Player Matchup

Rama
Rama
Deathstroke11102
Rama
Level 66
God Stats
6W - 13L
1,185 SR
Queue Stats
54W - 65L
1,371 Elo+
Party 1
Ra
Ra
ReallMoha
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sol
Sol
Soldier4122000
Sol
Level 104
God Stats
7W - 8L
1,516 SR
Queue Stats
98W - 113L
1,392 Elo+
Party 1
Thanatos
Thanatos
TakeoDrakneel
Thanatos
Level 21
God Stats
0W - 2L
1,248 SR
Queue Stats
23W - 42L
1,318 Elo+
Party 1
Khepri
Khepri
zerokilla1313
Khepri
Level 115
God Stats
16W - 13L
1,469 SR
Queue Stats
104W - 109L
1,420 Elo+
Party 1
Team Averages
Level 74
1,384 SR
1,400 Elo+

VS

Team Averages
Level 80
1,517 SR
1,422 Elo+
Apollo
Apollo
DUPLlCATED
Apollo
Level 69
God Stats
10W - 13L
1,296 SR
Queue Stats
332W - 324L
1,359 Elo+
Solo
Nox
Nox
Jz_Vrax68
Nox
Level 76
God Stats
31W - 24L
1,534 SR
Queue Stats
368W - 389L
1,367 Elo+
Solo
Atlas
Atlas
Senior_Canardo_
Atlas
Level 61
God Stats
3W - 1L
1,704 SR
Queue Stats
69W - 67L
1,439 Elo+
Solo
Anubis
Anubis
boomer112
Anubis
Level 69
God Stats
8W - 4L
1,540 SR
Queue Stats
143W - 133L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
k9xIInfinity
Tsukuyomi
Level 123
God Stats
5W - 3L
1,512 SR
Queue Stats
46W - 42L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,488
422
3,067
9,659
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
6,675
513
4,407
8,776
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
6,466
497
10,132
13,233
3,612
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
TakeoDrakneel
Thanatos
10
3 / 3 / 1
6,485
499
2,582
13,096
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 1
6,223
479
3,368
8,263
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DUPLlCATED
Apollo
13
6 / 0 / 2
7,922
609
8,223
6,559
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 7
8,022
617
5,248
7,918
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 4
6,910
532
4,384
10,858
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
boomer112
Anubis
14
10 / 2 / 6
9,336
718
16,543
11,063
5,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
k9xIInfinity
Tsukuyomi
12
3 / 1 / 8
7,368
567
7,571
11,062
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
23
23
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
DUPLlCATED
Apollo
6
0
2
7
L
0
3
0
0
W
2
0
7
5.5
L
2
6
2
0.5
W
2
2
4
2
L
0
8
1
0.06
L
Thanatos
TakeoDrakneel
Thanatos
3
3
1
1.17
W
Anubis
boomer112
Anubis
10
2
6
6.5
W
Tsukuyomi
k9xIInfinity
Tsukuyomi
3
1
8
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
41,969
53,027
Taken
47,460
20,447
Mitigated
23,731
10,024
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DUPLlCATED
Apollo
8,223
4,971
0
3,678
6,559
2,501
1,350
1,969
4,588
0
66,705
L
3,067
2,382
0
1,063
9,659
3,015
605
2,126
7,533
0
35,341
W
5,248
552
108
3,727
7,918
3,219
1,213
5,817
2,061
54,421
0
L
4,407
521
48
1,172
8,776
2,438
0
5,817
2,959
34,165
0
W
4,384
1,942
0
1,798
10,858
8,193
0
2,506
8,328
22,306
0
L
10,132
2,098
0
3,217
13,233
3,612
1,130
9,712
3,521
48,731
0
L
Thanatos
TakeoDrakneel
Thanatos
2,582
671
0
3,481
13,096
4,063
0
5,048
8,048
0
25,206
W
Anubis
boomer112
Anubis
16,543
865
0
6,423
11,063
5,697
499
3,545
7,298
73,646
0
W
Tsukuyomi
k9xIInfinity
Tsukuyomi
7,571
2,249
0
4,698
11,062
4,121
97
3,734
7,278
0
48,162
L
3,368
297
0
1,043
8,263
7,319
14
3,472
4,791
24,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
39,558
252
Minions Killed
411
0
Camps Cleared
0
1,263,277
Distance Traveled
1,264,538
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,922
609
111
9
0
242,838
2
L
Rama
5,488
422
61
5
0
246,284
0
W
Nox
8,022
617
94
7
0
258,983
3
L
Ra
6,675
513
59
5
0
266,201
0
W
Atlas
6,910
532
38
3
0
251,819
5
L
Sol
6,466
497
65
5
0
211,957
0
L
Thanatos
6,485
499
37
3
0
289,306
0
W
Anubis
9,336
718
106
8
0
222,536
0
W
Tsukuyomi
7,368
567
62
5
0
288,362
0
L
Khepri
6,223
479
30
2
0
249,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role