Player Matchup

Medusa
Medusa
M0NK8
Medusa
Level 45
God Stats
1W - 2L
1,727 SR
Queue Stats
63W - 63L
1,495 Elo+
Party 1
Lancelot
Lancelot
Nakadashu
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,410 Elo+
Party 2
Atlas
Atlas
Sandr0Malandr0
Atlas
Level 49
God Stats
1W - 2L
1,510 SR
Queue Stats
82W - 89L
1,490 Elo+
Party 1
Olorun
Olorun
TVDeercyclop
Olorun
Level 45
God Stats
6W - 3L
1,795 SR
Queue Stats
255W - 241L
1,462 Elo+
Party 2
Osiris
Osiris
purpuraaaaaa
Osiris
Level 54
God Stats
10W - 9L
1,715 SR
Queue Stats
73W - 53L
1,605 Elo+
Solo
Team Averages
Level 51
1,649 SR
1,492 Elo+

VS

Team Averages
Level 110
1,531 SR
1,455 Elo+
Poseidon
Poseidon
Mr_Spicy_Waffel
Poseidon
Level 146
God Stats
66W - 45L
1,531 SR
Queue Stats
318W - 305L
1,476 Elo+
Party 3
Anubis
Anubis
Pvt-BuGZz-BuNNy
Anubis
Level 145
God Stats
4W - 3L
1,636 SR
Queue Stats
36W - 39L
1,435 Elo+
Party 3
Rama
Rama
Robin_WoodzZ
Rama
Level 56
God Stats
8W - 9L
1,418 SR
Queue Stats
233W - 243L
1,444 Elo+
Solo
Arachne
Arachne
epicsmithy010
Arachne
Level 98
God Stats
2W - 0L
1,791 SR
Queue Stats
59W - 65L
1,419 Elo+
Party 3
Ganesha
Ganesha
hesoyamPWNZ
Ganesha
Level 103
God Stats
1W - 1L
1,280 SR
Queue Stats
280W - 272L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
M0NK8
Medusa
12
4 / 2 / 3
7,585
632
8,754
7,030
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Nakadashu
Lancelot
10
4 / 4 / 2
6,310
526
7,515
10,793
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 5
7,320
610
4,934
10,829
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
10
1 / 6 / 1
6,583
549
6,358
10,830
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
7
0 / 2 / 1
5,071
423
3,213
6,634
5,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 1 / 3
7,792
649
7,348
5,716
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 2
9,053
754
6,793
9,211
4,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,478
540
5,122
9,737
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
12
6 / 2 / 4
7,754
646
6,914
12,089
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
hesoyamPWNZ
Ganesha
10
1 / 2 / 8
6,810
568
4,173
14,155
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
15
15
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
M0NK8
Medusa
4
2
3
2.75
W
Poseidon
3
1
3
4.5
L
Lancelot
Nakadashu
Lancelot
4
4
2
1.25
W
5
2
2
3
W
0
5
1
0.1
L
2
1
5
4.5
L
Olorun
1
6
1
0.25
W
Arachne
6
2
4
4
W
Ganesha
hesoyamPWNZ
Ganesha
1
2
8
2.5
L
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
30,350
46,116
Taken
50,908
25,701
Mitigated
27,187
8,400
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
M0NK8
Medusa
8,754
4,315
0
1,136
7,030
2,884
180
896
6,134
0
51,934
W
Poseidon
7,348
2,270
0
1,232
5,716
2,253
564
2,381
3,335
61,636
0
L
Lancelot
Nakadashu
Lancelot
7,515
2,037
0
562
10,793
3,544
0
4,607
6,186
0
33,008
W
6,793
487
0
5,603
9,211
4,353
1,438
0
9,211
70,915
0
W
5,122
4,212
66
1,965
9,737
3,515
73
2,116
7,621
0
36,954
L
4,934
2,052
0
2,774
10,829
9,878
147
3,364
7,465
24,733
0
L
Olorun
6,358
2,948
0
1,442
10,830
4,389
0
5,697
5,133
48,277
0
W
Arachne
6,914
4,363
0
3,267
12,089
5,048
560
2,025
10,064
0
47,616
W
Ganesha
hesoyamPWNZ
Ganesha
4,173
372
286
2,789
14,155
12,018
0
4,770
9,385
16,917
0
L
Osiris
3,213
1,204
0
2,486
6,634
5,006
0
3,750
2,884
0
19,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
37,887
264
Minions Killed
377
0
Camps Cleared
0
1,173,868
Distance Traveled
1,241,867
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,585
632
88
7
0
242,363
0
W
Poseidon
7,792
649
116
10
0
235,881
0
L
Lancelot
6,310
526
45
4
0
298,674
0
W
Anubis
9,053
754
116
10
0
207,945
2
W
Rama
6,478
540
71
6
0
236,626
0
L
Atlas
7,320
610
26
2
0
279,060
0
L
Olorun
6,583
549
81
7
0
221,847
3
W
Arachne
7,754
646
68
6
0
297,193
0
W
Ganesha
6,810
568
6
1
0
264,222
3
L
Osiris
5,071
423
24
2
0
131,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role