Player Matchup

Skadi
Skadi
BlabbySnail565
Skadi
Level 122
God Stats
25W - 12L
1,555 SR
Queue Stats
274W - 262L
1,440 Elo+
Party 2
Ix Chel
Ix Chel
DomiGAME_sk
Ix Chel
Level 129
God Stats
13W - 1L
1,825 SR
Queue Stats
389W - 384L
1,456 Elo+
Party 2
Thanatos
Thanatos
Dx0675
Thanatos
Level 54
God Stats
19W - 15L
1,591 SR
Queue Stats
134W - 107L
1,474 Elo+
Solo
Ares
Ares
akolienek
Ares
Level 65
God Stats
21W - 8L
1,691 SR
Queue Stats
233W - 221L
1,452 Elo+
Party 2
Vulcan
Vulcan
mysticthurge
Vulcan
Level 94
God Stats
8W - 2L
1,775 SR
Queue Stats
171W - 170L
1,508 Elo+
Solo
Team Averages
Level 93
1,687 SR
1,466 Elo+

VS

Team Averages
Level 73
1,512 SR
1,447 Elo+
Chaac
Chaac
Berija__Tactics
Chaac
Level 96
God Stats
11W - 15L
1,406 SR
Queue Stats
277W - 285L
1,450 Elo+
Party 3
Artemis
Artemis
Michael007xb
Artemis
Level 66
God Stats
19W - 13L
1,648 SR
Queue Stats
175W - 195L
1,482 Elo+
Solo
Maui
Maui
YoungCastro93
Maui
Level 80
God Stats
13W - 11L
1,615 SR
Queue Stats
466W - 451L
1,466 Elo+
Party 1
Fenrir
Fenrir
hxrveyt_04
Fenrir
Level 52
God Stats
8W - 9L
1,413 SR
Queue Stats
292W - 309L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
natalia_bs23
Kukulkan
Level 69
God Stats
92W - 105L
1,480 SR
Queue Stats
117W - 134L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,985
544
2,970
2,971
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
DomiGAME_sk
Ix Chel
10
0 / 1 / 0
5,552
505
3,388
6,083
2,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Dx0675
Thanatos
11
0 / 2 / 1
5,887
535
3,551
8,826
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
9
0 / 1 / 1
5,496
500
2,043
5,934
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
11
2 / 0 / 0
6,636
603
7,093
4,036
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,744
522
2,577
9,293
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Michael007xb
Artemis
10
2 / 1 / 0
5,608
510
2,990
4,621
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 3
5,282
480
1,797
6,255
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
hxrveyt_04
Fenrir
10
2 / 0 / 1
6,069
552
2,943
6,186
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
natalia_bs23
Kukulkan
11
0 / 0 / 2
6,244
568
2,404
3,523
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
0
1
W
Ix Chel
DomiGAME_sk
Ix Chel
0
1
0
0
W
Thanatos
Dx0675
Thanatos
0
2
1
0.25
L
Artemis
Michael007xb
Artemis
2
1
0
2
L
0
0
3
1.5
W
Ares
0
1
1
0.5
L
Fenrir
hxrveyt_04
Fenrir
2
0
1
2.5
W
Vulcan
2
0
0
2
L
Kukulkan
natalia_bs23
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
12,711
27,850
Taken
29,878
11,380
Mitigated
15,442
13,383
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
226
0
1,339
9,293
5,943
0
7,093
2,200
0
43,076
W
2,970
974
0
1,965
2,971
1,046
694
259
2,712
0
42,400
W
Ix Chel
DomiGAME_sk
Ix Chel
3,388
105
170
2,770
6,083
2,014
0
1,954
4,110
41,794
0
W
Thanatos
Dx0675
Thanatos
3,551
1,326
0
6,059
8,826
3,210
0
1,120
7,701
0
43,530
L
Artemis
Michael007xb
Artemis
2,990
1,180
0
889
4,621
1,828
0
1,111
3,510
0
30,457
L
1,797
432
0
2,646
6,255
4,037
0
2,211
4,044
9,428
0
W
Ares
2,043
33
0
956
5,934
3,671
204
844
5,090
14,023
0
L
Fenrir
hxrveyt_04
Fenrir
2,943
492
0
1,937
6,186
2,404
0
622
5,564
0
48,152
W
Vulcan
7,093
2,787
0
1,463
4,036
1,439
0
0
4,036
45,618
0
L
Kukulkan
natalia_bs23
Kukulkan
2,404
216
200
694
3,523
1,230
84
1,487
2,036
43,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
28,947
288
Minions Killed
301
0
Camps Cleared
0
1,138,330
Distance Traveled
1,121,457
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,744
522
73
7
0
235,067
0
W
Skadi
5,985
544
57
5
0
211,351
0
W
Ix Chel
5,552
505
66
6
0
225,121
0
W
Thanatos
5,887
535
64
6
0
242,963
5
L
Artemis
5,608
510
63
6
0
178,871
0
L
Maui
5,282
480
9
1
0
239,231
6
W
Ares
5,496
500
24
2
0
218,303
3
L
Fenrir
6,069
552
74
7
0
252,067
0
W
Vulcan
6,636
603
77
7
0
240,592
5
L
Kukulkan
6,244
568
82
7
0
216,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role