Player Matchup

Eset
Eset
Bierboompje
Eset
Level 125
God Stats
2W - 3L
1,498 SR
Queue Stats
76W - 60L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
Frikandelicious
Kuzenbo
Level 104
God Stats
1W - 2L
1,417 SR
Queue Stats
92W - 95L
1,451 Elo+
Party 2
Artemis
Artemis
ReyDeEspaña
Artemis
Level 106
God Stats
5W - 6L
1,567 SR
Queue Stats
427W - 414L
1,547 Elo+
Solo
Chaac
Chaac
beukenboompje
Chaac
Level 158
God Stats
3W - 5L
1,396 SR
Queue Stats
90W - 84L
1,535 Elo+
Party 2
Bellona
Bellona
epicstar1901
Bellona
Level 197
God Stats
40W - 38L
1,570 SR
Queue Stats
719W - 441L
1,484 Elo+
Solo
Team Averages
Level 138
1,490 SR
1,515 Elo+

VS

Team Averages
Level 153
1,597 SR
1,529 Elo+
Guan Yu
Guan Yu
Chautek
Guan Yu
Level 171
God Stats
13W - 15L
1,431 SR
Queue Stats
220W - 222L
1,515 Elo+
Party 1
Ra
Ra
Evileye Keno
Ra
Level 145
God Stats
19W - 21L
1,584 SR
Queue Stats
77W - 78L
1,519 Elo+
Party 1
Skadi
Skadi
SuspícíousMEAT
Skadi
Level 150
God Stats
3W - 1L
1,830 SR
Queue Stats
199W - 186L
1,555 Elo+
Solo
Loki
Loki
TrueLoki31
Loki
Level 168
God Stats
16W - 7L
1,714 SR
Queue Stats
215W - 199L
1,517 Elo+
Party 1
Maui
Maui
UrielX4
Maui
Level 129
God Stats
4W - 3L
1,428 SR
Queue Stats
139W - 149L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,315
486
6,128
8,039
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 4 / 2
7,582
583
5,618
11,661
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
ReyDeEspaña
Artemis
13
1 / 5 / 0
7,304
562
7,330
12,230
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
6,283
483
6,338
11,255
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
epicstar1901
Bellona
10
0 / 5 / 0
6,867
528
6,623
12,890
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chautek
Guan Yu
13
1 / 0 / 6
7,865
605
8,834
11,332
11,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
6 / 3 / 1
8,453
650
8,071
10,738
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
7 / 1 / 0
9,024
694
8,687
7,955
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 5
8,573
659
7,447
11,269
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
UrielX4
Maui
13
2 / 0 / 6
7,929
610
4,302
9,125
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
20
20
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Guan Yu
Chautek
Guan Yu
1
0
6
4
W
6
3
1
2.17
L
2
4
2
0.75
L
Artemis
ReyDeEspaña
Artemis
1
5
0
0.2
W
7
1
0
7
W
4
1
5
6.5
W
Maui
UrielX4
Maui
2
0
6
5
L
1
3
1
0.5
L
Bellona
epicstar1901
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,037
Damage
37,341
56,075
Taken
50,419
36,172
Mitigated
32,800
11,406
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,128
377
79
634
8,039
2,446
0
3,102
4,937
47,992
0
W
Guan Yu
Chautek
Guan Yu
8,834
884
270
3,096
11,332
11,888
247
1,138
10,194
0
56,523
W
8,071
917
1,212
3,906
10,738
5,033
212
4,438
6,300
62,133
0
L
5,618
2,069
0
2,324
11,661
14,352
28
3,294
8,276
25,364
0
L
Artemis
ReyDeEspaña
Artemis
7,330
3,123
0
2,725
12,230
4,695
0
2,270
9,960
0
48,629
W
8,687
3,215
0
1,356
7,955
2,938
383
1,803
6,152
0
76,009
W
7,447
2,376
0
4,366
11,269
4,746
0
2,900
8,369
0
61,434
W
Maui
UrielX4
Maui
4,302
897
0
3,078
9,125
8,195
247
2,605
6,520
21,238
0
L
6,338
790
0
1,915
11,255
5,718
0
2,898
8,357
0
53,538
L
Bellona
epicstar1901
Bellona
6,623
2,341
0
3,729
12,890
8,961
0
718
12,172
0
54,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
41,844
370
Minions Killed
430
0
Camps Cleared
0
1,260,702
Distance Traveled
1,401,366
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,315
486
82
6
0
242,036
2
W
Guan Yu
7,865
605
74
6
0
297,702
1
W
Ra
8,453
650
102
8
0
254,511
0
L
Kuzenbo
7,582
583
36
3
0
277,100
0
L
Artemis
7,304
562
94
7
0
246,751
0
W
Skadi
9,024
694
121
9
0
255,949
2
W
Loki
8,573
659
98
8
0
320,878
6
W
Maui
7,929
610
35
3
0
272,326
0
L
Chaac
6,283
483
66
5
0
296,929
1
L
Bellona
6,867
528
92
7
0
197,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role