Player Matchup

Sylvanus
Sylvanus
Arne05
Sylvanus
Level 46
God Stats
2W - 1L
1,259 SR
Queue Stats
32W - 26L
1,446 Elo+
Solo
Anubis
Anubis
BigBoiAIex
Anubis
Level 29
God Stats
6W - 6L
1,264 SR
Queue Stats
92W - 108L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
BigBoiBozze
Ne Zha
Level 83
God Stats
10W - 8L
1,513 SR
Queue Stats
246W - 221L
1,385 Elo+
Party 1
Neith
Neith
Celt34
Neith
Level 121
God Stats
29W - 27L
1,449 SR
Queue Stats
336W - 320L
1,445 Elo+
Solo
Odin
Odin
Chone987
Odin
Level 64
God Stats
7W - 6L
1,452 SR
Queue Stats
254W - 268L
1,469 Elo+
Solo
Team Averages
Level 69
1,388 SR
1,419 Elo+

VS

Team Averages
Level 103
1,489 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Cz_gamer_hk
Sun Wukong
Level 179
God Stats
21W - 15L
1,427 SR
Queue Stats
1,158W - 1,141L
1,383 Elo+
Solo
Thanatos
Thanatos
FUTLETI
Thanatos
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 118L
1,428 Elo+
Solo
Thoth
Thoth
Raven_Darkness_7
Thoth
Level 114
God Stats
4W - 10L
1,266 SR
Queue Stats
420W - 416L
1,495 Elo+
Solo
Yemoja
Yemoja
meri_rey
Yemoja
Level 61
God Stats
3W - 2L
1,669 SR
Queue Stats
23W - 20L
1,429 Elo+
Solo
Martichoras
Martichoras
oeto65
Martichoras
Level 61
God Stats
14W - 21L
1,582 SR
Queue Stats
248W - 267L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arne05
Sylvanus
11
1 / 3 / 4
7,047
503
5,186
12,108
7,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
BigBoiAIex
Anubis
13
1 / 0 / 0
7,119
509
2,808
6,616
2,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
14
2 / 0 / 3
7,691
549
3,556
7,800
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Celt34
Neith
13
7 / 0 / 3
7,737
553
15,748
10,138
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
14
0 / 0 / 0
7,376
527
7,909
10,340
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cz_gamer_hk
Sun Wukong
13
0 / 0 / 0
7,631
545
4,090
12,102
12,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
FUTLETI
Thanatos
11
1 / 4 / 2
6,477
463
5,089
15,657
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 1 / 0
8,218
587
3,527
5,885
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
meri_rey
Yemoja
9
0 / 2 / 1
5,989
428
2,718
9,859
5,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
oeto65
Martichoras
10
2 / 4 / 1
6,183
442
9,949
12,475
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
3
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arne05
Sylvanus
1
3
4
1
W
Anubis
BigBoiAIex
Anubis
1
0
0
1
W
Ne Zha
2
0
3
3.5
W
Neith
Celt34
Neith
7
0
3
8.5
W
Odin
0
0
0
0
L
Sun Wukong
Cz_gamer_hk
Sun Wukong
0
0
0
0
L
Thanatos
FUTLETI
Thanatos
1
4
2
0.5
L
0
1
0
0
L
Yemoja
meri_rey
Yemoja
0
2
1
0.25
L
Martichoras
oeto65
Martichoras
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
25,373
47,002
Taken
55,978
26,830
Mitigated
29,898
15,821
Healing
22,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arne05
Sylvanus
5,186
2,105
2,262
3,979
12,108
7,792
136
1,348
10,760
21,394
0
W
Anubis
BigBoiAIex
Anubis
2,808
225
0
4,410
6,616
2,357
90
2,953
3,663
55,266
0
W
Ne Zha
3,556
177
0
951
7,800
3,127
0
602
7,198
0
67,782
W
Neith
Celt34
Neith
15,748
4,924
0
3,259
10,138
4,149
110
1,342
8,796
0
60,728
W
Odin
7,909
2,412
0
960
10,340
9,405
0
0
10,340
0
55,565
L
Sun Wukong
Cz_gamer_hk
Sun Wukong
4,090
1,132
0
2,417
12,102
12,370
0
0
12,102
0
58,943
L
Thanatos
FUTLETI
Thanatos
5,089
1,080
0
10,865
15,657
5,736
0
1,644
14,013
0
45,544
L
3,527
172
0
1,622
5,885
1,714
0
2,003
3,882
77,387
0
L
Yemoja
meri_rey
Yemoja
2,718
948
2,858
2,427
9,859
5,435
0
1,981
7,878
16,148
0
L
Martichoras
oeto65
Martichoras
9,949
3,316
0
2,723
12,475
4,643
0
2,366
10,109
0
38,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
34,498
403
Minions Killed
401
0
Camps Cleared
0
1,326,896
Distance Traveled
1,231,366
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,047
503
41
3
0
205,165
0
W
Anubis
7,119
509
105
8
0
242,768
0
W
Ne Zha
7,691
549
100
7
0
339,820
0
W
Neith
7,737
553
71
5
0
266,148
0
W
Odin
7,376
527
86
6
0
272,995
0
L
Sun Wukong
7,631
545
96
7
0
267,480
0
L
Thanatos
6,477
463
70
5
0
254,355
0
L
Thoth
8,218
587
154
11
0
258,182
2
L
Yemoja
5,989
428
19
1
0
230,811
1
L
Martichoras
6,183
442
62
4
0
220,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role