Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Eliuz85
Merlin
Level 49
God Stats
33W - 50L
1,229 SR
Queue Stats
363W - 431L
1,370 Elo+
Solo
Scylla
Scylla
Velentretenmerth
Scylla
Level 121
God Stats
7W - 1L
1,818 SR
Queue Stats
163W - 20L
1,768 Elo+
Party 2
Nike
Nike
mini-leo-yar
Nike
Level 42
God Stats
18W - 22L
1,071 SR
Queue Stats
357W - 392L
1,447 Elo+
Party 3
Team Averages
Level 86
1,424 SR
1,517 Elo+

VS

Team Averages
Level 146
1,471 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Atmyr
Surtr
Level 149
God Stats
30W - 16L
1,712 SR
Queue Stats
526W - 547L
1,476 Elo+
Party 1
Charybdis
Charybdis
CM_Waldi
Charybdis
Level 141
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 14L
1,349 Elo+
Solo
Ra
Ra
Piwko
Ra
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 17L
1,530 Elo+
Solo
Anubis
Anubis
PrinceJustToday
Anubis
Level 146
God Stats
8W - 13L
1,354 SR
Queue Stats
36W - 33L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 3 / 8
8,261
1,377
9,705
5,958
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
 
Kumbhakarna
12
0 / 2 / 8
7,009
1,168
2,743
7,423
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Eliuz85
Merlin
12
2 / 0 / 6
6,874
1,146
4,172
2,733
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 1 / 6
8,234
1,372
8,972
3,165
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 10
6,788
1,131
5,933
6,233
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

350

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 6
7,693
1,282
4,140
9,251
7,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Atmyr
Surtr
11
1 / 4 / 5
6,843
1,141
5,612
10,906
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
CM_Waldi
Charybdis
10
0 / 0 / 0
5,570
928
0
0
0
Ra
12
4 / 2 / 3
7,806
1,301
6,570
7,127
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 5
7,346
1,224
5,757
7,206
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
13
Kills
8
8
Deaths
13
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
8
3
W
Kumbhakarna
 
Kumbhakarna
0
2
8
2
L
Baron Samedi
 
Baron Samedi
1
3
6
1.33
L
Surtr
Atmyr
Surtr
1
4
5
0.88
L
Charybdis
CM_Waldi
Charybdis
0
0
0
0
W
Merlin
Eliuz85
Merlin
2
0
6
5
L
Ra
4
2
3
2.75
L
2
4
5
1.13
W
5
1
6
8
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,525
Damage
22,079
25,512
Taken
34,490
13,070
Mitigated
19,459
2,098
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,705
2,180
0
306
5,958
2,491
0
3,908
1,885
0
21,024
W
Kumbhakarna
 
Kumbhakarna
2,743
554
0
606
7,423
4,479
0
5,775
1,557
3,277
0
L
Baron Samedi
 
Baron Samedi
4,140
499
777
1,413
9,251
7,764
0
2,935
6,003
13,669
0
L
Surtr
Atmyr
Surtr
5,612
1,977
0
898
10,906
6,031
0
6,355
4,525
268
9,648
L
Charybdis
CM_Waldi
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Eliuz85
Merlin
4,172
332
0
140
2,733
809
0
1,218
1,441
10,146
0
L
Ra
6,570
467
384
661
7,127
2,310
0
2,507
4,469
25,529
0
L
5,757
0
0
605
7,206
3,354
0
3,285
3,606
20,143
0
W
8,972
1,225
0
250
3,165
1,105
0
1,596
1,533
25,532
0
W
5,933
533
0
796
6,233
4,186
0
4,097
1,968
0
10,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
35,258
140
Minions Killed
107
7
Camps Cleared
5
582,372
Distance Traveled
384,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,261
1,377
17
3
0
117,078
0
W
Kumbhakarna
7,009
1,168
11
2
0
111,042
0
L
Baron Samedi
7,693
1,282
14
2
0
86,909
0
L
Surtr
6,843
1,141
7
1
1
91,066
0
L
Charybdis
5,570
928
0
0
0
0
0
W
Merlin
6,874
1,146
23
4
2
116,339
0
L
Ra
7,806
1,301
42
7
3
123,513
0
L
Anubis
7,346
1,224
44
7
1
82,820
0
W
Scylla
8,234
1,372
77
13
3
123,296
0
W
Nike
6,788
1,131
12
2
2
114,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role