049
505
2,167
6,805
3,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SyrusDontMiss
Gilgamesh
10
1 / 0 / 0
5,577
558
4,235
7,830
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
hamixoo
Ah Puch
10
0 / 2 / 1
5,820
582
5,249
6,505
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,487
649
4,771
8,491
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ShadowDownKill
Baron Samedi
11
1 / 0 / 2
5,869
587
4,708
6,262
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Stiggy2309
Charon
9
0 / 0 / 5
5,884
588
3,383
5,018
2,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
TreyR9
Skadi
11
0 / 0 / 1
5,981
598
5,020
5,169
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Vulture Nest
Lancelot
10
5 / 1 / 1
6,046
605
5,257
8,240
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
6
6
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Diddac
Thanatos
2
4
1
0.63
L
0
0
0
0
L
0
0
0
0
W
0
2
1
0.25
W
Baron Samedi
ShadowDownKill
Baron Samedi
1
0
2
2
W
Charon
Stiggy2309
Charon
0
0
5
2.5
L
Gilgamesh
SyrusDontMiss
Gilgamesh
1
0
0
1
W
Skadi
TreyR9
Skadi
0
0
1
0.5
W
Lancelot
Vulture Nest
Lancelot
5
1
1
5.5
L
Ah Puch
hamixoo
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
23,139
39,142
Taken
33,180
18,253
Mitigated
11,999
17,754
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Diddac
Thanatos
4,640
937
0
7,191
12,610
4,612
0
1,214
11,358
0
46,063
L
3,217
1,960
0
1,834
5,392
2,045
0
1,006
4,386
0
38,937
L
2,167
678
1,653
2,339
6,805
3,334
0
2,003
4,710
17,573
0
W
4,771
1,421
0
2,493
8,491
2,828
0
0
7,947
0
48,379
W
Baron Samedi
ShadowDownKill
Baron Samedi
4,708
388
346
2,379
6,262
2,600
0
3,864
2,398
41,980
0
W
Charon
Stiggy2309
Charon
3,383
504
1,285
2,196
5,018
2,418
0
1,129
3,889
23,993
0
L
Gilgamesh
SyrusDontMiss
Gilgamesh
4,235
972
0
2,049
7,830
5,790
0
179
7,651
0
31,404
W
Skadi
TreyR9
Skadi
5,020
2,051
0
2,086
5,169
1,341
412
627
4,542
0
52,182
W
Lancelot
Vulture Nest
Lancelot
5,257
1,653
0
1,509
8,240
2,812
0
1,796
6,444
0
38,152
L
Ah Puch
hamixoo
Ah Puch
5,249
393
0
2,688
6,505
2,472
0
3,328
2,946
41,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
30,267
275
Minions Killed
351
0
Camps Cleared
0
995,098
Distance Traveled
1,089,919
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,807
581
64
6
0
229,912
0
L
Anhur
5,168
517
71
7
0
194,833
2
L
Yemoja
5,049
505
16
2
0
183,969
0
W
Loki
6,487
649
85
9
0
206,124
0
W
Baron Samedi
5,869
587
91
9
0
213,424
1
W
Charon
5,884
588
25
3
0
217,191
4
L
Gilgamesh
5,577
558
49
5
0
193,793
0
W
Skadi
5,981
598
92
9
0
197,133
2
W
Lancelot
6,046
605
58
6
0
256,047
0
L
Ah Puch
5,820
582
75
8
0
192,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role