Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ValynStyx
Neith
Level 155
God Stats
20W - 15L
1,605 SR
Queue Stats
202W - 220L
1,523 Elo+
Solo
Athena
Athena
lanning0510
Athena
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,540 Elo+
Solo
Fenrir
Fenrir
xX_NICKKILLS_Xx
Fenrir
Level 109
God Stats
6W - 6L
1,439 SR
Queue Stats
145W - 143L
1,467 Elo+
Solo
Janus
Janus
yNico
Janus
Level 119
God Stats
279W - 225L
1,624 SR
Queue Stats
799W - 744L
1,495 Elo+
Solo
Team Averages
Level 130
1,534 SR
1,505 Elo+

VS

Team Averages
Level 116
1,491 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Hereholdmysack25
Bastet
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
224W - 226L
1,480 Elo+
Solo
Ra
Ra
Ky Skoon D
Ra
Level 27
God Stats
54W - 173L
1,112 SR
Queue Stats
73W - 207L
1,098 Elo+
Solo
Izanami
Izanami
SIR CHRlS
Izanami
Level 132
God Stats
8W - 10L
1,534 SR
Queue Stats
243W - 235L
1,573 Elo+
Solo
Nu Wa
Nu Wa
SpartanNova209
Nu Wa
Level 159
God Stats
2W - 7L
1,611 SR
Queue Stats
76W - 83L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 2
6,433
804
3,521
3,713
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
ValynStyx
Neith
13
1 / 0 / 4
6,936
867
4,594
5,431
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
12
0 / 0 / 4
6,570
821
4,872
7,536
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 2
6,413
802
5,228
7,660
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
yNico
Janus
14
3 / 0 / 1
7,172
897
8,209
3,880
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 0
6,025
753
2,607
8,662
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
5,776
722
6,120
9,072
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,377
672
1,025
1,461
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SIR CHRlS
Izanami
12
0 / 2 / 0
6,146
768
4,291
7,520
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 1 / 0
6,947
868
7,252
4,527
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
0
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
0
3
1
0.17
L
0
1
1
0.5
L
Izanami
SIR CHRlS
Izanami
0
2
0
0
L
0
1
0
0
W
Neith
ValynStyx
Neith
1
0
4
3
W
Athena
0
0
4
2
W
3
1
2
4
W
Janus
yNico
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
21,295
28,220
Taken
31,242
13,901
Mitigated
13,546
6,824
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,521
222
413
665
3,713
1,287
200
2,205
1,305
29,530
0
L
Kumbhakarna
 
Kumbhakarna
2,607
248
807
530
8,662
4,545
0
4,209
4,345
12,647
0
L
6,120
1,344
411
1,110
9,072
3,800
0
4,648
4,286
0
13,417
L
1,025
72
720
72
1,461
415
0
281
1,172
1,695
0
L
Izanami
SIR CHRlS
Izanami
4,291
2,870
0
500
7,520
3,002
0
4,429
2,943
0
24,238
L
7,252
3,639
0
820
4,527
1,784
217
2,619
1,894
29,936
0
W
Neith
ValynStyx
Neith
4,594
1,052
0
966
5,431
1,976
259
1,826
3,409
0
27,362
W
Athena
4,872
1,539
0
2,224
7,536
5,810
0
2,976
4,356
10,400
0
W
5,228
1,404
0
2,306
7,660
3,462
0
2,000
5,518
0
14,422
W
Janus
yNico
Janus
8,209
714
0
250
3,880
1,366
371
974
2,748
33,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
30,271
229
Minions Killed
166
0
Camps Cleared
0
923,033
Distance Traveled
768,017
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,433
804
60
8
0
165,409
2
L
Kumbhakarna
6,025
753
22
3
0
153,139
0
L
Bastet
5,776
722
16
2
0
192,322
0
L
Ra
5,377
672
2
0
0
110,298
2
L
Izanami
6,146
768
55
7
0
167,045
0
L
Nu Wa
6,947
868
71
9
0
145,213
0
W
Neith
6,936
867
56
7
0
187,050
0
W
Athena
6,570
821
15
2
0
191,475
0
W
Fenrir
6,413
802
21
3
0
211,561
0
W
Janus
7,172
897
77
10
0
167,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role