Player Matchup

Janus
Janus
JaTeValim
Janus
Level 86
God Stats
0W - 3L
1,290 SR
Queue Stats
59W - 79L
1,222 Elo+
Party 1
Zeus
Zeus
LosZnak
Zeus
Level 104
God Stats
4W - 6L
1,520 SR
Queue Stats
317W - 353L
1,323 Elo+
Party 1
Bacchus
Bacchus
MerlinTheHaze
Bacchus
Level 75
God Stats
2W - 5L
1,223 SR
Queue Stats
273W - 316L
1,312 Elo+
Party 1
Team Averages
Level 88
1,344 SR
1,286 Elo+

VS

Team Averages
Level 101
1,504 SR
1,372 Elo+
Hades
Hades
CARTLORD4KT
Hades
Level 67
God Stats
2W - 1L
1,610 SR
Queue Stats
15W - 24L
1,212 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
Level 127
God Stats
70W - 57L
1,632 SR
Queue Stats
1,488W - 1,563L
1,485 Elo+
Solo
Bacchus
Bacchus
MedicalMist7504
Bacchus
Level 109
God Stats
2W - 1L
1,269 SR
Queue Stats
101W - 105L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JaTeValim
Janus
12
1 / 9 / 2
10,185
679
8,099
13,423
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
LosZnak
Zeus
14
4 / 6 / 2
12,292
819
15,622
10,185
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
12
2 / 8 / 2
10,930
729
5,193
16,216
14,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
12,021
801
6,468
11,508
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
17
11 / 4 / 11
14,157
944
15,637
12,731
5,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 1 / 12
12,677
845
11,874
16,618
19,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
23
23
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Janus
JaTeValim
Janus
1
9
2
0.22
L
Zeus
LosZnak
Zeus
4
6
2
0.83
W
Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
11
4
11
4.13
W
7
1
12
13
L
Bacchus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
33,979
39,824
Taken
40,857
23,577
Mitigated
31,073
2,781
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,468
505
149
2,613
11,508
6,189
1,305
8,680
2,528
24,484
0
L
Janus
JaTeValim
Janus
8,099
531
0
1,396
13,423
4,911
0
7,013
6,410
36,710
0
L
Zeus
LosZnak
Zeus
15,622
1,653
0
700
10,185
4,135
0
6,426
3,759
45,119
0
W
Ah Muzen Cab
Luminous_God77
Ah Muzen Cab
15,637
7,790
0
0
12,731
5,287
2,145
9,660
2,750
0
74,101
W
11,874
1,439
0
2,133
16,618
19,597
17
10,398
5,909
42,340
0
L
Bacchus
5,193
892
0
685
16,216
14,531
0
5,271
10,945
15,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
38,855
144
Minions Killed
168
0
Camps Cleared
0
722,430
Distance Traveled
872,919
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,021
801
29
2
0
280,792
0
L
Janus
10,185
679
54
4
0
230,436
0
L
Zeus
12,292
819
65
4
0
232,221
0
W
Ah Muzen Cab
14,157
944
94
6
0
287,373
4
W
Bacchus
12,677
845
45
3
0
304,754
0
L
Bacchus
10,930
729
25
2
0
259,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role