Player Matchup

Ne Zha
Ne Zha
Ruthless Xlll
Ne Zha
Level 125
God Stats
1W - 4L
1,297 SR
Queue Stats
55W - 63L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
ThanMain
Zhong Kui
Level 106
God Stats
1W - 1L
1,706 SR
Queue Stats
32W - 28L
1,498 Elo+
Party 1
Hera
Hera
angeloufie
Hera
Level 108
God Stats
2W - 1L
1,792 SR
Queue Stats
62W - 63L
1,474 Elo+
Party 1
Sol
Sol
romeodavido98
Sol
Level 128
God Stats
1W - 1L
1,686 SR
Queue Stats
101W - 96L
1,472 Elo+
Party 1
Olorun
Olorun
vinnydavido29
Olorun
Level 64
God Stats
1W - 2L
1,542 SR
Queue Stats
78W - 80L
1,459 Elo+
Party 1
Team Averages
Level 106
1,605 SR
1,472 Elo+

VS

Team Averages
Level 147
1,635 SR
1,521 Elo+
Zhong Kui
Zhong Kui
Foolish Genius
Zhong Kui
Level 173
God Stats
28W - 19L
1,640 SR
Queue Stats
938W - 964L
1,506 Elo+
Solo
Danzaburou
Danzaburou
HayesTTG
Danzaburou
Level 189
God Stats
2W - 4L
1,173 SR
Queue Stats
303W - 308L
1,426 Elo+
Solo
Bacchus
Bacchus
Kperun210
Bacchus
Level 85
God Stats
6W - 1L
1,817 SR
Queue Stats
220W - 192L
1,550 Elo+
Party 2
Maui
Maui
ThaNetherKing
Maui
Level 129
God Stats
4W - 4L
1,606 SR
Queue Stats
407W - 394L
1,600 Elo+
Party 2
Cupid
Cupid
anotherland
Cupid
Level 157
God Stats
11W - 4L
1,940 SR
Queue Stats
1,225W - 1,207L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
8,396
840
11,022
10,885
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ThanMain
Zhong Kui
12
0 / 5 / 4
6,601
660
6,000
8,439
8,210
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 4 / 6
7,739
774
9,670
6,816
4,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 6
7,107
711
8,712
8,642
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
7,321
732
6,858
9,370
4,563
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Foolish Genius
Zhong Kui
16
8 / 1 / 14
9,309
931
11,671
16,228
13,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
HayesTTG
Danzaburou
14
3 / 3 / 12
8,476
848
8,001
9,676
4,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Kperun210
Bacchus
15
3 / 2 / 17
9,279
928
6,324
12,885
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 2 / 20
7,803
780
6,578
11,209
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 11
9,093
909
9,375
7,342
3,750
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
10
Kills
22
22
Deaths
10
25
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Foolish Genius
Zhong Kui
8
1
14
15
W
Danzaburou
HayesTTG
Danzaburou
3
3
12
3
W
Bacchus
Kperun210
Bacchus
3
2
17
5.75
L
5
6
5
1.25
W
1
2
20
5.5
L
Zhong Kui
ThanMain
Zhong Kui
0
5
4
0.4
L
3
4
6
1.5
W
7
2
11
6.25
L
1
3
6
1.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
41,949
44,152
Taken
57,340
26,789
Mitigated
51,705
9,363
Healing
29,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Foolish Genius
Zhong Kui
11,671
284
1,015
8,855
16,228
13,905
229
8,837
7,391
24,130
0
W
Danzaburou
HayesTTG
Danzaburou
8,001
2,272
1,009
2,429
9,676
4,813
111
6,005
3,671
0
24,769
W
Bacchus
Kperun210
Bacchus
6,324
472
1,825
3,170
12,885
17,991
0
7,184
5,701
12,002
0
L
11,022
1,223
220
818
10,885
6,050
0
5,287
5,419
0
22,773
W
6,578
629
2,158
2,667
11,209
11,246
0
5,664
5,545
8,012
0
L
Zhong Kui
ThanMain
Zhong Kui
6,000
523
151
664
8,439
8,210
0
4,595
3,628
9,745
0
L
9,670
2,028
234
468
6,816
4,152
0
3,489
3,181
14,927
0
W
9,375
4,841
4,886
1,914
7,342
3,750
1,943
3,550
3,792
0
24,798
L
8,712
2,578
648
2,768
8,642
3,814
0
4,515
4,036
20,150
0
L
6,858
2,314
1,512
1,880
9,370
4,563
0
5,868
3,315
16,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
43,960
97
Minions Killed
112
0
Camps Cleared
0
779,763
Distance Traveled
936,445
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,309
931
24
2
0
183,116
0
W
Danzaburou
8,476
848
37
4
0
163,723
1
W
Bacchus
9,279
928
11
1
0
205,443
0
L
Ne Zha
8,396
840
20
2
0
166,522
0
W
Maui
7,803
780
5
1
0
194,650
0
L
Zhong Kui
6,601
660
8
1
0
131,945
0
L
Hera
7,739
774
10
1
0
175,033
0
W
Cupid
9,093
909
35
4
0
189,513
0
L
Sol
7,107
711
25
3
0
156,885
0
L
Olorun
7,321
732
34
3
0
149,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role