Player Matchup

Hel
Hel
Avuri
Hel
Level 61
God Stats
1W - 2L
1,409 SR
Queue Stats
7W - 12L
1,313 Elo+
Party 2
Fenrir
Fenrir
Dangler27
Fenrir
Level 89
God Stats
4W - 10L
1,324 SR
Queue Stats
176W - 192L
1,444 Elo+
Solo
Neith
Neith
ThroatGoat123
Neith
Level 63
God Stats
27W - 19L
1,473 SR
Queue Stats
135W - 171L
1,427 Elo+
Party 3
Tiamat
Tiamat
ewdaddy
Tiamat
Level 25
God Stats
0W - 2L
1,210 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 2
Achilles
Achilles
wtoasty
Achilles
Level 27
God Stats
34W - 26L
1,429 SR
Queue Stats
104W - 115L
1,416 Elo+
Party 3
Team Averages
Level 53
1,369 SR
1,379 Elo+

VS

Team Averages
Level 101
1,527 SR
1,434 Elo+
Loki
Loki
FoulFrost
Loki
Level 185
God Stats
9W - 5L
1,497 SR
Queue Stats
646W - 684L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
HerquLeezzz
Kukulkan
Level 103
God Stats
237W - 245L
1,518 SR
Queue Stats
378W - 398L
1,490 Elo+
Party 1
Chaac
Chaac
LoudScorpion541
Chaac
Level 68
God Stats
3W - 1L
1,799 SR
Queue Stats
3W - 6L
1,344 Elo+
Solo
Ix Chel
Ix Chel
Noblepatsy
Ix Chel
Level 60
God Stats
12W - 15L
1,385 SR
Queue Stats
403W - 404L
1,452 Elo+
Solo
Hachiman
Hachiman
SlickrThanAPlanB
Hachiman
Level 89
God Stats
3W - 2L
1,435 SR
Queue Stats
571W - 606L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Avuri
Hel
12
0 / 0 / 0
7,011
876
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dangler27
Fenrir
14
2 / 0 / 2
9,112
1,139
3,705
11,516
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 3
8,258
1,032
5,357
9,293
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ewdaddy
Tiamat
12
0 / 2 / 1
7,207
901
526
2,379
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
wtoasty
Achilles
14
2 / 2 / 2
8,925
1,116
7,826
11,280
11,488
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

277

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 1 / 4
8,055
1,007
8,664
4,901
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
HerquLeezzz
Kukulkan
13
0 / 0 / 2
7,199
900
2,401
292
100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 4
9,192
1,149
10,771
7,107
6,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Noblepatsy
Ix Chel
13
1 / 1 / 5
8,176
1,022
4,498
4,877
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 1
8,701
1,088
4,419
3,851
1,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
6
6
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
Avuri
Hel
0
0
0
0
L
Fenrir
Dangler27
Fenrir
2
0
2
3
W
Loki
0
1
4
2
W
Kukulkan
HerquLeezzz
Kukulkan
0
0
2
1
W
2
1
4
4
W
Ix Chel
Noblepatsy
Ix Chel
1
1
5
3.5
W
3
1
1
3.5
L
0
2
3
0.75
L
Tiamat
ewdaddy
Tiamat
0
2
1
0.25
L
Achilles
wtoasty
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,414
Damage
30,753
34,468
Taken
21,028
23,101
Mitigated
12,898
2,220
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Avuri
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Dangler27
Fenrir
3,705
843
0
907
11,516
6,543
0
2,126
9,090
0
25,465
W
Loki
8,664
1,530
0
0
4,901
2,001
0
175
4,608
0
17,368
W
Kukulkan
HerquLeezzz
Kukulkan
2,401
30
0
4
292
100
0
71
221
4,270
0
W
10,771
1,561
0
1,665
7,107
6,972
0
206
6,677
0
41,249
W
Ix Chel
Noblepatsy
Ix Chel
4,498
573
410
622
4,877
2,297
0
74
4,770
9,821
0
W
4,419
2,560
27
454
3,851
1,528
0
535
3,195
0
19,794
L
5,357
1,906
0
588
9,293
4,003
0
1,678
7,615
0
20,990
L
Tiamat
ewdaddy
Tiamat
526
117
0
88
2,379
1,067
0
802
1,577
1,550
0
L
Achilles
wtoasty
Achilles
7,826
740
0
637
11,280
11,488
0
1,993
8,987
0
22,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,513
Gold Earned
41,323
137
Minions Killed
182
4
Camps Cleared
5
513,733
Distance Traveled
687,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,011
876
0
0
0
0
0
L
Fenrir
9,112
1,139
59
7
4
169,827
0
W
Loki
8,055
1,007
20
3
3
193,489
0
W
Kukulkan
7,199
900
7
1
0
29,805
0
W
Chaac
9,192
1,149
85
11
1
171,393
0
W
Ix Chel
8,176
1,022
33
4
1
164,838
0
W
Hachiman
8,701
1,088
37
5
0
128,332
0
L
Neith
8,258
1,032
43
5
0
113,949
0
L
Tiamat
7,207
901
5
1
0
37,398
0
L
Achilles
8,925
1,116
30
4
0
192,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role